https://bugs.winehq.org/show_bug.cgi?id=7586
Izam Ryan Bahrin <izamryan(a)gmail.com> changed:
What |Removed |Added
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CC|izamryan(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=45894
Bug ID: 45894
Summary: Final Fantasy XIV cinematics do not play
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
Final Fantasy XIV works with Wine but...the cinematics do not play and you can
not bypass them. So you stuck with a black screen and all you can do is force
exit (alt+f4).
This is the error message in the terminal:
0086:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
0086:err:ole:CoGetClassObject no class object
{e436ebb3-524f-11ce-9f53-0020af0ba770} could be created for context 0x1
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=7843
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Closing Duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=46103
Bug ID: 46103
Summary: Call of Duty Black Ops: No sound in game
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: patoplc(a)live.com
Created attachment 62735
--> https://bugs.winehq.org/attachment.cgi?id=62735
Console output: starting the game, scrolling through main menu and exiting.
Wine 3.19-staging, macOS 10.14.1. In Call of Duty: Black Ops (Steam), there is
sound in cutscenes but not in the game itself. This is and old bug, and has
been reported in the game AppDB page, but there is no Bugzilla report yet.
Attached is the stdout + stderr output from starting Steam, starting the game,
scrolling through the main menu and exiting.
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https://bugs.winehq.org/show_bug.cgi?id=46131
Bug ID: 46131
Summary: Rocksmith 2014 (steam) stuck at white screen
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: milo(a)meelo.org
Distribution: ---
After Steam update on 9th of november, Rocksmith and Rocksmith 2014/Remastered
cannot be launched. Game crashes immediately after initial white screen
appears.
Only sign of error in the console is this message:
"00b4:err:seh:setup_exception_record stack overflow 848 bytes in thread 00b4
eip 7b468a2d esp 00240fe0 stack 0x240000-0x241000-0x340000"
Doesn't matter if I launch game from steam client or from terminal using 'wine
path/to/Steam/steamapps/common/Rocksmith2014/Rocksmith2014.exe'
Everything worked perfectly prior to the steam client update. I've re-installed
the games, steam client, wine-prefix, wine itself and my distro. All lead into
same result.
Distro Gentoo x86_64
Tested: wine-staging 3.18 and 3.19, both 32 bit and 64 bit prefixes.
All help is appreciated. The game was Gold/platinum, now it's garbage.
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https://bugs.winehq.org/show_bug.cgi?id=46260
Bug ID: 46260
Summary: Visual Studio 2017 installer shows a black window
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The first window shown by the installer prompts you to wait while it sets some
things up. On Wine it renders as entirely black, but still responds to user
input, so this isn't too important.
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https://bugs.winehq.org/show_bug.cgi?id=46165
Bug ID: 46165
Summary: Office 365 programs crash with unhandled exception
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: code_exec(a)outlook.com
Distribution: ---
I installed Office 365 on Ubuntu 18.10 and it installed successfully. The
installer window was a black screen, but there was still a progress indicator
at the side of the screen.
When I try to run programs (such as Word and Excel) I get:
wine: Unhandled page fault on read access to 0x83d0d5e4 at address 0x7bc40db9
(thread 0190), starting debugger...
0190:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc40db9
I've copied the required dlls, but same problem.
The instructions I followed were
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35527
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https://bugs.winehq.org/show_bug.cgi?id=46246
Bug ID: 46246
Summary: Game Cat Girl Without Salad running under wine uses
wrong texture filter
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leozinho29_eu(a)hotmail.com
Distribution: ---
When playing the game Cat Girl Without Salad (a DirectX 9 game) using i965
OpenGL Mesa driver, the textures are significantly aliased. This was not
observed when using llvmpipe driver and on Windows 10. The bug report
https://bugs.freedesktop.org/show_bug.cgi?id=108944 has images and apitraces.
On the terminal the following message is constantly appearing:
0032:fixme:d3d:texture2d_blt_fbo Unsupported filter mode
WINED3D_TEXF_ANISOTROPIC (0x3).
The apitrace showing the game running on Xubuntu 18.04 though Wine using OpenGL
4.5 Core Profile and the apitrace when running the game though Wine using
llvmpipe can be found in the Freedesktop bugzilla report
https://bugs.freedesktop.org/show_bug.cgi?id=108944
The apitrace showing the game running on Xubuntu 18.04 though Wine using OpenGL
3.0 Compatibility Profile:
https://mega.nz/#!51J0UCZa!3UAaVa6Dw9GXBGZu1ZSPQlTALVOw4ocZLYaUlzJpTgA
When using apitrace.exe though Wine (`wine apitrace.exe`) to record the trace
it also has the problem. Its trace:
https://mega.nz/#!opZQBYoK!qT90VPfC-hG5IeWzNl6ahZcOVWXujGMT2SYeU71U21g
>From these problematic traces recorded on Xubuntu 18.04, all of them show the
problem when replayed on Xubuntu 18.04. The OpenGL ones play with this issue on
Windows 10 while the d3dtrace generated using `wine apitrace.exe` just shows a
black screen but has significant output on PowerShell.
Using apitrace on Windows 10 to record the game on Windows 10 and then
replaying it on Windows 10 and on Xubuntu 18.04 using `wine apitrace.exe` shows
the textures without the aliasing. The apitrace generated on Windows 10:
https://mega.nz/#!A5IkjATJ!1rsdQWQl83STzGzjVXwpUuwgVGH7waO8TPU5oLzBNm0
System information:
Wine version: 3.21
CPU: Intel Core i3-6100U
Kernel: drm-tip
GPU information: glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) (0x1916)
Version: 19.0.0
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-4b218984d8)
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 19.0.0-devel (git-4b218984d8)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.0.0-devel
(git-4b218984d8)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
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https://bugs.winehq.org/show_bug.cgi?id=44034
Bug ID: 44034
Summary: Starcraft II errors out on loading some maps
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ss.c(a)gmx.net
Distribution: ---
Created attachment 59698
--> https://bugs.winehq.org/attachment.cgi?id=59698
Starcraft II logs
Starcraft II errors out on loading some maps. See also
https://forum.winehq.org/viewtopic.php?f=8&t=29648. Attaching log of last runs
with crash result and mutex result.
uname -a:
Linux b250m 4.13.0-1-amd64 #1 SMP Debian 4.13.4-2 (2017-10-15) x86_64 GNU/Linux
glxinfo | egrep '(^OpenGL|direct[: ])'
direct rendering: Yes
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.4
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
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