https://bugs.winehq.org/show_bug.cgi?id=2624
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #50 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 2.6.
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https://bugs.winehq.org/show_bug.cgi?id=42352
Bug ID: 42352
Summary: The Solus Project: Backend can't handle opcode gather4
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57120
--> https://bugs.winehq.org/attachment.cgi?id=57120
Wine 2.0 terminal output
Now that the bfrev opcode for SM5 has been implemented, The Solus Project
started complaining about an additional opcode:
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
gather4
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http://bugs.winehq.org/show_bug.cgi?id=29997
Bug #: 29997
Summary: StudioTax 2011 crashes during installation
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.studiotax.com/en/download.htm
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mfuhrer(a)alumni.ucalgary.ca
Classification: Unclassified
The StudioTax 2011 installer crashes shortly after clicking the "Install"
button. I tried this on a clean wine directory with .NET 2.0 installed (manual
installation, without winetricks). I subsequently installed .NET 2.0 sp2 (used
winetricks at this point) and tried running the StudioTax 2011 installer again,
and got an almost identical crash.
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https://bugs.winehq.org/show_bug.cgi?id=42747
Bug ID: 42747
Summary: DevExpress .NET Installer needs function
uiautomationcore.dll.UiaReturnRawElementProvider
Product: Wine
Version: 2.4
Hardware: x86-64
URL: https://go.devexpress.com/DevExpressDownload_Universal
Trial.aspx
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Requires winetricks dotnet40 or the installer won't start.
Dozens of messages like below repeat before the unimplemented function is hit:
fixme:uiautomation:UiaLookupId (1, {d976c2fc-66ea-4a6e-b28f-c24c7546ad37})
stub!
fixme:uiautomation:UiaLookupId (2, {dfd699f0-c915-49dd-b422-dde785c3d24b})
stub!
fixme:uiautomation:UiaLookupId (1, {66e3b7e8-d821-4d25-8761-435d2c8b253f})
stub!
fixme:uiautomation:UiaLookupId (0, {aa6dc2a2-0e2b-4d38-96d5-34e470b81853})
stub!
fixme:uiautomation:UiaGetReservedNotSupportedValue (0xfa5b66c) stub!
...
File: DevExpressUniversalTrial-20170329.exe
SHA1: f197e660b21c814b447beb5c1c1f2fdbe2983626
Size: 512Kb
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https://bugs.winehq.org/show_bug.cgi?id=40786
Bug ID: 40786
Summary: Legacy of kain Defiance to crashes when called by
script
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 54692
--> https://bugs.winehq.org/attachment.cgi?id=54692
Defiance Backtrace
The game crashes when i call my script. This is what my script looks like
#!/bin/sh
cd '/mnt/sda2/Games/PC/Legacy of Kain - Defiance'
xset s off -dpms & WINEDEBUG=-all wine explorer /desktop=Defiance,800x600
defiance.exe && xset s on +dpms
I would also mention that when i just open a terminal and type in
cd '/mnt/sda2/Games/PC/Legacy of Kain - Defiance'
xset s off -dpms & WINEDEBUG=-all wine explorer /desktop=Defiance,800x600
defiance.exe
game works. It seems to have a problem with "&& xset s on +dpms".
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https://bugs.winehq.org/show_bug.cgi?id=40508
Bug ID: 40508
Summary: The Witness: black screen on start (32-bit version)
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 54303
--> https://bugs.winehq.org/attachment.cgi?id=54303
Terminal output from a 32-bit prefix, Wine 1.9.8
My system info:
Host: antergos Kernel: 4.5.1-1-ARCH x86_64 (64 bit) Desktop: Gnome 3.20.1
Distro: Antergos Linux
Card: NVIDIA GF110 [GeForce GTX 560 Ti 448 Cores]
Display Server: X.Org 1.18.3 driver: nvidia Resolution: 1920x1200(a)59.95hz
GLX Renderer: GeForce GTX 560 Ti/PCIe/SSE2 GLX Version: 4.5.0 NVIDIA 364.16
I am using Wine 1.9.8 from the official Arch repos with a clean 32-bit prefix
and no overrides.
When I attempt to run the 32-bit version of The Witness using the command "wine
witness_d3d11.exe" I am first greeted with a warning about the graphics driver
not supporting concurrent resource creation and then I see a configuration menu
for the game. After I choose my configuration, I am then shown a black screen
that persists until I kill the process.
I have attempted to run the game on medium settings with multisampling disabled
as well as with 2x MSAA enabled with high settings and I have the same exact
result: a black screen that I need to kill manually in order to get rid of it.
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http://bugs.winehq.org/show_bug.cgi?id=22220
Summary: TNR MoonLight 2.31.122 works incorrectly in Wine
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://tnr.kulichki.com/download/moonlight.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akontsevich(a)gmail.com
Created an attachment (id=27116)
--> (http://bugs.winehq.org/attachment.cgi?id=27116)
The program screen look in Windows
Main window is blank when running in Wine. Also incorrect text in left panel.
Windows screenshot is added. Wine log and screenshot will follow. The program
does not work at all if mshtml.dll is NOT installed and NOT set as "native".
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https://bugs.winehq.org/show_bug.cgi?id=40628
Bug ID: 40628
Summary: Train Fever needs
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrenc
y@@SAIXZ
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 54496
--> https://bugs.winehq.org/attachment.cgi?id=54496
terminal output
The game loads to the main menu properly, but when I change the settings in the
options menu and click on <Apply> it crashes due to this unimplemented
function:
wine: Call from 0x7b43b24c to unimplemented function
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ, aborting
'winetricks -q vcrun2012' is a workaround.
Train Fever from GOG.com (32-bit, build 7753)
wine-1.9.9-161-g1348d9e
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http://bugs.winehq.org/show_bug.cgi?id=30684
Bug #: 30684
Summary: Mono: GroupBox draws border line after text
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vgr.subscription(a)gmail.com
Classification: Unclassified
Created attachment 40182
--> http://bugs.winehq.org/attachment.cgi?id=40182
GroupBox draws border line after text
Mono-2.10.8 for Windows is installed.
I have simple winform with GroupBox. GroupBox draws border line after text.
System: openSUSE 12.1 (i586)
Mono for Windows:
http://www.go-mono.com/mono-downloads/download.html
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https://bugs.winehq.org/show_bug.cgi?id=42748
Bug ID: 42748
Summary: Flickering, disappearing text in Steam client user
interface (DirectWrite enabled)
Product: Wine
Version: 2.4
Hardware: x86
URL: https://steamcdn-a.akamaihd.net/client/installer/Steam
Setup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Regression SHA1: 89d074a3fc063722fe45a3148ee3b55cb473d11d
Distribution: ---
Created attachment 57756
--> https://bugs.winehq.org/attachment.cgi?id=57756
plain terminal output
As I move the mouse across the user interface in Steam client, or activate a
menu item or scrolling through the installed games' list in the library, text
in the user interface periodically disappears and reappears.
Also can be reproduced in the login window: as I begin typing in the input
fields, text disappears then reappears.
Disabling dwrite.dll or launching Steam with 'no-dwrite' parameter is a
workaround.
Reproduced in fullscreen and virtual desktop mode and with running Steam in
Windows XP and Windows 7 modes.
Reverting the following commit fixes the problem:
commit 89d074a3fc063722fe45a3148ee3b55cb473d11d
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Thu Mar 30 15:07:00 2017 +0300
dwrite: Allocate glyph buffer once per run rendering pass.
Antergos Linux 64-bit
lib32-freetype2 2.7.1-1
wine-2.4-289-geda35423f4 (32-bit)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 378.13
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