http://bugs.winehq.org/show_bug.cgi?id=30064
Bug #: 30064
Summary: readbook.exe crash on exit
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download readbook
http://dl-sh-ocn-1.pchome.net/03/um/RB_Setup_Plus1.51.zip
2. unzip and install
$ wine RB_Setup_Plus1.51.exe
always select "next"/"下一步"
3. Start readbook
$ cd .wine/drive_c/ReadBOOK
$ wine ReadBook.exe
A configure wizard dialog will popup in the first time starting readbook.exe
click "Cancel"/"取消" to workaroudn Bug 30063
4. click "知道了"/"I know"
5. click file -> exit
Readbook.exe crash on exit.
However, I'm not sure if this is really a wine bug.
On my winxp box, it crash on exit as well. Maybe it doesn't crash on some
version of Windows? It will be great if somebody double checks.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=46123
Bug ID: 46123
Summary: Microsoft Train Simulator: messed graphics
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brett.browning.dong(a)gmail.com
Created attachment 62767
--> https://bugs.winehq.org/attachment.cgi?id=62767
Screenshot of in-game graphics
There are several graphics bugs in the game. See the attachment as an example.
1. There is supposed to be a "TRACK MONITOR" window on the left. However, its
black background fails to show up, so we see a transparent window.
2. The scene is all messed up. Some things disappear. Some things are in wrong
position or wrong angle. Some weird things appear.
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https://bugs.winehq.org/show_bug.cgi?id=46122
Bug ID: 46122
Summary: Call of Juarez: The Cartel crash at start
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 62766
--> https://bugs.winehq.org/attachment.cgi?id=62766
Coj The Cartel +all log
The game doesn't start at all. I tried to instal DX9, Windows Media Format 11
and vcredist2008 to no avail. I attach a +all debug.
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https://bugs.winehq.org/show_bug.cgi?id=45792
Bug ID: 45792
Summary: Honeyminer no gpu support yet??
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 62250
--> https://bugs.winehq.org/attachment.cgi?id=62250
shows gpu and cpu
Honey Miner windows 10
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https://bugs.winehq.org/show_bug.cgi?id=38179
Bug ID: 38179
Summary: directdraw game can be lanched, but hangs after click
"new game" button from main menu
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
directdraw game can be lanched, but hangs after click "new game" button from
main menu
i try to play a old arpg game 三国赵云传 in virtual desktop. after i click "new
game" button from main menu, the game show some intro messages, then, long
waiting, it hangs. i have to terminate it by alt-f4.
it is not complete hangs, i can still hear music, but keybord/mouse gone.
i can confirm this app stopped peek keybord message, until game show intro
messages over. this is wrong, it should be interruped by enter ESC key, then
show next scene. but, hangs.
i think this game use some old ddraw way to render, but go into some kind of
infinite loop or something, cause keybord/mosue gone, noting render to screen.
i have tested this game with wine version 1.6~1.7.37, the issue is same. maybe
it is a wine bug.
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https://bugs.winehq.org/show_bug.cgi?id=46113
Bug ID: 46113
Summary: Microsoft Word Viewer 97 setup doesn't exit
Product: Wine
Version: 3.19
Hardware: x86-64
URL: http://ftpmirror.your.org/pub/misc/ftp.microsoft.com/S
oftlib/MSLFILES/WD97VW32.EXE
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 62747
--> https://bugs.winehq.org/attachment.cgi?id=62747
+relay,+tid
WD97VW32.EXE
md5sum: 5a4e73d930f94a87eda14f153934384e
Setup process doesn't exit at end of installation and has to be terminated:
002f:err:ntdll:RtlpWaitForCriticalSection section 0x7bcebd00 "loader.c:
loader_section" wait timed out in thread 002f, blocked by 002e, retrying (60
sec)
002e:err:ntdll:RtlpWaitForCriticalSection section 0x7e96e340 "syslevel.c:
Win16Mutex" wait timed out in thread 002e, blocked by 002f, retrying (60 sec)
During my repeated testing it usually but not always occurred on my system (AMD
Phenom 9550 2.2GHz, Xubuntu 16.04) so it may be a race condition.
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http://bugs.winehq.org/show_bug.cgi?id=16265
Summary: ActiveX Control Pad installer hangs sometimes on exit;
deadlock between LdrShutdownThread and TASK_ExitTask?
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://msdn.microsoft.com/en-us/library/ms968493.aspx
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that Microsoft's
ActiveX Control Pad installer hangs sometimes on exit. Here's how to
reproduce:
1) Do "winetricks wsh56", else "winetricks fm20" will fail with dialog
"Setup has determined that Microsoft Internet Explorer 3.0 was not detected."
2) Do "winetricks fm20". This will complain "Setup was unable to start DDE
communication with the desktop". Click Ignore.
(This is probably bug 9159.)
When the installer is done, it sometimes hangs with
err:ntdll:RtlpWaitForCriticalSection section 0x7ef2b3c0 "syslevel.c:
Win16Mutex" wait timed out in thread 002f, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec5e4 "loader.c:
loader_section" wait timed out in thread 002e, blocked by 002f, retrying (60
sec)
Using winedbg, I was able to get a backtrace of those threads by pressing ^C
and then using the bt command:
Wine-dbg>bt 0x2e
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7efec5e4)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 LdrShutdownThread+0x49() [dlls/ntdll/loader.c:2160] in ntdll
4 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
5 in kernel32 (+0x74ca6)
6 DOSVM_Int21Handler+0x9a17(context=0x7e56638c) [dlls/winedos/int21.c:3192]
in winedos
7 DOSVM_CallBuiltinHandler+0x17(context=0x7e56638c, intnum=<?>)
[dlls/winedos/interrupts.c:712] in winedos
8 INSTR_CallBuiltinHandler+0x3c(context=0x7e56638c, intnum=<?>)
[dlls/kernel32/instr.c:901] in kernel32
9 DOS3Call+0x25(context=0x7e56638c) [dlls/kernel32/instr.c:911] in kernel32
...
Wine-dbg>bt 0x2f
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7ef2b3c0)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 _EnterSysLevel+0x7b(lock=0x7ef2b3c0) [dlls/kernel32/syslevel.c:106] in
kernel32
4 _EnterWin16Lock+0x20() [dlls/kernel32/syslevel.c:187] in kernel32
5 TASK_ExitTask+0x19() [dlls/kernel32/task.c:564] in kernel32
6 DllMain+0x75(hinst=0x7ee10000, reason=3, reserved=(nil))
[dlls/kernel32/kernel_main.c:212] in kernel32
7 __wine_spec_dll_entry+0x3e(inst=0x7ee10000, reason=<?>, reserved=<?>)
[dlls/winecrt0/dll_entry.c:40] in kernel32
8 call_dll_entry_point+0x15() in ntdll
9 MODULE_InitDLL+0xe3(wm=<?>, reason=3, lpReserved=(nil))
[dlls/ntdll/loader.c:912] in ntdll
10 LdrShutdownThread+0x96() [dlls/ntdll/loader.c:2163] in ntdll
11 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
12 in kernel32 (+0x74ca6)
13 WINOLDAP_EntryPoint+0x1a2(context=0x7d7b138c)
[dlls/kernel32/kernel16.c:207] in kernel32
...
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https://bugs.winehq.org/show_bug.cgi?id=39249
Bug ID: 39249
Summary: AMD and Intel problem O2Jam Black Screen problem
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
AMD and Intel problem O2Jam Black Screen problem
http://o2jam.intgamerz.net
Running O2Jam in AMD or Intel Graphics will stuck the game, black screen, not
runnable anymore
Nvidia is working fine w/o any problems at all
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https://bugs.winehq.org/show_bug.cgi?id=7915
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #33 from joaopa <jeremielapuree(a)yahoo.fr> ---
What about this bug with current wine(3.20)?
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https://bugs.winehq.org/show_bug.cgi?id=8933
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 3.20.
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