https://bugs.winehq.org/show_bug.cgi?id=47829
Bug ID: 47829
Summary: taxpool book-keeping software crashes when trying to
create eür-anlage
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: murxs(a)web.de
Distribution: ---
Created attachment 65335
--> https://bugs.winehq.org/attachment.cgi?id=65335
Im Programm tp-buchhalter.exe traten schwerwiegende Fehler auf...
Wine version: wine-3.0 (Ubuntu 3.0-1ubuntu1)
The software im working with is tp-buchhalter, recently installed with pol.
Most functions seem to work as usual but if i try to create the eür-Anlage i
get the error notice in the attachement. There used to be a free version but i
cant find it anymore (https://www.taxpool.net/bestellen.html, its the version
Taxpool-Buchhalter EÜR) Thanks for help
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https://bugs.winehq.org/show_bug.cgi?id=47504
Bug ID: 47504
Summary: vkd3d-git + vulkan-headers >= 1.1.113
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello Josef,
I updated vulkan-loaders on Gentoo to vulkan 1.1.114 and vkd3d-git still
crashes during compilation because headers is too old.
----
checking whether VK_HEADER_VERSION >= 113... no
configure: error: Vulkan headers are too old, 1.1.113 is required.
----
when i check headers version on my system :
----
odelpasso@gentoo-desktop ~/Bureau $ ls /usr/share/doc/vulkan*
/usr/share/doc/vulkan-headers-1.1.114:
README.md.bz2
/usr/share/doc/vulkan-loader-1.1.114:
README.md.bz2
----
How vulkan headers version is checked ?
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https://bugs.winehq.org/show_bug.cgi?id=46628
Bug ID: 46628
Summary: Resident Evil 2 crash at loading
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63527
--> https://bugs.winehq.org/attachment.cgi?id=63527
Resident Evil 2.log
Resident Evil 2 crashes at loading. This problem is not related to mfplat.dll,
because mfplat issue happens after starting the game, and I already fixed the
same issue with Resident Evil 7 Biohazard, and it runs well.
System info:
Manjaro Linux 18.02
Kernel 4.19.20-1
Mesa-git 19.1
Wine-staging 4.1.1
DXVK 0.96
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https://bugs.winehq.org/show_bug.cgi?id=47449
Bug ID: 47449
Summary: Nin Online: Black Textures
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dx8vb
Assignee: wine-bugs(a)winehq.org
Reporter: hellator(a)gmail.com
Distribution: ---
This bug happens in multiple distributions and versions of Wine.
1. Install GDIPlus (Windows 7+)
2. Install Dx8vb DirectX8.1
3. Install DotNet40
4. Install CoreFonts
https://www.ninonline.org/index.php
This game has black texture bugs. It also does not transfer DirectX8 API calls
to DirectX9 the same way it does in Windows.
https://github.com/crosire/d3d8to9/https://i.imgur.com/QXcMtzv.png
The texture bugs are black and do not use transparency (opacity) in some
sprites and tiles on game map. It does not affect the GUI I think.
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https://bugs.winehq.org/show_bug.cgi?id=47908
Bug ID: 47908
Summary: Perma Link at vulkan.lunarg.com for Vulkan Runtime
installer still needed?
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: karen(a)lunarg.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I was contacted by Austin English over a year ago asking for a permanent link
to the latest Vulkan Runtime Installer on vulkan.lunarg.com.
I have sent email directly to Austin asking if the link is still needed but
haven't gotten a response.
This link may be going away. I need to know if the Wine project still needs it.
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https://bugs.winehq.org/show_bug.cgi?id=47982
Bug ID: 47982
Summary: Open File dialog has no FS widget in QT5 application
(IDA Pro)
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ostefanog(a)hotmail.com
Created attachment 65498
--> https://bugs.winehq.org/attachment.cgi?id=65498
screenshot of the issue
The application is IDA Pro (7.3, but tested all versions since 7.0).
While it works pretty well on wine stable, all devel and staging versions are
affected by a regression bug impairing loading or saving files.
Every time a modal dialog is opened, the widget to browse the file system is
not displayed (OK and Cancel buttons are shown though). The application relies
on QT5, and I suspect wine does not play well with it.
See attachment for a screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=47443
Bug ID: 47443
Summary: compile error: undefined reference to `clock_gettime'
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
compiling error in wine-4.10
undefined reference to `clock_gettime'
---------
distro 1:
kernel release 2.6.30.5
# uname --kernel-release
compiler version 4.2.2
# gcc --version
glibc 2.6.1
# ldd --version
---------
distro 2:
kernel release 3.0.66
# uname --kernel-release
compiler version 4.3.4
# gcc --version
glibc 2.10.1
# ldd --version
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http://bugs.winehq.org/show_bug.cgi?id=36696
Bug ID: 36696
Summary: Grandia 2 - "err:ddraw:d3d_device3_GetRenderState
Unexpected texture stage state setup, returning
D3DTBLEND_MODULATE - likely erroneous."
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)gmx.com
Created attachment 48738
--> http://bugs.winehq.org/attachment.cgi?id=48738
Error output
After loading a save game, the textures are strangely rendered.
Immediately after loading, the output to terminal is
"err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup,
returning D3DTBLEND_MODULATE - likely erroneous."
repeated thousands of times per second (or something to that effect).
My hardware is:
CPU - Intel Core i7-3537 Quad-core
My GPU specs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=45053
Bug ID: 45053
Summary: Gradual corruption of textures in Black and White 1
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linus(a)folkdatorn.se
Created attachment 61182
--> https://bugs.winehq.org/attachment.cgi?id=61182
Before and after restarting the game
While playing Black and White 1.20, the textures are gradually becoming either
black or in some cases, wrong/corrupted. Restarting the game makes everything
look good again, but slowly the textures will become corrupted again.
This makes it quite hard to play the game without constantly restarting.
The game uses DirectX 7.0a.
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https://bugs.winehq.org/show_bug.cgi?id=47955
Bug ID: 47955
Summary: Vminteq defaults app fails to start
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: divestoclimb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 65461
--> https://bugs.winehq.org/attachment.cgi?id=65461
wine trace when running Vmindefault.exe (first 5000 lines)
The chemical equilibrium software Visual MINTEQ (also called VMINTEQ) installs
and runs in Wine with dotnet45, but one component does not work: the "Various
default settings" window, which is part of a separate .exe. It did not work in
Wine 4.0.2 either, but in that version the error was different.
To reproduce:
- create a clean 32-bit WINEPREFIX with winecfg
- run winetricks dotnet45
- download Visual MINTEQ 3.1 (it's freeware) from https://vminteq.lwr.kth.se.
Run the unzipped setup.exe file in wine, and accept the defaults for
installation.
- option one: launch Visual MINTEQ (Program Files/Vminteq31/Vminteq17.exe),
open the Parameters menu, and select "Various default settings." This attempts
to launch Vmindefault.exe which fails to start, leading Visual MINTEQ to crash
ostensibly because a settings file was not created.
- option two: directly launch Program Files/Vminteq31/Vmindefault.exe.
The only error message given without setting WINEDEBUG is
"0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip f7c19df3 esp 00230f00 stack 0x230000-0x231000-0x330000"
I have attached a logfile generated with WINEDEBUG=trace+all
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