http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=40724
Bug ID: 40724
Summary: Rocket League almost always freezes after finishing
loading
Product: Wine-staging
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
When you try to actually play rocket league, the loading screen appears, then
freezes. Normally the game would then appear, but it almost always just freezes
at the loading screen. The one exception I found is the basic and advanced
training, which always finishes loading and is playable. This seems to only
happen on Mac. CSMT must be enabled to run the game at all.
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=29958
Bug #: 29958
Summary: UIRibbon Framework not implemented:
926749fa-2615-4987-8845-c33e65f2b957
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
The Ribbon Framework is not implemented:
0009:err:ole:CoGetClassObject class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:create_server class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:CoGetClassObject no class object
{926749fa-2615-4987-8845-c33e65f2b957} could be created for context 0x17
Example App (needs native msvcp100, see bug #29340):
http://www.codeproject.com/Articles/140647/How-to-Support-the-Ribbon-and-a-…
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http://bugs.winehq.org/show_bug.cgi?id=19177
Summary: Gorky-17 doesn't work
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.gorky17.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gorky-17 doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=38622
Bug ID: 38622
Summary: PixelFormat32bppARGB != PixelFormat8bppIndexed
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51527
--> https://bugs.winehq.org/attachment.cgi?id=51527
source code
For some reason GDI+ on windows returns PixelFormat32bppARGB instead of
PixelFormat8bppIndexed for a grayscale PNG file (JPEG & TIFF seems consistant
though).
It would be nice if behavior would be consistant across implementation.
Compile and run attachements.
>From Linux:
$ ./gdidump.exe input.png
fixme:wincodecs:PngDecoder_Block_GetCount 0x142e30,0x61f708: stub
Width x Height: 512 512
PixelFormat8bppIndexed found !
>From Windows:
> gdidump.exe input.png
Width x Height: 512 512
PixelFormat32bppARGB found !
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https://bugs.winehq.org/show_bug.cgi?id=39885
Bug ID: 39885
Summary: Cannot allocate more than 32gb of memory
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rynzar(a)gmail.com
Distribution: ---
Created attachment 53258
--> https://bugs.winehq.org/attachment.cgi?id=53258
wine debug
I am having issues mallocing more than 32GB of memory running RAM intensive
Windows applications using Wine on an Ubuntu amazon EC2 cloud with 128 GB of
RAM. When I run the c++ code
http://stackoverflow.com/questions/34516616/wine-cant-use-more-than-32gb-of…
in linux it works.
If I run the .exe that does the same thing I can only allocate up to 32GB. I
tried Wine 1.6, 1.7 and 1.9. I am using the 64 bit version as well.
I talked in the IRC chat #winehq and they told me to run the code with
WINEDEBUG=+heap,+virtual,+tid flags.
He pointed out this line might be useful to look at in my logs:
0024:warn:heap:allocate_large_block Could not allocate block for 800000000
bytes
and told me to submit a bug report. The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41370
Bug ID: 41370
Summary: TTM_GETCURRENTTOOL returns always FALSE when send from
TTN_NEEDTEXT handler.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
It is a tooltip control, created for a toolbar with TBSTYLE_TOOLTIPS style.
The tooltip properly is sending TTN_NEEDTEXT notification, but when trying to
determine which tool needs tooltip by sending TTM_GETCURRENTTOOL to the tooltip
control it always returns FALSE.
In any other way, the tooltip works fine. For example if I return arbitrary
text in the TOOLTIPTEXTW.lpszText field, this text is displayed properly.
In Windows, TTM_GETCURRENTTOOL returns TRUE and filled up TOOLINFO structure
about the toolbar that activated the tooltip control.
Here is a link to the procedure that creates the toolbar:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/63e102f647e4c311…
Here, the source that handles TTN_NEEDTEXT notification:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/52e7fb642bba7415…
The bug is not version specific, because I tried with different stable and
development versions and it appears always.
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