https://bugs.winehq.org/show_bug.cgi?id=37342
Bug ID: 37342
Summary: MetaTrader 4 doesn't start (Regression)
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a4141469(a)trbvm.com
Created attachment 49656
--> https://bugs.winehq.org/attachment.cgi?id=49656
Terminal output.
Regression. MetaTrader 4 doesn't start on Ubuntu 14.04 x64 with Wine 1.7.27. It
worked well with Wine 1.7.26 (until update).
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https://bugs.winehq.org/show_bug.cgi?id=2948
rebe(a)gmx.net changed:
What |Removed |Added
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CC| |rebe(a)gmx.net
--- Comment #20 from rebe(a)gmx.net ---
Transparency Bug #14113 is quite similar but affects textfields.
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https://bugs.winehq.org/show_bug.cgi?id=7156
rebe(a)gmx.net changed:
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--- Comment #31 from rebe(a)gmx.net ---
Comment 13 link changed to https://wiki.winehq.org/Create_Fonts
I wonder if the headline of the bug is still suitable because an (incomplete)
implementation is available in the tree.
Concerning commits to the tree, how are tests cases written for fonts? Would it
be enough to check if a glyph is available or not?
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https://bugs.winehq.org/show_bug.cgi?id=38601
Bug ID: 38601
Summary: Planetary Annihilation needs WS2_32.dll.WSAPoll
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51498
--> https://bugs.winehq.org/attachment.cgi?id=51498
terminal output
With native msvcp110 & msvcr110 installed the game gets a bit further and it
shows an empty (black) window and some music begins to play then the game
crashes after 5-10 seconds.
I'm attaching the terminal output as is, containing messages from the game
engine as well.
After crashing multiple instances of a 'CoherentUI_Host.exe' remain in memory
and they need to be killed manually.
Besides native msvcp110 & msvcr110 native d3dcompiler_43 is also installed in
the prefix.
Despite of the lots of d3d errors shown in the log I guess the crash is due to
this unimplemented function:
>...
>wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc4f701 (thread 0030), starting debugger...
>Unhandled exception: unimplemented function WS2_32.dll.WSAPoll called in 32-bit code (0x7bc4f701).
>...
Officially the game requires Windows Vista or newer.
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Aaron Franke <arnfranke(a)yahoo.com> changed:
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--- Comment #25 from Aaron Franke <arnfranke(a)yahoo.com> ---
Is this still an issue in Wine 2.13?
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Aaron Franke <arnfranke(a)yahoo.com> changed:
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--- Comment #23 from Aaron Franke <arnfranke(a)yahoo.com> ---
Is this bug report still relevant in Wine 2.13?
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Aaron Franke <arnfranke(a)yahoo.com> changed:
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--- Comment #41 from Aaron Franke <arnfranke(a)yahoo.com> ---
Is this still an issue in Wine 2.13?
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Kanang <Kanang22(a)gmail.com> changed:
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CC| |Kanang22(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=43259
Bug ID: 43259
Summary: Can't find range for DW_TAG_lexical_block
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Repeated printing of the following message when winedbg is triggered (either by
running it or due to a crash):
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block no range
It appears that loaded DLLs have generated DW_TAG_lexical_block elements that
don't have a range attached to them. This specifically happens when an inlined
function has a lexical block, so every use of TRACE/WARN/ERR/FIXME in an
inlined function that occurs in a loaded dll will cause this message to be
printed. I am not yet sure if this is a problem with dbghelp or with gcc, but
I've filed an upstream bug on gcc:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=81254
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