https://bugs.winehq.org/show_bug.cgi?id=46020
Bug ID: 46020
Summary: Multiple issues with Microsoft DirectX SDK DX11 Demos
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
There are several demos that affected with issues on WineD3D.
Here is a list of broken demos at the following path
DXSDK\Samples\C++\Direct3D11\Bin\x86\:
AdaptiveTessellationCS40.exe - failed to create Direct3D device
DynamicShaderLinkage11.exe - artifacts, broken rendering
DynamicShaderLinkageFX11.exe - artifacts, broken rendering
FluidCS11.exe - failed to create Direct3D device
HDRToneMappingCS11.exe - failed to create Direct3D device
NBodyGravityCS11.exe - failed to create Direct3D device
SubD11.exe - artifacts, broken rendering
DirectX SDK download:
https://www.microsoft.com/en-us/download/details.aspx?id=6812
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https://bugs.winehq.org/show_bug.cgi?id=41603
Bug ID: 41603
Summary: bbo software up wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: archibaldol(a)yahoo.fr
Distribution: ---
Created attachment 55949
--> https://bugs.winehq.org/attachment.cgi?id=55949
bug report from wine
i want to install bbo software to play like in windows, yhe software seem to be
installed, i have sound but i cant see anything and make none action!
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https://bugs.winehq.org/show_bug.cgi?id=3783
Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |madewokherd(a)gmail.com
--- Comment #10 from Vincent Povirk <madewokherd(a)gmail.com> ---
Mono's winforms did something similar, and the result does not look good. In my
opinion, this should be closed WONTFIX.
Using a native toolkit like GTK to build a proper theme may make more sense.
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https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #164 from Alexandr Oleynikov <sashok.olen(a)gmail.com> ---
Created attachment 62611
--> https://bugs.winehq.org/attachment.cgi?id=62611
rebased-3.18
Rebased patch for 3.18 (should work with newer drivers). Huge thanks to Paul
Gofman!
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https://bugs.winehq.org/show_bug.cgi?id=37476
Bug ID: 37476
Summary: Embedded Objects in game maker Flicker
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: anesu_email(a)yahoo.com.au
Distribution: ---
I am a windows developer that uses gml to program programs and games.
I have been trying to run several applications that i created and the ones that
embed a an object (such as a video or web plugin) flicker.
I think this is a problem with external objects like activex because even the
explorer activex (wine gecko)
In the attachment, there is a web browser example made in game maker by another
developer:
Extract and run the exe from hereL http://puu.sh/c1kJ3/ff6907f18a.7z
If it were to work correctly, you would see: http://puu.sh/c1kWG/3d2a70888a.png
I hope to get a fix soon as this has affected a development of a software.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=46029
Bug ID: 46029
Summary: Problem to close Wine after to close Dofus
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean-marc.viscuso(a)laposte.net
Distribution: ---
Created attachment 62603
--> https://bugs.winehq.org/attachment.cgi?id=62603
log to Wine
Problem to close Wine after to close Dofus.
root@toto-System-Product-Name:~#uname -a
Linux elsoyo-System-Product-Name 4.15.0-36-generic #39-Ubuntu SMP Mon Sep 24
16:19:09 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
root@toto-System-Product-Name:~# cat /etc/os-release
NAME="Ubuntu"
VERSION="18.04.1 LTS (Bionic Beaver)"
ID=ubuntu
ID_LIKE=debian
PRETTY_NAME="Ubuntu 18.04.1 LTS"
VERSION_ID="18.04"
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
VERSION_CODENAME=bionic
UBUNTU_CODENAME=bionic
root@toto-System-Product-Name:~# wine --version
wine-3.0 (Ubuntu 3.0-1ubuntu1)
Please see the log in the attachment below
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https://bugs.winehq.org/show_bug.cgi?id=46016
Bug ID: 46016
Summary: DX11 Demo "AMD Ladybug" shows black screen
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
AMD DX11 Tech Demo shows black screen while normally playing sound.
Download link
https://www.guru3d.com/files-details/amd-ladybug-directx-11-demo.html
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https://bugs.winehq.org/show_bug.cgi?id=46027
Bug ID: 46027
Summary: Some games intermittently drop controller input if >4
controllers are connected.
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)azelphur.com
Distribution: ---
I have found that when I have more than 4 controllers connected, Sonic Mania
and Stick fight both drop controller input every few seconds. This doesn't seem
global to wine, as I don't experience the issue running Cemu, but it does seem
to effect more than one game.
If I disconnect some controllers and restart the game, everything works as it
should.
I have tested Sonic Mania on native Windows with 8 controllers connected and
the issue does not occur.
Video of issue in Stick fight: https://www.youtube.com/watch?v=ctYE1fFrBzk
Video of issue in Sonic Mania: https://www.youtube.com/watch?v=KuHTjZ0zghs
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https://bugs.winehq.org/show_bug.cgi?id=45980
Bug ID: 45980
Summary: Cisco packet tracer crashes
(secur32.LsaGetLogonSessionData is a stub)
Product: Wine
Version: 3.17
Hardware: x86
URL: https://drive.google.com/file/d/1qK79wHrDjvnWa_4JSw0AP
MIJUTsrxpLW/view
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi, a user reported trouble with this app on the forum:
https://forum.winehq.org/viewtopic.php?f=9&t=31265
It throws up an error box as can be seen in the forum-thread. I was not able to
get the backtrace from the user, for me it hangs after clicking OK.
AFAICT it only needs the LogonTime from the _SECURITY_LOGON_SESSION_DATA
structure to return something useful, then the errorwindow is gone for me, even
if still returning STATUS_NOT_IMPLEMENTED; hack below makes the app start
without errorwindow
sha1sum Packet\ Tracer\ 7.2\ for\ Windows\ 32\ bit.zip
f84e1a08b0b4f38ac977a11c7071e20c028b8d3e Packet Tracer 7.2 for Windows 32
bit.zip
diff --git a/dlls/secur32/lsa.c b/dlls/secur32/lsa.c
index 694971d714..549de73511 100644
--- a/dlls/secur32/lsa.c
+++ b/dlls/secur32/lsa.c
@@ -153,7 +153,10 @@ NTSTATUS WINAPI LsaGetLogonSessionData(PLUID LogonId,
PSECURITY_LOGON_SESSION_DATA* ppLogonSessionData)
{
FIXME("%p %p stub\n", LogonId, ppLogonSessionData);
- *ppLogonSessionData = NULL;
+ // *ppLogonSessionData = NULL;
+ SECURITY_LOGON_SESSION_DATA fake;
+ fake.LogonTime.QuadPart = 44;
+ *ppLogonSessionData = &fake;
return STATUS_NOT_IMPLEMENTED;
}
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http://bugs.winehq.org/show_bug.cgi?id=35860
Bug ID: 35860
Summary: Crysis 2 - Claims unsupported video card
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
Created attachment 47882
--> http://bugs.winehq.org/attachment.cgi?id=47882
Error while launching
Ati 7870, 14.3 beta closed source driver
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 7800 Series
OpenGL core profile version string: 4.3.12798 Core Profile Context 13.35.1005
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.3.12798 Compatibility Profile Context 13.35.1005
OpenGL shading language version string: 4.30
OpenGL context flags: (none)
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