https://bugs.winehq.org/show_bug.cgi?id=40586
Bug ID: 40586
Summary: FILE_CreateFile always warns "{File} not found" in all
failed status
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lz96(a)foxmail.com
Distribution: ---
See https://source.winehq.org/source/dlls/ntdll/file.c#0254 .
This is confusing when I see
warn:ntdll:FILE_CreateFile L"\\??\\C:\\windows" not found (c0000035)
while c0000035 actually represents
STATUS_OBJECT_NAME_COLLISION(https://source.winehq.org/source/include/ntsta….
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https://bugs.winehq.org/show_bug.cgi?id=38241
Bug ID: 38241
Summary: Open General crashes when exiting.
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 51048
--> https://bugs.winehq.org/attachment.cgi?id=51048
WINEDEBUG=tid wine OpenGen.exe
Open General (strategy game) crashes when exiting after playing.
Might be the dupe of Bug 37427. However, I can't verify due to lack of
information. Terminal output is attached.
You can reproduce the issue with the following instructions.
Preparation:
1. Obtain Open General from http://sourceforge.net/projects/opengeneral/files/
.
2. Extract and setup files, then run wine OpenGen.exe
3. Cancel the tutorial scenario by clicking [X] button.
4. Returning title screen, click the lower right [X] (Exit the game) button.
How to reproduce:
1. wine OpenGen.exe
2. Click [Play scenario] (the second button from the left)
3. In the popup dialog,
i. Choose EFILE_OPENAK folder from [EFile folder] pulldown menu.
ii. Select [Tutorial 1].
iii. Click PC mark at P1: Faction B side.
iv. Click the check-mark button at the lower right side.
4. Skip the equipments screen by clicking the check-mark button at the right
lower side.
5. Click the check-mark button to confirm.
6. Click the check-mark button and watching the battle.
7. Repeat 6 until finished.
8. Click the check-mark button.
9. Now, we back to title screen. Click [X] (Exit the game) button.
10. It crashes with an application error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=30805
Bug #: 30805
Summary: Graphical glitch in the menu of Medieval total war
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
After workarounding the crash caused by amstream, we can reach the menu screen.
But there is huge graphical glitches. See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30804
Bug #: 30804
Summary: Medieval total war crashes, even with native amstream
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40343
--> http://bugs.winehq.org/attachment.cgi?id=40343
console output with ddraw channel enabled
After workarounding the first crash of Medieval total war demo due to amstream,
the game crashes when one tries to launch a battle.
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https://bugs.winehq.org/show_bug.cgi?id=40572
Bug ID: 40572
Summary: ZTE USB Modem: Shows program Error and does not
dectect the modem
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smartbiz.rohan(a)gmail.com
Distribution: ---
Created attachment 54411
--> https://bugs.winehq.org/attachment.cgi?id=54411
Unhandled exception, the text file has a register dump and stack dump.
backtraace from 0 to 200.
On running 3G connection manager utility from zte usb modem, the program starts
but shows program error in a seperate dialogue box withe the title "Program
Error Details".
It starts with "Unhandled exception: page fault on write access to 0x00429d0c
in 32-bit code (0x7e4b9596)."
BACKTRACE.txt attached
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https://bugs.winehq.org/show_bug.cgi?id=40576
Bug ID: 40576
Summary: Wordpad / write.exe not displaying symbol fonts
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: jon.tech.uk(a)gmail.com
Distribution: ---
The variants of Wordpad do not display symbol fonts correctly
Applications tested:
.wine/drive_c/Program Files/Windows NT/Accessories/wordpad.exe
.wine/drive_c/Program Files (x86)/Windows NT/Accessories/wordpad.exe
.wine/drive_c/windows/system32/write.exe
.wine/drive_c/windows/syswow64/write.exe
Fonts tested:
open symbol
webdings
wingding
Expected behaviour:
Characters typed should be displayed as the appropriate glyph/symbol
Actual behaviour:
Characters are shown as either letters (webdings, wingding) or rectangles (open
symbol)
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https://bugs.winehq.org/show_bug.cgi?id=37655
Bug ID: 37655
Summary: Photoshop CS2: err:ntdll:RtlpWaitForCriticalSection
section 0x7bcd1f00 "loader.c: loader_section"
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eosrei(a)gmail.com
Distribution: ---
Created attachment 50111
--> https://bugs.winehq.org/attachment.cgi?id=50111
Default logged output for working and non-working Photoshop CS2
Adobe Photoshop CS2 freezes at the "initializing tools" window/splash during
startup. The logs show it is blocking at:
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0033, blocked by 0009, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0033, blocked by 0009, retrying (60
sec)
<RepeatsForever>
This is a new install in a new/empty 32-bit Wine prefix on Linux Mint 17 x64
Cinnamon running the current wine-1.7.31 from the Ubuntu PPA.
Workaround: disable twain_32.dll in winecfg fixes the issue per:
https://bugs.winehq.org/show_bug.cgi?id=34366#c43
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
goes away if/when I connect my USB scanner, but the issue ntdll blocking error
continues.
Could be related to:
https://bugs.winehq.org/show_bug.cgi?id=9404
I've made a new bug report including the workaround as requested here:
https://bugs.winehq.org/show_bug.cgi?id=34366#c42
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https://bugs.winehq.org/show_bug.cgi?id=40573
Bug ID: 40573
Summary: CLM Explorer often crashes due to issues with
HexUniControls42.ocx
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benjamin(a)nyrup.it
Created attachment 54412
--> https://bugs.winehq.org/attachment.cgi?id=54412
Wine crash report for the CLM Explorer.exe software
The program crashes with the following messages:
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
wine: Unhandled page fault on write access to 0x00000000 at address 0x97992897
(thread 0031), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=40554
Bug ID: 40554
Summary: AkelPad: [Coder plugin] with some themes the caret is
invisible
Product: Wine
Version: 1.9.8
Hardware: x86-64
URL: https://sourceforge.net/projects/akelpad/files/AkelPad
%204/4.9.7/x64/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godevilove(a)ya.ru
Distribution: Debian
OS: Debian 8.4 x64
Windows Manager: kde-window-manager 4:4.11.13-2
Wine: wine-development (multiarch) 1.9.5-3~bpo8+1 (from jessie-backports)
AkelPad: 4.9.7 (x64)
STR:
1. Install/unpack AkelPad.
2. Settings>Plugins (or Alt+P), Doubleclick 'Coder::Settings'.
3. In the 'Theme name:' drop down list select any theme from this list:
Mac Classic, Solarized Light, Lazy, iPlastic, Earth, Active4D, Default
Bespin, Cobalt, Dawn, Monokai, Obsidian, Solarized Dark, SpaceCadet, Sunburst,
Twilight or Zenburn.
Also select 'Smart cache' in the drop down list at bottom and check the
checkbox 'Alias for unknown file', so that you won't need to restart the
program for the changes to get applied.
4. Settings>Plugins (or Alt+P), Doubleclick 'Coder::HighLight'.
Expected result:
The caret should always be visible if the main input area is focused.
Actual result:
The caret is not visible if you select any themes from the list above (the
issue doesn't reproduce with other pre-installed themes).
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http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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