https://bugs.winehq.org/show_bug.cgi?id=43991
Bug ID: 43991
Summary: Window disappears while changing applications
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Hey,
When changing applications using ALT+TAB or using the WIN key in Gnome 3,
the window of this application disappears.
It is thus impossible to go to this application using ALT+TAB.
Gnome is running on Wayland (if that would matter).
Application name:
RW Analyze 0.4 Beta
URL:
http://www.steve-m.com/downloads/tools/rwanalyze/
$ wine --version
wine-2.19 (Staging)
$ cat /etc/fedora-release
Fedora release 26 (Twenty Six)
$ sha1sum RWAnalyze.exe
43504ea98322c97311318373050ffa33b30671ca RWAnalyze.exe
$ du -b RWAnalyze.exe
265728 RWAnalyze.exe
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https://bugs.winehq.org/show_bug.cgi?id=43985
Bug ID: 43985
Summary: I could not run my game 梦幻西游
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: yizhongwang(a)yahoo.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I could not run my game
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https://bugs.winehq.org/show_bug.cgi?id=43986
Bug ID: 43986
Summary: Listview error in Harpoon Classics Game (2011)
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kimna(a)gmx.de
Distribution: Ubuntu
Created attachment 59643
--> https://bugs.winehq.org/attachment.cgi?id=59643
Screenshot showing listview error
Game: Harpoon Classics Commanders Edition
Game runs fine, except a nerving graphical glitch in the in-game windows
listview gadgets, clicking on "Read air" for example.
The first entry is highlighted, but unreadable. After clicking another entry
the error disappears.
See photos.
Game seems to be programmed with old version of Visual-C
Tested with wine 1.4-2.20, on different systems/installations, 32-Bit prefix,
Win95-Win10
Some fix, if possible would be nice :)
Thank you
Game demo download:
http://harpgamer.com/harpforum/index.php?/topic/3446-hce-demo-available/
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https://bugs.winehq.org/show_bug.cgi?id=7991
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=43978
Bug ID: 43978
Summary: BitKinex: Crashes after starting file transfer from
SFTP
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espiochamaeleo(a)gmail.com
Distribution: ---
Created attachment 59633
--> https://bugs.winehq.org/attachment.cgi?id=59633
backtrace from crash
Transferring files from SFTP causes crash after a short period of time. After
the crash I've been able to relaunch BitKinex, resume, and complete the
transfer without issue. This seems to affect the first launch only after a
reboot, though I've only had two instances to test this. If trying to
reproduce: SFTP/SSH > Properties (right-click menu) > Connections > Total
number of connections used by this data source > set to 50. This is the only
setting that is not default.
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https://bugs.winehq.org/show_bug.cgi?id=43976
Bug ID: 43976
Summary: S.T.A.L.K.E.R. Lost Alpha - game load hangs when set
to DirectX 11 render mode
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
DLL Overrides:
winetricks -q d3dcompiler_43 d3dx9 d3dx10 d3dx11_42 d3dx11_43
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*d3dcompiler_43"="native"
"*d3dx9_24"="native"
"*d3dx9_25"="native"
"*d3dx9_26"="native"
"*d3dx9_27"="native"
"*d3dx9_28"="native"
"*d3dx9_29"="native"
"*d3dx9_30"="native"
"*d3dx9_31"="native"
"*d3dx9_32"="native"
"*d3dx9_33"="native"
"*d3dx9_34"="native"
"*d3dx9_35"="native"
"*d3dx9_36"="native"
"*d3dx9_37"="native"
"*d3dx9_38"="native"
"*d3dx9_39"="native"
"*d3dx9_40"="native"
"*d3dx9_41"="native"
"*d3dx9_42"="native"
"*d3dx9_43"="native"
"d3d10"="native,builtin"
"d3d11"="native,builtin"
Log captured with:
export WINEDEBUG=+wgl
wine start 'C:\Program Files (x86)\S.T.A.L.K.E.R. - Lost Alpha\bins\XR_3DA.exe'
&>~/Logs/stalker_lost_alpha_dxgi_enabled_dx11_wgl_log.txt
Started a new game as test (no difference from loading a saved game).
Video Quality set to lowest.
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https://bugs.winehq.org/show_bug.cgi?id=43974
Bug ID: 43974
Summary: Temple of Elemental Evil: Mouse stutters in emulated
desktop
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
When the game is run in an emulated desktop (via graphics tab in winecfg),
while moving the mouse down or right, the mouse will stutter back in the
opposite direction.
https://i.imgur.com/WnGmNgE.gif demonstrates the issue, though it's much more
obvious while using mouse because moving down or right requires about 2x the
travel distance than up or left.
wine output:
fixme:winediag:start_process Wine Staging 2.19 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:d3d:resource_check_usage Unhandled usage flags 0x40.
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https://bugs.winehq.org/show_bug.cgi?id=4905
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=42485
Bug ID: 42485
Summary: secur32/tests/ntlm fails with winbind 4
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The offending lines, printed three times:
ntlm.c:486: Test failed: InitializeSecurityContext set buffer size to 1904
ntlm.c:846: Test failed: Running the client returned SEC_E_INVALID_TOKEN, more
tests will fail.
This is apparently due to a change in behaviour of winbind, as pointed out
here: https://bugs.winehq.org/show_bug.cgi?id=42220#c2
This affects two of the test machines:
http://test.winehq.org/data/9eb56e25e37b4adec0d72875455ffb787238672f/index_…
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https://bugs.winehq.org/show_bug.cgi?id=7369
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |2.0.x
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