http://bugs.winehq.org/show_bug.cgi?id=33522
Bug #: 33522
Summary: Trackmania United Forever: Force feedback not working
with xboxdrv driver
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: post+wine(a)ralfj.de
Classification: Unclassified
Force Feedback is not working properly in Trackmania United Forever when using
the xboxdrv userspace driver for my Xbox 360 wired gamepad. I start xboxdrv
with
sudo xboxdrv --detach-kernel-driver --trigger-as-zaxis --axismap "-z=z"
--force-feedback
In "wine control", I can still do force feedback testing and it will make the
motors rumble (though I cannot notice any effect of me changing the direction).
The "fftest" tool from the linuxconsole project also still does force feedback
with the xboxdrv device. However, in the game, no force feedback is done.
If I use the default kernel driver (xbox) for this device, then force feedback
in Trackmania works fine. However, in this case Trackmania treats the Gas and
Break axes incorrectly, it will often accelerate the car even though I don't
press the triggers.
I will try to capture logfiles for both cases.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43031
Bug ID: 43031
Summary: popen() hangs when both stdin and stdout are closed
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: argmlac(a)gmail.com
Distribution: ---
Created attachment 58183
--> https://bugs.winehq.org/attachment.cgi?id=58183
Test program that demonstrates this bug.
popen() hangs when both stdin and stdout are closed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38539
Bug ID: 38539
Summary: Jade Empire Special Edition has various graphical
glitches
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Distribution: ---
I did a quick test with Jade Empire SE and noticed the following glitches:
- selected menu items are missing the yellow highlighting bar
- preview window for saved games is empty
- when pressing <Esc> during game to switch to the menu the upper half of the
menu disappears
- after switching combat styles the minimap in the upper right corner becomes
blank
Disabling GLSL is a workaround.
No demo available. Native d3dx9_36 is installed.
Terminal output shows (also present before the regression):
>err:d3d:wined3d_debug_callback 0x1a07d98: "GL_INVALID_VALUE error generated. Point size must not be negative.".
>err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1561
Regression introduced by
99f3e835ac0c3fd873b127e8c227b9e44fa98ae2 is the first bad commit
commit 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 18 21:07:36 2015 +0100
wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
It's mostly a copy of vertexdeclaration() from state.c, with a few
differences due to the new function being private to the GLSL backend
(e.g. d3d_info.vs_clipping is known to be TRUE) and the fragment fog
update part being split out.
Tested in wine-1.7.42-29-ge2e1ac2
Fedora 21
Nvidia binary drivers 340.76
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42500
Bug ID: 42500
Summary: Far Cry 2 NPC are wiggling around, physics are
erroneous
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: _Wanderer_(a)outlook.com
Distribution: ---
I'm running Far Cry 2 on Lubuntu 16.04 with Patch 1.03 and Wine 2.2. The
problem is, that NPC are wiggling around extremely (like flying from one end of
the room to the other) and that the physics cause the player to get stuck in
the environment. I encountered this problem as well when I was playing on
Windows 7, but switching Wine to Windows XP does not resolve the problem. I
recently played the game with Wine 1.6.2 before I upgraded to 2.2 and I did not
have such problems. Let me know if you need further information.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40299
Bug ID: 40299
Summary: Guild Wars 2: Graphic shows through the ground
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
As this screenshot (
http://img5.picload.org/image/icoddia/2015_06_25_22_31_17.jpg ) shows in Lion's
Arch at this position the water shows through the ground (graphic settings are
set to the minimum except with render sampling being native). Somebody on
Windows tested this too and the issue doesn't appear there.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=4713
--- Comment #30 from winetest(a)luukku.com ---
Still valid wine 2.8.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23793
Summary: Metro 2033: flickering in options menu
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Hardware: nvidia 9800 gtx+
drivers: 256.35 (not sure on windows...probably 195 something)
settings:
resolution - 800x600
quality - low
renderer - directx9
AA4
run game (you'll need a patch for bug 6971), then go to 'options' in the bottom
left. Let it sit for a bit, and notice that it jitters/flickers, even without
the mouse moving.
Terminal only shows, repeatedly.
fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x13f70758 Wrong thread, returning
1.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6847
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33861
Bug #: 33861
Summary: "About Internet Explorer" from Help menu, gives "about
wine" details
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
fresh .wine 1.6-rc2
ubuntu 13.04 logged with gnome-shell
open nautilus, to load "internet explorer"
want to know which IE version is installed by default, so i check the About
menu: instead giving that IE version, i get the wine version
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42974
Bug ID: 42974
Summary: DEMUL V0.7 RESIDENT EVIL 2 PAL
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
build date aug 18 2016
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/OUTPUT
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.