https://bugs.winehq.org/show_bug.cgi?id=42513
Bug ID: 42513
Summary: err:d3d:wined3d_texture_load Failed to load location
(srgb 0x1)
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mvidal0001(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Something broke the game Steam/Planetbase with wine staging 2.2
The symptoms are some 3d objects (in a blurry state) are not drawn anymore.
Launched from a term, these two lines flood the log continuously :
fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0x1).
d3d11.dll must be deactivate for this game.
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https://bugs.winehq.org/show_bug.cgi?id=40988
Bug ID: 40988
Summary: mouse_event doesn't work
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proggi(a)yandex.ru
Distribution: ---
mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
sleep(80);
mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
Click out of the WINE windows doesn't work.
The movement of the cursor works, it is necessary full emulation out of the
WINE windows.
The Windows program can't work without full emulation of the mouseS.
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https://bugs.winehq.org/show_bug.cgi?id=37958
Bug ID: 37958
Summary: Level UP! AssaultFireLA FPS crashes
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Distribution: ---
Created attachment 50570
--> https://bugs.winehq.org/attachment.cgi?id=50570
Console messages
I launch the game and shows the login screen, I enter my user and my password
and I do click on Login button and program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37395
Bug ID: 37395
Summary: Ashersons Call II - No Sound
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Created attachment 49730
--> https://bugs.winehq.org/attachment.cgi?id=49730
Log of messages the flood the console
Ashersons Call II. Sound does not work. No sound, no music. Console is flooded
with messages, see attached log file.
This has existed in every wine version I've tested, include in the latest dev
version 1.7.28. It occurs in a clean wine prefix.
This game is free to play after a one time $10 registration fee, you can
register at:
https://www.asheronscall.com/en
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http://bugs.winehq.org/show_bug.cgi?id=33598
Bug #: 33598
Summary: Mathematica 8 crashes on startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpeter9(a)hotmail.com
Classification: Unclassified
Created attachment 44474
--> http://bugs.winehq.org/attachment.cgi?id=44474
backtrace produced
Since the last 2 updates of wine, Mathematica crashes everytime I try to start
it.
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https://bugs.winehq.org/show_bug.cgi?id=42496
Bug ID: 42496
Summary: Compiler warnings with setupapi/devinst.c
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57367
--> https://bugs.winehq.org/attachment.cgi?id=57367
Compiler warnings for setupapi/devinst.c 64-bit
When compiling Wine 2.2-33-g60c98caa94 64-bit, I get greeted with a bunch of
compiler warnings in setupapi/devinst.c. Not sure if they mean anything but I
thought the developers should know.
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https://bugs.winehq.org/show_bug.cgi?id=39957
Bug ID: 39957
Summary: "winetricks comctl32" crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: jackinvar(a)gmail.com
Distribution: ---
Created attachment 53388
--> https://bugs.winehq.org/attachment.cgi?id=53388
debugger report
linux debian tessting 4.3.0
dpkg -l | grep wine
ii fonts-wine 1.8-1
all Windows API implementation - fonts
rc libkwineffects1abi5 4:4.11.13-2
amd64 library used by effects for the KDE window manager
ii libkwineffects6 4:5.4.3-1.1
amd64 KDE window manager effects library
ii libwine:amd64 1.8-1
amd64 Windows API implementation - library
ii libwine:i386 1.8-1
i386 Windows API implementation - library
ii libwine-gecko-2.24 2.24+dfsg-1
all Windows API implementation - web browser module
ii wine 1.8-1
all Windows API implementation - standard suite
ii wine32:i386 1.8-1
i386 Windows API implementation - 32-bit binary loader
ii wine64 1.8-1
amd64 Windows API implementation - 64-bit binary loader
ii winetricks 0.0+20151116-1
all package manager for WINE to install software easily
target : capttvty (but doesn't work) - after following "captvty linux howto" :
when i launch "winetricks comctl32" it crashes immediately
bug report joined
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http://bugs.winehq.org/show_bug.cgi?id=32162
Bug #: 32162
Summary: Client for online games: cannot execute some function
(chenge player)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Created attachment 42432
--> http://bugs.winehq.org/attachment.cgi?id=42432
log
Client:
http://www.prefclub.net/forum/index.php?app=downloads&module=display§io…
everytime when i try to change player nothing happens and terminal output
returns
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
full log attached
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https://bugs.winehq.org/show_bug.cgi?id=42335
Bug ID: 42335
Summary: Jedi Knight Dark Forces II / DirectX7 incorrectly
rendered
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
Rending Problem
- In full screen mode -
Menu section: Screen flickers back and forth between different menu screen as
the mouse hovers over various menu items
In Game: When 3D Acceleration is turned on, magenta colored pixels randomly
appear within an inch wide band that spans the width of the screen about 1/3 of
the way up to the top of the screen. Rendering is also dark and flickers
- In windowed mode (command switch "-windowgui") -
Menu Section: Application only renders when user Alt+tabs back and forth in and
out of the application
In Game: Everything runs fine
-----------------------------
This wasn't a problem back in wine-1.6-rc2. I ran a diff on the source code
between this version and wine-2.0, and the most salient difference, given the
nature of the color issues, I guessed was the added "updateColorSpace" function
within the winemac.drv/cocoa_window.m file. Sure enough after commenting out
the following line:
[self SetColorSpace:nil];
The game rendered fine. As a side note, these color issues also occurred when
running a direct3D test for directx7 with dxdiag.exe, but not with directx8 or
9.
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https://bugs.winehq.org/show_bug.cgi?id=42079
Bug ID: 42079
Summary: Regression World Of Warcraft fails to connect with
error
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iconoclasmandheresy(a)gmail.com
Distribution: ---
WoW 7.1 fails to log into game as of Wine 2.0 RC1 using Wine Staging and Wine
Devel from the PPAs. Game starts, but a disconnect is forced and login fails.
Downgrading to 1.9.24 devel builds fixes issue.
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