https://bugs.winehq.org/show_bug.cgi?id=42422
Bug ID: 42422
Summary: wine32 configure fails in LXC with "makedep: error:
failed to create output file for
'dlls/virtdisk/Makefile'"
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
(ubuntu 14.04 amd64, lxc 1.0.8)
After doing a successful wine64 (native) then wine32-tools (under lxc) builds,
the wine32 configure step
~/git/wine/configure --with-wine64=$HOME/wine64
--with-wine-tools=$HOME/wine32-tools
eventually fails with ...
... lots of 'checking for ...' messages
checking whether we need to define __i386__... no
creating Makefile rules... done
configure: creating ./config.status
config.status: creating Make.tmp
config.status: executing Makefile commands
makedep: error: failed to create output file for 'dlls/virtdisk/Makefile'
config.status: error: could not create Makefile
make: *** [Makefile] Error 1
This configure step *fails* using git refs/remotes/upstream/master 06c5a9a
ntdll: Read entry point in LdrInitializeThunk.
This configure step *works* by regressing to git refs/tags/wine2.1 e08ed6c
Don't ask me which one of many winehq wine32/64 build instructions I'm using -
I don't know. All I know is that I have created a manual script that works for
me for several months - until now.
I *think* it worked a week ago; I'll post more info if I find any.
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https://bugs.winehq.org/show_bug.cgi?id=42146
Bug ID: 42146
Summary: pulseaudio new memfd feature causing no sound
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
pulseaudio has introduce a new feature "memfd", and it will be default enabled
in next version.
but in pulseaudio 9 when memfd is enabled. winepulse.drv could not connect to
the pulseaudio.
wine-2.0 rc3
pulseaudio 9 with config "enable-memfd = true" in /etc/pulse/daemon.conf
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https://bugs.winehq.org/show_bug.cgi?id=37218
Bug ID: 37218
Summary: Assertion fail while starting Unity3d
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49489
--> https://bugs.winehq.org/attachment.cgi?id=49489
crash log
Wine crashes with the following assertion fail:
Files\Unity\Editor\Unity.exe: ../../../wine/dlls/dbghelp/symbol.c:282:
symt_new_function: Assertion `!sig_type || sig_type->tag == SymTagFunctionType'
failed.
See the the attached log for more details.
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http://bugs.winehq.org/show_bug.cgi?id=35476
Bug ID: 35476
Summary: no start qip 2012
Product: Wine
Version: 1.5.5
Hardware: x86-64
URL: http://qip.ru/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sibmius(a)mail.ru
Classification: Unclassified
Created attachment 47354
--> http://bugs.winehq.org/attachment.cgi?id=47354
log
no start qip 2012 on click qip.exe
linux Debian 7.3 (wheezy) 3.2.0-4-amd64 GNOME 3.4.2
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http://bugs.winehq.org/show_bug.cgi?id=32250
Bug #: 32250
Summary: perfect world international errors out on startup
after Sirens of War expansion
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42555
--> http://bugs.winehq.org/attachment.cgi?id=42555
the line from the debug output containing character codes for what I'm assuming
are Chinese characters
This was running fine until I was forced to update to the Sirens of War
expansion. Now, when I try to start it up, it immediately gives me a scrambled
error message box. I tried running wine with WINEDEBUG=+relay,+msgbox, but got
a 1.9 GB output file. After searching through it, I found the messagebox
output before it's incorrectly parsed for display (see attached
"messageBoxLine.txt). I assume these characters are supposed to be parsed as
Chinese characters, so maybe someone can do that and figure out what the
message is?
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https://bugs.winehq.org/show_bug.cgi?id=39115
Bug ID: 39115
Summary: I was trying to install a compiler and the install
program crashed and generated a backtrace file.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curty(a)ieee.org
Distribution: ---
Created attachment 52121
--> https://bugs.winehq.org/attachment.cgi?id=52121
The backtrace file generates after crashing the
"xc32-v1.40-full-install-windows-installer.exe" execution.
I was trying to install a MicroChip XC32 compiler
(xc32-v1.40-full-install-windows-installer.exe) downloaded from
http://www.microchip.com/mplabxc32windows
The install program crashed and generated the backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=37438
Bug ID: 37438
Summary: Mono's vectored exception handlers return
EXCEPTION_CONTINUE_EXECUTION, skipping an
application's exception handling
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
Created attachment 49804
--> https://bugs.winehq.org/attachment.cgi?id=49804
Sample delphi program (source code)
I have a Delphi sample program (see attachment) that raises and catches an
exception while a .NET dll is loaded.
When not loading the DLL, everything works fine. When the DLL is loaded, Mono
installs its own exception handler that catches the raised exception and
returns EXCEPTION_CONTINUE_EXECUTION, bypassing the application's own
stack-based exception handler which leads to a crash.
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https://bugs.winehq.org/show_bug.cgi?id=41829
Bug ID: 41829
Summary: Double Commander error rendering TabControl
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Created attachment 56246
--> https://bugs.winehq.org/attachment.cgi?id=56246
tab control does not refresh.
Running Double Commander 0.7.5 for testing and tab control does not refresh.
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http://bugs.winehq.org/show_bug.cgi?id=24903
Summary: Regression: NoX game crashes when trying inputting
anything in any textbox
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evengard(a)trioptimum.com
The NoX game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4324) is crashing
when inputting in any textbox ingame (setting the player name, chatting,
inputting in game console) with the following error:
wine: Unhandled page fault on read access to 0xffff0027 at address 0xffff0027
(thread 0009), starting debugger...
I did a regression testing of the bug and found that the
0e270bbd226c34bd2831673c1c546f8db76b0487 commit is the bad one.
If needed, I can post here any backtraces needed (just say what is needed to
perform a test).
NOTE: the game works perfectly well in Win98, WinXP, WinVista and Win7
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https://bugs.winehq.org/show_bug.cgi?id=42350
Bug ID: 42350
Summary: Compiler warning in include/debug.h
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57117
--> https://bugs.winehq.org/attachment.cgi?id=57117
Compiler warnings for debug.h
Just wanted to let anyone interested know that when compiling Wine 64-bit,
debug.h throws a few compiler warnings.
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