https://bugs.winehq.org/show_bug.cgi?id=45697
Bug ID: 45697
Summary: Not display 3D view on MAXON Cinema 4D.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: omerakgoz34(a)gmail.com
Distribution: ---
3D view port is complately BLACK SCREEN. But, everyting else is working.
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https://bugs.winehq.org/show_bug.cgi?id=43127
Bug ID: 43127
Summary: wine crashes when trying to launch Gwent
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: unduthegun(a)gmail.com
Distribution: ---
Created attachment 58330
--> https://bugs.winehq.org/attachment.cgi?id=58330
log
Wine crashes with a stack overflow when trying to launch it; this didn't happen
with 2.8.
I'm on Manjaro, I've tried several flavours of wine 2.9 and they all crash when
trying to run it.
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https://bugs.winehq.org/show_bug.cgi?id=44676
Bug ID: 44676
Summary: Two Worlds crashes (hangs) when saving the game
(anti-aliasing enabled)
Product: Wine
Version: 3.3
Hardware: x86
URL: http://www.gamershell.com/download_20686.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: fb6b3cc872077e641cf68165e04012a95c94699d
Distribution: ---
Created attachment 60684
--> https://bugs.winehq.org/attachment.cgi?id=60684
terminal output (nouveau)
When anti-aliasing is enabled in the game options and I want to save the game
(or an auto-save is performed) Two Worlds freezes with 100% CPU usage and this
message is shown in the terminal:
002f:err:seh:setup_exception_record stack overflow 912 bytes in thread 002f eip
7bc542f1 esp 03c30fa0 stack 0x3c30000-0x3c31000-0x4c30000
Saving the game works properly if anti-aliasing is disabled in the game.
I reproduced the problem with nouveau/mesa 17.3.6 and with nvidia binary
drivers 390.25.
Not sure if this counts as a regression, but reverting the following commit
fixes the crash:
commit fb6b3cc872077e641cf68165e04012a95c94699d
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Thu Feb 22 16:43:14 2018 +0100
wined3d: Use multisample textures by default.
The problem can be reproduced with the demo version. It is advised to install
Ageia Physx at the end of installation because the game won't work with recent
Physx versions and you need at least native d3dx9_31.dll (if you skipped the
DirectX installation step).
2WDemo_English.exe (866M)
md5sum: 589dd2cbfa106e472f5957af8dd31890
wine-3.3-34-gacd2f1e59b
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https://bugs.winehq.org/show_bug.cgi?id=45674
Bug ID: 45674
Summary: mirillis splash pro : crashes immediately when i
launch it
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patates(a)fastmail.com
Distribution: ---
Created attachment 62099
--> https://bugs.winehq.org/attachment.cgi?id=62099
sceenshot of program with error and error details saved in txt
Mirillis Splash Pro one of the best media player on windows
while i was using manjaro (17.1.11),always updated version of wine, it used to
can play videos but no any settings of player was
working;saturation,brightness,motion 2 etc nothing works. and program could
easly crash by change video's time
now i installed it on MX linux(17.1) .as the program launch it gives error.
even can t play videos.
details and screenshots atttached
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http://bugs.winehq.org/show_bug.cgi?id=24951
Summary: Call of Duty / UO: Jerky freelook
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gav616(a)gmail.com
At the main menu:
When the cursor is moveed around it 'seems' to be at a very low framerate and
it jerks about.
In-game:
When freelooking around, the game seems to stay at the correct rate but the
mouse movements are jerked and misinterpreted. It looks like the FPS is
dropping to 5 when the jerks occur, but the FPS remains constant through the
jerks.
Audio is not effected.
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https://bugs.winehq.org/show_bug.cgi?id=40336
Bug ID: 40336
Summary: Freelancer: Background Texture for in-game "NavMap"
spreads across entire screen (Intel only)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam(a)aphirst.karoo.co.uk
Distribution: ---
Created attachment 54005
--> https://bugs.winehq.org/attachment.cgi?id=54005
Example of erroneous behaviour
This is essentially a repost of Bug #494 on the Wine-Staging tracker, as it
turns out that it is not unique to the -staging builds.
https://bugs.wine-staging.com/show_bug.cgi?id=494
-----
A feature of the HUD in this game is the "NavMap", a navigation map which
overlays onto the current gameplay and displays a map either of the current
star-system, or of the whole galactic sector, and with some additional relevant
information.
This HUD, like the other gameplay menu-elements, is supposed to simply overlay
onto the screen, being transparent/translucent on the outside. Indeed, one can
also interact with some game/menu elements outside said window even if it is
currently displayed.
However, the observed behaviour (attached) for the "NavMap" is that the
background texture for the "map" portion, a texture of a star-scape, is instead
displayed across the entire screen. The user can still interact with the (now
invisible!) objects behind the texture. Some text in the NavMap window is also
obscured.
This behaviour occurs on a clean install of the game, with the official 1.1
patch, and with Jason's Extended Patch 1.20; also on just the Demo version of
the game.
http://dl.4players.de/f1/freelancer/freelancer_demo.exe
---
I am currently running Wine-Staging 1.9.5 but the bug has been present since at
least as early as 1.7.48.
Intel i5-3540M with HD4000 graphics, 16GB RAM. Arch Linux x86_64, Linux 4.3.6
(but at least as far back as 4.1.4). Intel driver 2.99.917+579+g74cd4d0 (but at
least as far back as 2.99.917+381+g5772556)
---
Michael Müller from the Wine-Staging tracker tested this on other graphics
hardware/stacks and came to the conclusion that the issue is only present on
Intel+Mesa.
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https://bugs.winehq.org/show_bug.cgi?id=45684
Bug ID: 45684
Summary: Fallout 4 black main menu
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiigaran(a)hotmail.com
Distribution: ---
- Ubuntu 18.04
- Nvidia 396.51
- Wine 3.14
Launching Fallout 4 via Fallout4.exe causes the game to skip the intro video
and go straight to the main menu. However, the main menu is completely black,
with no sound. The only thing visible is the 'Press any key' green text at the
bottom. Nothing happens when a key is pressed, though.
- Game installed on a clean prefix.
- No overrides or winetricks usage.
- Used Windows 10 and 2008 versions.
- Tried ultra, as well as low graphics settings. Godrays remained disabled.
Issue persists when using winegstreamer=disabled override and DXVK v0.70
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https://bugs.winehq.org/show_bug.cgi?id=42495
Bug ID: 42495
Summary: Rome: Total War mod Europa Barbarorum crashes in
battles with CSMT
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57366
--> https://bugs.winehq.org/attachment.cgi?id=57366
log with CSMT enabled
With wine-staging 2.1 and CSMT enabled, Europa Barbarorum crashes when entering
into a battle.
Europa Barbarorum can be downloaded from here:
http://www.moddb.com/mods/europa-barbarorum/downloads You need to install 1.1,
then 1.2, and then unpack the fixes. Europa Barbarorum requires Rome: Total War
1.5 without the Barbarian Invasion or Alexander expansion packs.
This prefix has quartz and wmp10 installed through winetricks, which I found to
be necessary to get EB to work.
In vanilla RTW, the battles do work with CSMT enabled. I can also confirm that
the battles do work in EB when you disable CSMT.
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https://bugs.winehq.org/show_bug.cgi?id=42452
Bug ID: 42452
Summary: Dark Souls 2 (DX11) - screen dark and extremely
blurred
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57291
--> https://bugs.winehq.org/attachment.cgi?id=57291
Screenshot of the problem
When running the game, everything is dark and extremely blurred, preventing
normal gameplay. The problem happens on any game video settings, both with and
without CSMT.
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https://bugs.winehq.org/show_bug.cgi?id=42262
Bug ID: 42262
Summary: hl.exe Version 1.1.1.2 - will crash on main screen
(ddraw)
Product: Wine-staging
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56965
--> https://bugs.winehq.org/attachment.cgi?id=56965
screenshot wine debug
Hello,
since version 2.0-rc4 hl.exe (version: 1.1.1.2) wine crash in modul ddraw.dll
at startup screen (main menu). Up to version rc3 everything functioned without
any problems.
Maybe the new Improvement FlipToGDISurface ddraw handling is the problem in
this case? See image in the attachment!
Try also a new blank 32Bit wineprefix ... same problem here.
Thank you for your help!
bye
Lars
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