https://bugs.winehq.org/show_bug.cgi?id=39965
Bug ID: 39965
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
using Bluetooth
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick. Brick is turned on
and has Bluetooth enabled. Related debug lines:
warn:debugstr:OutputDebugStringA "32feet.NET: 'InTheHand.Net.Personal,
Version=3.5.605.0, Culture=neutral, PublicKeyToken=ea38caa273134499'\r\n
versions: '3.5.605.0' and '3.5.0605.0'.\r\n"
warn:ntdll:FILE_CreateFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\Irprops.cpl" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"Irprops.cpl":
/opt/wine-devel/bin/../lib/wine/irprops.cpl.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"C:\\Program Files\\LEGO
Software\\LEGO MINDSTORMS EV3 Home Edition\\Irprops.cpl"; status=c0000135
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\Irprops.cpl" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\Irprops.cpl" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\Irprops.cpl"
not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\Irprops.cpl" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\Irprops.cpl" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\Irprops.cpl"
not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\Irprops.cpl" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\Irprops.cpl" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\Irprops.cpl" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"Irprops.cpl":
/opt/wine-devel/bin/../lib/wine/irprops.cpl.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"Irprops.cpl"; status=c0000135
warn:file:CreateFileW Unable to create file L"\\\\.\\BTKRNL" (status c0000034)
warn:ntdll:FILE_CreateFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\BsSDK.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"BsSDK.dll":
/opt/wine-devel/bin/../lib/wine/bssdk.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"C:\\Program Files\\LEGO
Software\\LEGO MINDSTORMS EV3 Home Edition\\BsSDK"; status=c0000135
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\BsSDK.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\BsSDK.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\BsSDK.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"BsSDK.dll":
/opt/wine-devel/bin/../lib/wine/bssdk.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"BsSDK"; status=c0000135
warn:debugstr:OutputDebugStringA "System.DllNotFoundException: Unable to load
DLL 'Irprops.cpl': Module not found. (Exception from HRESULT: 0x8007007E)\r\n"
warn:debugstr:OutputDebugStringA "System.PlatformNotSupportedException: Widcomm
Bluetooth stack not supported (Radio).\r\n"
warn:debugstr:OutputDebugStringA "System.DllNotFoundException: Unable to load
DLL 'BsSDK': Module not found. (Exception from HRESULT: 0x8007007E)\r\n"
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"wbtapi.dll":
/opt/wine-devel/bin/../lib/wine/wbtapi.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"wbtapi"; status=c0000135
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https://bugs.winehq.org/show_bug.cgi?id=39928
Bug ID: 39928
Summary: Star Wars: The Old Republic corruptions in dialogues
when Conversation Depth of Field is enabled
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
When I enable "Conversion Depth of Field" in swtor, every dialogue has a
vertical line with white flickering pixels.
https://www.youtube.com/watch?v=4F46eQcQHx0
This happens on both vanilla wine and wine+nine. It also happens with mesa on
both my Tonga (amdgpu/radeonsi) card as well as with llvmpipe.
I can provide a d3dtrace from apitrace of the issue if it helps.
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https://bugs.winehq.org/show_bug.cgi?id=39865
Bug ID: 39865
Summary: Poker Night: changing to non-fullscreen mode crashes
X.
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jessemichaelwilson(a)gmail.com
Distribution: ---
Changing from fullscreen to windowed mode in Poker Night at the Inventory
crashes xorg X11. This is particularly bad if, for example, someone needs to
change the output device in pulseaudio while the game is running.
Platform: Gentoo Linux
CPU: amd64
wine version: 1.7.55
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http://bugs.winehq.org/show_bug.cgi?id=32852
Bug #: 32852
Summary: BioEdit: changing the install directory doesn't show
the change in the GUI
Product: Wine
Version: 1.5.22
Platform: x86-64
URL: http://www.mbio.ncsu.edu/BioEdit/bioedit.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 28219
Classification: Unclassified
Minor bug, found while testing bug 28219.
Start BioEdit installer. Continue with defaults until you can change the
install directory. Type a new name, then click okay. Instead of showing the dir
as C:\BioEdit, it will now say _BrowseProperty.
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https://bugs.winehq.org/show_bug.cgi?id=39943
Bug ID: 39943
Summary: Worms Armageddon opens wine explorer instead of
running
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aliovx(a)gmail.com
Distribution: ---
Worms Armageddon 3.7.2.1 used to run fine with wine 1.7.xx and older versions,
but since I upgraded to wine 1.9, when i start the game it open Wine Explorer
instead of running normally.
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https://bugs.winehq.org/show_bug.cgi?id=39805
Bug ID: 39805
Summary: GTAIV rendering is broken
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 53132
--> https://bugs.winehq.org/attachment.cgi?id=53132
Broken rendering screenshot
After commit 1ca9dfc8ee25f4ae188fdacd4d3d56046cef8003 wined3d: Prepare GL
resources before calling context_apply_fbo_state, GTAIV prints lots of errors
like the following:
err:d3d:wined3d_debug_callback 0x415e120: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
err:d3d:wined3d_debug_callback 0x415e120: "GL_INVALID_OPERATION error
generated. Calling glEnd from the current immediate mode state is invalid.
Check glBegin() / glEnd() pairs.".
err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgram @ glsl_shader.c /
7447
And this results in broken rendering.
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https://bugs.winehq.org/show_bug.cgi?id=38818
Bug ID: 38818
Summary: Umax Astra 4100 USB scanner driver incompatible with
Wine
Product: Wine
Version: 1.5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkpsusmitaa(a)gmail.com
Distribution: ---
Created attachment 51759
--> https://bugs.winehq.org/attachment.cgi?id=51759
The core dump file
Please see this bug:
scanner Umax 4100 incompatible with simplescan and skanlite
https://bugs.winehq.org/show_bug.cgi?id=29948
Are you morons?! Sane doesn't support Umax Astra 4100 USB (Primax
chip). That is why we are trying to install the Windows Driver via
Wine.
We could have had a pirated WinXP CD installed via VirtualBox, add the
scanner driver to scan. But we CHOOSE NOT TO. I lost my Win98 CD, so I
can't use it further.
I have still kept the scanner despite its 6 year non-functionality.
The opendriver for Umax Astra 4100 scanner could be had from here:
http://download.driverguide.com/driver/4100+USB+Scanner+ENG/UMAX/d914101.ht…
File size is : 40.7 MiB (42,696,704 bytes)
Test it yourself.
It fails after setup.exe is run. You have the backtraces.txt attached.
Eager for a solution because the scanner is perfectly functional.
With regards.
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https://bugs.winehq.org/show_bug.cgi?id=39811
Bug ID: 39811
Summary: GetLongPathName not working on case insensitive
filesystems when short path is passed
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
When short path is passed to GetLongPathName on case insensitive file system
(and it's not vfat) it will fail. So far I have only confirmed the issue on Mac
(when both read_directory_getattrlist and read_directory_stat is used). But I
think there will be similar problem if case insensitive FS is used on Linux.
It's a regression that breaks some functionality in Quicken 2013.
It's caused by following commits:
- read_directory_getattrlist: 5c98448aa3acb9bac40a0afa28ffbee3001081d0
- read_directory_stat: 2f0febe60a9f0b29840fc8d60679a8585b788ad5
Steps to reproduce the problem (on case insensitive file system):
touch ~/.wine/drive_c/somelongname
char short_path[256], path2[256];
printf("%x\n", GetShortPathNameA("c:\\somelongname", path, sizeof(path)));
printf("%s\n", path);
printf("%x\n", GetLongPathNameA(path, path2, sizeof(path2));
printf("%s\n", path2);
Output:
b
c:\SOME~LJ0
0
Correct output will be following:
b
c:\SOME~LJ0
f
c:\somelongname
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https://bugs.winehq.org/show_bug.cgi?id=39953
Bug ID: 39953
Summary: StarCraft II: 64bit client crashing regularly due to
access violation (0xC0000005)
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hybrid(a)onlinehome.de
Distribution: ---
Created attachment 53380
--> https://bugs.winehq.org/attachment.cgi?id=53380
Starcraft2 crash log
The 64bit client crashes frequently as in it will close the game and Blizzards
error reporter will pop up. The higher the graphics settings, the faster the
crashes will appear. From graphics preset "low" and texture preset "medium" on
up it'll crash in every game.
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https://bugs.winehq.org/show_bug.cgi?id=39611
Bug ID: 39611
Summary: any video converter (AVC) crashs after converting a
video
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_mke(a)yahoo.com
Distribution: ---
Created attachment 52782
--> https://bugs.winehq.org/attachment.cgi?id=52782
backtrace information
after converting a video in AVC (Any Video Converter) the program crashes and
if there was other videos they are not converted
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