https://bugs.winehq.org/show_bug.cgi?id=47437
Bug ID: 47437
Summary: Final Fantasy XIV 5.0 crashes on startup when using
xaudio2_8.dll
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Distribution: ---
When starting Final Fantasy XIV 5.0 (Shadowbringers), after logging in through
the launcher, the game program (ffxiv_dx11.exe) immediately aborts with an
"unexpected error" dialog when the Windows version is set to Windows 10 in
winecfg. The error results from a crash in FAudio, called via xaudio2_8.dll,
trying to read through a clobbered pointer value.
FFXIV apparently chooses an XAudio2 API version based on the reported Windows
version; setting Windows 10 causes the game to load xaudio2_8.dll, while
setting Windows 7 causes it to load xaudio2_7.dll. The game starts normally
(and audio works properly) in the latter case.
For more information/analysis, see:
https://github.com/ValveSoftware/Proton/issues/580#issuecomment-507001866 (and
surrounding comments)
https://github.com/FNA-XNA/FAudio/issues/152
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https://bugs.winehq.org/show_bug.cgi?id=48169
Bug ID: 48169
Summary: Downstream: Adapt metadata to be fetched in logic
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Referencing
https://github.com/Winetricks/winetricks/issues/1392#issuecomment-545308510
# Proposal
I want to propose adapting bugzilla's metadata to be used in POSIX sh
(winetricks) in such a way that could query the status of the bug, check
end-user's system and depending on used metadata apply a workaround for
end-user's system untill said bug is resolved.
# Reasoning
Currently winetricks is using simple function (w_workaround_winebug) to check
if end-user's system is affected by any winebug which is not very reliable
since it's checking for only for specified wine version which eventually result
in lots of winetricks bugs that are applying unnecesary workarounds for example
dotnet20 removing $W_SYSTEM32_DLLS/msvc?80.dll on wine-4.20 due to the winebug
10467 that affects wine <0.9.49
(https://github.com/Winetricks/winetricks/blob/f194322885b7d674c7b22a8283cbf…)
and current winetricks is full of issue alike.
I believe that contributing this in winetricks to adapt logic per used
workaround is not an ideall solution since there are bugs about which we don't
know which wine versions they affect (for example
https://bugs.winehq.org/show_bug.cgi?id=47820) and tracking all bugs is heavy
on maintenance.
# Proposed solution
## Better management of bug status
Currently bugzilla is using unreliable way to track bugs that is difficult to
be implemented in this scenario for this to work we would need better status
management to be implemented such as:
- if bug status STAGED is used on end-user's system that is not wine-staging ->
Output error/die.
- if bug status is CONFIRMED, skip applying workaround
etc..
## More options in 'Version:' metadata
We can also use wine version which would require more options in "Version:"
metadata that allows us to adapt affected versions in said scenario
example winebug specifies that affected wine versions are 4.13, 4.15 and
4.18~4.20 -> If end-user is using affected version attempt to apply a
workaround or output an error
## Injecting logic in winetricks
In theory there could also be a section in metadata that allows us to check
end-user's wine for problematic codeblock for example winebug
https://bugs.winehq.org/show_bug.cgi?id=22053#c65 which was affected by bug in
gcc where on some system we can use `strings -a wine |grep "GCC"` or `readelf
--debug-dump=info wineserver | grep DW_AT_producer` to check which gcc was used
to build said wine that can be implemented in the logic and can be placed on
the bug itself.
# Possible problems
- End-users with slow internet connection would have to rely on hard-codded
logic unless bugzilla would allow us to fetch a raw file with metadata on the
bug (instead of using 'curl' piping to grep and posix regexing whole page)
- End-user without an internet would have to still rely on hard-coded logic
unless there is some automation done that updates the code automatically based
on bug status.
---
I'm wiling to work on implementation assuming changes made in bugzilla since i
would also like to use this in my fork
(https://github.com/Kreytricks/kreytricks)
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https://bugs.winehq.org/show_bug.cgi?id=48168
Bug ID: 48168
Summary: Report dialog does not appear in THERM
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wookey(a)wookware.org
Distribution: ---
The program Therm generally runs fine under wine, with all the drawing and
calculation functions working as expected, but the vital 'report' dialog at the
end which displays the results does not appear when you select
'File'->'Report', and this error is printed on the console:
0009:err:ole:CoGetClassObject class {3b7c8860-d78f-101b-b9b5-04021c009402} not
registered
0009:err:ole:CoGetClassObject class {3b7c8860-d78f-101b-b9b5-04021c009402} not
registered
0009:err:ole:CoGetClassObject no class object
{3b7c8860-d78f-101b-b9b5-04021c009402} could be created for context 0x3
I have tested this in wine-stable (3.0-1ubuntu1) and wine-development (3.6-1)
in Ubuntu 18.04, Debian Buster (4.0.2-1 ), and winehq-stable (4.0.2~bionic) and
winehq-devel (4.20~bionic). The behaviour is exactly the same in all those
versions.
To reproduce this. Download therm 7.7 from
http://gaia.lbl.gov/software/window/THERM7_7_07_SetupFull.exe and install it.
Run it with
wine ~/.wine/drive_c/Program Files/LBNL/THERM7.7/THERM7.exe
Go to 'File'->'Open' which should open on the Samples directory. if not find it
and load and .THM file such as sample-head.THM which should display a cross
section of a window head. (The calculation state is loaded already done so
there is no need to redo them).
Go to 'File'->'Report', and observe that you do not get a dialog containing
results, you get nothing but the console error.
This is fundamental to the operation of this package - the whole point of the
program is what appears in that missing dialog, so this bug makes THERM useless
(under wine), and there is no linux equivalent so far as I know (THERM
simulates heat movement s for buildings).
I am very happy to do further debugging if I can. (I do have an old Windows VM
somewhere if that helps).
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http://bugs.winehq.org/show_bug.cgi?id=22909
Summary: Drawn text overlapps after the second character.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.subsystems.com/tecfe.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=28340)
--> (http://bugs.winehq.org/attachment.cgi?id=28340)
Screenshot
Open the TECF Demo app and open the demo.rtf file.
See screenshot of results.
Good: 1.1.42
Bad: 1.1.43
The issue appears to be caused by the change in the gdi32/bidi.c or changes in
usp10 between the above versions.
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http://bugs.winehq.org/show_bug.cgi?id=19289
Summary: Gimp: License text is missing new lines (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://gimp-win.sourceforge.net/stable.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See screenshot. Native riched20 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=19249
Summary: Notepad++ default save dialog is 'Save', not 'Save as'
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22288)
--> (http://bugs.winehq.org/attachment.cgi?id=22288)
screenshot
This one is pretty tricky, and had me pulling my hair out.
Open notepad++ with no document, so it creates an empty one.
Type something 'Wine is awesome!'
Go to save 'CTRL+S'
You'll get the default save dialog.
However!
On windows:
Title = 'Save As'
On wine:
Title = 'Save'
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https://bugs.winehq.org/show_bug.cgi?id=41570
Bug ID: 41570
Summary: Xenia emulator needs unimplemented function
api-ms-win-core-rtlsupport-l1-1.RtlLookupFunctionEntry
called in 64-bit code
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Continue of bug 41380.
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https://bugs.winehq.org/show_bug.cgi?id=43550
Bug ID: 43550
Summary: Photoshop Elements 15 spams console with
fixme:file:MoveFileWithProgressW
MOVEFILE_WRITE_THROUGH unimplemented
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58954
--> https://bugs.winehq.org/attachment.cgi?id=58954
Console Output wine 2.14 (Non-staging)
Hello everyone,
I have been trying to get the installer of "Photoshop Elements 15" to work and
it keeps spamming the console with the error indicated in the subject.
The installer eventually became so slow that I had to kill the process.
Please let me know should you require further information.
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http://bugs.winehq.org/show_bug.cgi?id=27279
Summary: LEGO Pirates of the Caribbean DEMO requires XACT /
XAPOFX1_3.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
This demo, and presumably the full game, fails to import XAPOFX1_3.dll and
won't start unless xact has been installed.
err:module:import_dll Library XAPOFX1_3.dll (which is needed by L"C:\\Program
Files\\Disney Interactive Studios\\LEGO Pirates DEMO\\LEGOPiratesDEMO.exe") not
found
Workaround:
$ winetricks xact
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http://bugs.winehq.org/show_bug.cgi?id=26808
Summary: Blue Toad Murder Files crashes on startup: "No Audio
Device Detected!" (needs XactEngine3_7.dll et al.)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/21741
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34160)
--> (http://bugs.winehq.org/attachment.cgi?id=34160)
terminal output
The demo installs fine but won't run even after the following native components
are installed via winetricks: d3dx9_36 vcrun2008 xact.
The game throws an error dialogue, saying that no audio device can be found.
To reproduce the issue in the demo:
1) Install the demo by wine msiexec /i InstallBlueToadSeasonOneDemo.msi
2) winetricks vcrun2008 d3dx9_36 xact
3) Launch the demo by wine BT01Application.win32.exe >> an error dialogue is
shown and the game crashes.
---excerpt from the log---
...
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
...
---
That refers to a newer version of the Xaudio libraries which come bundled in
the June 2010 DirectX redistributable.
However, the current winetricks script installs directx libs from the February
2010 package, in which they're not included. The required files:
XAudio2_7.dll
XactEngine3_7.dll
XAPOFX1_5.dll
You have to hunt them down from a Windows machine (with up-to-date directx),
place them in /system32 and register them with regsvr32.exe.
The game will start correctly afterwards.
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