https://bugs.winehq.org/show_bug.cgi?id=39396
Bug ID: 39396
Summary: "Legend of Grimrock 2" editor flickers
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hans_squared(a)yahoo.com
Distribution: ---
I'm running "Legend of Grimrock 2" (version 2.2.4 from humblebundle.com) under
Wine 1.7.28 on openSUSE 13.2 64-bit.
The game itself works perfectly without any changes in Wine's configuration.
What doesn't work is the editor that comes with the game.
The editor window is black, and occasionally, the contents it should be
displaying are visible for a fraction of a second, i.e. the editor window
flickers.
However, the menu bar (File / Edit / Help) is visible and its entries work.
I'm not the only person who's encountered this bug:
http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=10#p74947
According to the same poster, the editor works in Wine 1.7.2:
http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=20#p78075
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http://bugs.winehq.org/show_bug.cgi?id=28226
Summary: Sonic heroes 1.0 Crash after running.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chief_exb(a)mail.ru
Created an attachment (id=36152)
--> (http://bugs.winehq.org/attachment.cgi?id=36152)
Debug log
Sonic heroes 1.0 Crash after running.
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http://bugs.winehq.org/show_bug.cgi?id=23838
Summary: iMule Crashes Upon Indexing Shared Files
Product: Wine
Version: 0.9
Platform: x86-64
URL: http://aceini.no-ip.info/imule
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johndoe32102002(a)gmail.com
Created an attachment (id=29921)
--> (http://bugs.winehq.org/attachment.cgi?id=29921)
Backtrace
iMule crashes when indexing shared files using wine, but does not when running
in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=30187
Bug #: 30187
Summary: Cisco IP Communicator 7.0.4.0 installation fails
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installer starts up and I am able to click through until the actual
installation starts. After a few seconds it notifies me that installation has
been interrupted.
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http://bugs.winehq.org/show_bug.cgi?id=24995
Summary: Segfault while copying text from right-click popup
menu
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Created an attachment (id=31667)
--> (http://bugs.winehq.org/attachment.cgi?id=31667)
Backtrace produce when clicking on "copy"
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
At installation time, the about box, the same as the one you can find in the
"?" menu, appears. Select some text, right click on it, select copy, and voilÃ
! Page fault.
Ctrl+c makes no problem.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=35733
Bug ID: 35733
Summary: Startopia: Models render with weird and completely
unexpected offsets
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47720
--> http://bugs.winehq.org/attachment.cgi?id=47720
biodeck view
Summary basically says it all.
Some models don't render where they're supposed to, causing holes, floating
"hair", graphical weirdness.
This happens irrespective of whatever values are assigned to "useGLSL",
"AlwaysOffscreen", "StrictDrawOrdering", etc, or otherwise tweaking the
"workarounds" flags available in the game.
It's as though things receive completely erroneous transformations, as it is
possible to travel outside of the skysphere used for the stars, whereas this
should never be the case; and it's not everything either, just some things.
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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http://bugs.winehq.org/show_bug.cgi?id=32752
Bug #: 32752
Summary: Xanadu NEXT 3D does not show properly
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 43224
--> http://bugs.winehq.org/attachment.cgi?id=43224
Image showing how the game looks like once the player gets control of the
character
http://pastebin.com/XbvKMzHx <- console output
The 3D in the game is completely messed up, I'm not sure if it's missing
textures or something else, but in that image I'm uploading, you're supposed to
see two people in a wooden room.
The sound issue is probably unrelated - the game keeps launching a secondary
program (little blue note icon) that goes to system tray and then crashes. With
or without it, the sound actually DOES work.
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https://bugs.winehq.org/show_bug.cgi?id=38972
Bug ID: 38972
Summary: unimplemented function OpenAL32.dll.alGenFilters
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)rudloff.pro
Distribution: ---
Created attachment 51923
--> https://bugs.winehq.org/attachment.cgi?id=51923
Backtrace
Hello,
I am trying to run the Titan Souls Demo from Steam with Wine, but it crashes
with this error:
Unhandled exception: unimplemented function OpenAL32.dll.alGenFilters called in
32-bit code (0x7bc4a9c9).
Regards,
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https://bugs.winehq.org/show_bug.cgi?id=41596
Bug ID: 41596
Summary: Insane 2 crashes in the menu
Product: Wine
Version: 1.9.21
Hardware: x86
URL: http://store.steampowered.com/app/35320
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: e3a8cd20ced9f33db64a35f60bc8487ae8173e47
Distribution: ---
Created attachment 55938
--> https://bugs.winehq.org/attachment.cgi?id=55938
terminal output
The game crashes just when the main menu appears.
The problem is present with nouveau/mesa too (except that the crash occurs a
bit later, when starting a race).
Regression introduced by
commit e3a8cd20ced9f33db64a35f60bc8487ae8173e47
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Sun Oct 16 21:46:45 2016 +0200
wined3d: Clean up buffer_internal_preload().
The conversion should never be performed for buffers with
buffer_type_hint other than GL_ARRAY_BUFFER.
The game works properly with the previous commit.
wine-1.9.21-54-g686cfe3
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.10
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https://bugs.winehq.org/show_bug.cgi?id=41589
Bug ID: 41589
Summary: Codename Panzers: Phase Two (GOG.com) needs
api-ms-win-crt-stdio-l1-1-0.dll._sopen_dispatch
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55926
--> https://bugs.winehq.org/attachment.cgi?id=55926
terminal output
The game crashes when loading to the main menu:
>...
>wine: Call from 0x7b43b53c to unimplemented function api-ms-win-crt-stdio-l1-1-0.dll._sopen_dispatch, aborting
>...
wine-1.9.21-54-g686cfe3
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