https://bugs.winehq.org/show_bug.cgi?id=45744
Bug ID: 45744
Summary: Bug in AirDc++ network config
Product: Wine
Version: 3.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: fsoeltl87(a)gmail.com
Problem in AirDc++ network config.
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https://bugs.winehq.org/show_bug.cgi?id=47076
Bug ID: 47076
Summary: LoadImage with option LR_SHARED and specified
resolution does loading only that icon resolution,
skipping others
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
LoadImage with option LR_SHARED and specified resolution(eg 32x32) does loading
only that icon resolution, skipping others. Next time loading the same resource
with all resolutions(by specifying 0,0) does return only the previously loaded
resolution, skipping others. Putting that icon on a button makes button image
giant due to wrong resolution.
eg:
HICON hIconBig = (HICON)LoadImage(HInstance, MAKEINTRESOURCE(iIconLarge),
IMAGE_ICON, 32, 32, LR_DEFAULTCOLOR | LR_SHARED);
Loads and cache only 32x32 image
LoadImage(LGetHInstance(), MAKEINTRESOURCE(iIconSmall), IMAGE_ICON, 16, 16,
LR_DEFAULTCOLOR | LR_SHARED)
Returns 32x32 from cache instead of 16x16
HICON hIcon2 = (HICON)LoadImage(HInstance, MAKEINTRESOURCE(iIconLarge),
IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_SHARED);
Returns the 32x32 image, even though the icon(.ico resource) has images with
other resolution.
To reproduce - load an icon from a resource with the resolution and LR_SHARED
using the code above, then put it on a button and see the size (or see the size
in a debugger).
This bug does not happen on windows.
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https://bugs.winehq.org/show_bug.cgi?id=46980
Bug ID: 46980
Summary: Can't View Airing Anime in Taiga
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)hannahi.com
Created attachment 64139
--> https://bugs.winehq.org/attachment.cgi?id=64139
Backtrace
Hi,
When I run Taiga (taiga.moe), most features work well (except autodetection of
media players; expected), except the viewing of airing anime.
When 'airing anime' is clicked and a season is specified, the application
crashes and a backtrace is generated.
This feature works flawlessly in a Windows VM on the same hardware.
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https://bugs.winehq.org/show_bug.cgi?id=46600
Bug ID: 46600
Summary: Crash in regedit
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mt2015.com
Distribution: ---
Created attachment 63499
--> https://bugs.winehq.org/attachment.cgi?id=63499
page fault on read
I created new prefix in wine 4.1, opened regedit and single clicked string key.
Then pressed enter to edit it and regedit crashed with attached error.
"InstallTav" "1.00" was the key name and value
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https://bugs.winehq.org/show_bug.cgi?id=46433
Bug ID: 46433
Summary: TAB key may not select all window elements - system
wide (μTorrent 2.2.1 example)
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zcooger(a)gmail.com
Distribution: ---
Created attachment 63206
--> https://bugs.winehq.org/attachment.cgi?id=63206
Video Example from Wine, ReactOS and Windows
This is a very minor and subtle bug, it's present on presented µTorrent dialog
and several other apps.
Pressing repeatedly TAB key does not iterate over all window elements.
In ReactOS & Wine only links are selected while M$ Windows focuses buttons and
checkboxes too.
This issue may apply system-wide to other 3rd party applications however I
noticed it first in μTorrent 2.2.1 (25302). Did not notice that using Wine
apps.
Pressing buttons and checkboxes using mouse (button down only+move) selects
them but they still can't be selected after TAB meets first/upper window
element.
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https://bugs.winehq.org/show_bug.cgi?id=46487
Bug ID: 46487
Summary: File-Chooser-Dialog blocks slashes in file text field
when why could mean subdirectories
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 63323
--> https://bugs.winehq.org/attachment.cgi?id=63323
what the dialog shows
For many wine versions, when includes
the fill directory path .e.g copy-pasty short-hand,
it blocks it,
couldn't it re-interpret as go into folder directory?
(less steps required , easier)
i encounter this papercut too frequently...
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https://bugs.winehq.org/show_bug.cgi?id=46420
Bug ID: 46420
Summary: Button selection has wrong size
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zcooger(a)gmail.com
Distribution: ---
Created attachment 63188
--> https://bugs.winehq.org/attachment.cgi?id=63188
Enlarged example.
This is a very minor and subtle bug, it's visible on all buttons that were
selected by TAB.
Similar ReactOS issue: https://jira.reactos.org/browse/CORE-15241
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https://bugs.winehq.org/show_bug.cgi?id=45964
Bug ID: 45964
Summary: Winamp top level menus drawn offset to the right and
downwards by a few pixels
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 62514
--> https://bugs.winehq.org/attachment.cgi?id=62514
Screenshot
In Winamp 5.666 and the community update version [1] top level menus have an
extra grey border on the left and top.
As the content is offset, some parts of the right and bottom are not drawn.
Submenus don't appear to have the same problem.
Tested on crossover wine, and wine
[1] - available by getting on the beta program at https://getwacup.com/
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https://bugs.winehq.org/show_bug.cgi?id=45553
Bug ID: 45553
Summary: the hiarcs program stopped working after the
installation of wine 3.12
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: visconde77(a)yahoo.com.br
Distribution: ---
Created attachment 61974
--> https://bugs.winehq.org/attachment.cgi?id=61974
stop
the hiarcs program stopped working after the installation of wine 3.12
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https://bugs.winehq.org/show_bug.cgi?id=44898
Bug ID: 44898
Summary: Microsoft DirectX 9.0c Redistributable (June 2010)
installer crashes (when installing without prefix that
is created earlier)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60970
--> https://bugs.winehq.org/attachment.cgi?id=60970
Wine 3.0 terminal output
I used to create prefixes for games with installed DirectX 9.0c by command
wine '<folder>/DXSETUP.exe'
It's comfortable and saves my time.
But in Wine 3.5, DirectX crashes in the beginning of installing and says
"Internal system error occured. Please refer to DXError.log and DirectX.log in
your Windows folder to determine problems".
And now I have to create the game prefix by any other command like
winecfg
and install DirectX in this already created prefix, it doesn't crash in this
way.
Here are all logs from Wine 3.5 and output terminals from Wine 3.0 and 3.5.
OS: Lubuntu 16.04.4, Wine from official Wine repos.
File link: https://www.microsoft.com/en-us/download/details.aspx?id=8109
sha256: 8746ee1a84a083a90e37899d71d50d5c7c015e69688a466aa80447f011780c0d
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