https://bugs.winehq.org/show_bug.cgi?id=41711
Bug ID: 41711
Summary: World of Warcraft - Legion renders fonts incorrectly
with DirectX
Product: Wine-staging
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rankincj(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56123
--> https://bugs.winehq.org/attachment.cgi?id=56123
Incorrectly renderer login screen
Fedora 24 has just upgraded Wine from 1.9.20-staging to 1.9.22-staging. And now
some text is rendered to the screen incorrectly.
I have attached a screenshot; the overlarge text is supposed to have been
rendered in the "Breaking News" window.
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http://bugs.winehq.org/show_bug.cgi?id=37084
Bug ID: 37084
Summary: An error occurred during the closing Wayward.exe
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: stalkerandrei2010(a)mail.ru
Created attachment 49287
--> http://bugs.winehq.org/attachment.cgi?id=49287
Bug appeared when the application is closed
The application itself has not earned
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http://bugs.winehq.org/show_bug.cgi?id=37021
Bug ID: 37021
Summary: Wine anti-aliasing not working
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: theauro(a)gmail.com
Anti-aliasing stopped working in wine.
I followed the registry fix in the following link:
http://bugs.winehq.org/attachment.cgi?id=18411
Also tried to enable it in winetricks without any luck.
I am using Lubuntu 14.04 (which I converted from Ubuntu 14.04)
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https://bugs.winehq.org/show_bug.cgi?id=37117
Bug ID: 37117
Summary: PVS-Studio Error: Shifting a negative number
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio Error: V610 Undefined behavior. Check the shift operator '<<. The
left operand '(LONGLONG) - 1' is negative. propvar.c 127
...
if (*res >= ((LONGLONG)1 << (dest_bits-1)) ||
*res < ((LONGLONG)-1 << (dest_bits-1)))
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
...
The LONGLONG type is declared as 'typedef signed __int64 LONGLONG;', i.e. it is
a signed type. According to the new standard, shifting negative numbers leads
to undefined or unspecified behavior. To find out why such code still may work
and how to fix it best, see the article Wade not in unknown waters - part
three.
details on the V610 error here: http://www.viva64.com/en/d/0225/
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https://bugs.winehq.org/show_bug.cgi?id=41612
Bug ID: 41612
Summary: Win32 function GetNumberFormat()
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godlyko(a)gmail.com
Distribution: ---
Created attachment 55961
--> https://bugs.winehq.org/attachment.cgi?id=55961
dynamic numbers not showing correctly
For the TL;DR see last 3 lines.
Here's the request. I'm trying to succeed in making a game called 8-bit Armies
run in an acceptable manner. With Wine 1.9.20, PlayOnLinux, and installing a
few things like Dx11, MCFonts, dotnet, etc... I got a game going. I have 2
pieces to resolve. In the game numbers that adjust like team#, cash, #units in
que, all show up as ##0.
A couple devs were kind to help and I got the following response:
"For the ##0 numbers I'm going to bet the call to Win32 function
GetNumberFormat() isn't implemented by Wine correctly. I think we're
specifically calling the GetNumberFormatA() version."
Appreciate any help, yes I tried searching for a similar problem in the search,
no success.
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https://bugs.winehq.org/show_bug.cgi?id=2082
KeepBotting <branon.mcclellan(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |branon.mcclellan(a)gmail.com
--- Comment #161 from KeepBotting <branon.mcclellan(a)gmail.com> ---
Still present in wine-1.9.23 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=41552
Bug ID: 41552
Summary: Bricscad does not display the contents of the OLE
objects
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 55884
--> https://bugs.winehq.org/attachment.cgi?id=55884
Console output
Bricscad does not display the contents of the OLE objects.
I suppose that the reason is in TLB_ReadTypeLib component loading error.
>> err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Bricsys\\BricsCAD V15 ru_RU\\bricscad.tlb" failed with error 2
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http://bugs.winehq.org/show_bug.cgi?id=36803
Bug ID: 36803
Summary: Translate documentation
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patsev.anton(a)gmail.com
Dear developers.
Did you do an opportunity of translation of documentation? For example, as is
done in https://translations.launchpad.net/
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https://bugs.winehq.org/show_bug.cgi?id=41561
Bug ID: 41561
Summary: Broken link 'www.winehq.org/site/forums' on page
'wiki.winehq.org/Developer_FAQ'
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Developer_FAQ
-General Questions
--How do I become a Wine developer? What do I need to know?
---2nd para .. First, download the sources via Git, subscribe to the mailing
lists
mailing lists is url http://www.winehq.org/site/forums which is 404.
Perhaps s/b https://forum.winehq.org/ ?
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