http://bugs.winehq.org/show_bug.cgi?id=35088
Bug #: 35088
Summary: Tomb Raider Underworld
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
I just tested Tomb Raider Underworld on Steam: this game runs very good with
wine 1.7.8, except one BIG bug: Lara is all brown (screenshots joined) and
there is a lot of D3D errors in wine log.
Thank you for your help.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=31282
Bug #: 31282
Summary: Unable to Run Guild Wars 2; probably dbus issue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.olbertz(a)gmail.com
Classification: Unclassified
When I run Guildwars 2 , the following message is shown. I already tried to fix
the problem as discribed here http://trac.macports.org/ticket/20645. However,
Guildwars 2 does start normally.
noname:GW2 Manno$ wine Gw2.exe
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
But after logging in and confirmung the EULA, the client closes itself. I guess
it's supposed to start the game afterwards, but nothing happens at all.
fixme:heap:HeapSetInformation 0x1d66000 0 0x32fdd8 4
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x32f2d4,0x32f900): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b4,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9bc,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e988): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b0,0x3337e988): stub
fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results
fixme:win:EnumDisplayDevicesW ((null),0,0x3337addc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20062 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337b050, uiNumDevices=1,
cbSize=12) stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3563f638): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x3337e77c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eabc,0x00000000), stub!
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eecc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30064 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337f13c, uiNumDevices=1,
cbSize=12) stub!
xp_destroy_surface: assertion failed: s != NULL
xp_destroy_surface error: 3
X Error of failed request: 0
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 26 (X_GLXMakeContextCurrent)
Serial number of failed request: 11307
Current serial number in output stream: 11307
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http://bugs.winehq.org/show_bug.cgi?id=29569
Bug #: 29569
Summary: mingw make complains "cp: cannot stat
`d3dcompiler_43/libd3dcompiler.a': No such file or
directory"
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Windows
Status: NEW
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Configuring wine on mingw per the wiki seems to go fine, but 'make' fails with
rm -f dlls/libd3dcompiler.a && cp -p d3dcompiler_43/libd3dcompiler.a
dlls/libd3d
compiler.a
cp: cannot stat `d3dcompiler_43/libd3dcompiler.a': No such file or directory
There are four problems of this sort in Makefile. Doing
sed -i 's,$(LN_S) ,$(LN_S)/dlls' Makefile
seems to rescue it, and let it get further.
That LN_S comes from function wine_fn_config_dll(), line 414 of aclocal.m4.
There's another one that looks like it needs fixing at line 422, too.
See http://wiki.winehq.org/WineOnWindows and/or
http://kegel.com/wine/wow.html for notes on how to reproduce.
(I had to do
cd dlls/libwine0; make; cd ../..
cd dlls/d3dcompiler_43; make; cd ../..
to get this far, but maybe that was operator error, not sure.)
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http://bugs.winehq.org/show_bug.cgi?id=24349
Summary: Blackberry Desktop Software (aka Device Manager):
Crashes on Run
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.in.snow(a)gmail.com
Created an attachment (id=30691)
--> (http://bugs.winehq.org/attachment.cgi?id=30691)
Command line output and backtrace
Desktop Manager does not run.
Installation requires the Windows version to be set to "Windows XP" and no
other modifications are needed.
Application crashes during startup.
OS: Fedora 13
Please note that while I put x86_64 as my hardware, I installed the i686
version of wine from Fedora.
Please let me know what else I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=30410
Bug #: 30410
Summary: Starcraft 2 crashes on login in Ubuntu 12.04
(regression from Ubuntu 11.10)
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danielreiterhorn(a)gmail.com
Classification: Unclassified
Created attachment 39753
--> http://bugs.winehq.org/attachment.cgi?id=39753
The output of wine
Description: Ubuntu precise (development branch)
Release: 12.04
Linux 3.2.0-22-generic #35-Ubuntu SMP Tue Apr 3 18:33:15 UTC 2012 x86_64 x86_64
x86_64 GNU/Linux
wine-1.5.1
In previous version of ubuntu, wine-1.4 works with StarCraft II and the same
version of wine (and all other versions of wine) fail with starcraft on nvidia
drivers. Dozens of versions of nvidia drivers and 3 versions of wine including
1.5.1 and top of tree 31f6f48bfd7a82d7229cdd7dff812272c27ae812 were also tested
with the same regression on Ubuntu 12.04 that all worked on Ubuntu 11.10
Other users are experiencing the bug and reporting it
http://www.codeweavers.com/support/tickets/browse/?ticket_id=883964;list=6;…http://ubuntuforums.org/archive/index.php/t-1939902.htmlhttp://ubuntuforums.org/showthread.php?t=1939902
It could be a kernel issue.
After successfully testing Starcraft on my Ubuntu 8.04 64-bit system, I
compared the logs. They're quite similar, except for this, in 12.04:
fixme:dbghelp:EnumerateLoadedModulesW64
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http://bugs.winehq.org/show_bug.cgi?id=36037
Bug ID: 36037
Summary: Crash in load/save menu in Temple of Elemental Evil on
i965
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mecirt(a)yahoo.com
Created attachment 48190
--> http://bugs.winehq.org/attachment.cgi?id=48190
backtrace
Wine crashes in the game "Temple of Elemental Evil" (GOG version with the
Circle of Eight modpack), when pressing the Esc key in the actual game to
display the load/save menu. Instead of showing the menu, the game crashes.
Of note is that this crash only happens when using Intel drivers (i965), but
not when using the nvidia driver through bumblebee (on an Optimus laptop).
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=42649
Bug ID: 42649
Summary: PSNow (Playstation Now) crashes on start
Product: Wine
Version: 2.3
Hardware: x86
URL: https://download-psnow.playstation.com/downloads/psnow
/pc/latest
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 39685, 42648
Distribution: Gentoo
Created attachment 57583
--> https://bugs.winehq.org/attachment.cgi?id=57583
crash backtrace + output
The application won't install, but it can be extracted with wine
psnow_installer.exe /extract. You'll then need winetricks vcrun2013 for bug
39685.
After that, it tries to start, and crashes in qt5webenginecore.exe.
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https://bugs.winehq.org/show_bug.cgi?id=45626
Bug ID: 45626
Summary: enabling macOS eGPU settings
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Distribution: ---
With continuous development of macOS since adding official eGPU support since
some time. Since some versions it's unofficially possible to accelerate
applications running on an iMac's or MacBook Pro's internal display using a
bash command. However soon there will be official support from apple with GUI
integration enabled by selection the option to prefer external GPUs in the
programs information dialog within the macOS Finder. If this is selected for
the Wine or "Wine Staging.app" it is not respect however as the option does not
seem do be passed to the MacDriver as it seems. It would be an great addition
especially for games and some cad or other pro software. It could also be an
useful option for winecfg where it might even be selectable on an per windows
application basis. Though the overall respectation of this macOS feature is my
main concern.
An image describing the feature can be found here:
https://9to5mac.com/wp-content/uploads/sites/6/2018/07/Prefer-External-GPU-…
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https://bugs.winehq.org/show_bug.cgi?id=45633
Bug ID: 45633
Summary: Fallback to /tmp if /run/user/_uid_ is not accessible
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
I'm noticing that Wine uses now /run/user/_uid_ instead of /tmp for temporary
files but in some cases /run/user/_uid_ might not be accessible for example if
systemd-logind is not running (it also appears there is no option to choose the
temporary directory to easily workaround this). Wine could try to fallback to
/tmp in such cases to continue working.
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https://bugs.winehq.org/show_bug.cgi?id=46064
Bug ID: 46064
Summary: JustFOV (Just cause 3 mod) is missing
MSVCR100_CLR0400.dll.__C_specific_handler
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
https://github.com/xforce/justfov/releases/tag/1.4
wine: Call from 0x7bc7ab7c to unimplemented function
MSVCR100_CLR0400.dll.__C_specific_handler, aborting
Tested on wine-staging 3.19 (git). The app should launch a small window with a
slider, but it seems to crash on this missing function instead.
Tried with winetricks dotnet45 and winetricks dotnet452, no difference. (I
don't think it even attempts to launch without installing dotnet 4.5)
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