https://bugs.winehq.org/show_bug.cgi?id=46723
Bug ID: 46723
Summary: Kholat stucks and shows a black screen instead of
playing video
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
fixme:mfplat:mfeventqueue_BeginGetEvent 0x6ef6c20, 0x80ca320, (nil)
fixme:mfplat:mfsourceresolver_CreateObjectFromURL
(0x6ef8b60)->(L"../../../Kholat/Content/Movies/Startup.mp4", 0x1, (nil),
0x241fb2c, 0x241fb28): stub
fixme:mfplat:mfsession_Close (0x6ef6540)
Disabling mfplat is a workaround.
wine-4.2-195-gf784cabd34
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http://bugs.winehq.org/show_bug.cgi?id=34830
Bug #: 34830
Summary: rpcrt4:cstub fails and crashes on Windows 8
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The rpcrt4:cstub conformance test has a number of test failures and crashes on
Windows 8:
cstub.c:519: Test failed: QueryInterfacevtbl 1 not updated 776C2F4B 76085EBB
cstub.c:520: Test failed: AddRefvtbl 1 not updated 776BF425 76085ECE
cstub.c:524: Test failed: Invokevtbl 1 not updated 776BF839 7607CC41
cstub.c:525: Test failed: IsIIDSupportedvtbl 1 not updated 776CF314 76102697
cstub.c:527: Test failed: DebugServerQueryInterfacevtbl 1 not updated 776CF2ED
76102671
cstub.c:528: Test failed: DebugServerReleasevtbl 1 not updated 776C767F
76102684
cstub.c:530: Test failed: QueryInterfacevtbl 2 not updated 776C2F4B 76085EBB
cstub.c:531: Test failed: AddRefvtbl 2 not updated 776BF425 76085ECE
cstub.c:533: Test failed: Connectvtbl 2 not updated 776CF28C 7610264B
cstub.c:534: Test failed: Disconnectvtbl 2 not updated 776BF0D3 7607CC1B
cstub.c:535: Test failed: Invokevtbl 2 not updated 776BF839 7607CC41
cstub.c:536: Test failed: IsIIDSupportedvtbl 2 not updated 776CF314 76102697
cstub.c:537: Test failed: CountRefsvtbl 2 not updated 776CF2D2 7610265E
cstub.c:538: Test failed: DebugServerQueryInterfacevtbl 2 not updated 776CF2ED
76102671
cstub.c:539: Test failed: DebugServerReleasevtbl 2 not updated 776C767F
76102684
cstub.c:541: Test failed: QueryInterfacevtbl 3 not updated 776C2F4B 76085EBB
cstub.c:542: Test failed: AddRefvtbl 3 not updated 776BF425 76085ECE
cstub.c:546: Test failed: Invokevtbl 3 not updated 776BF839 7607CC41
cstub.c:547: Test failed: IsIIDSupportedvtbl 3 not updated 776CF314 76102697
cstub.c:549: Test failed: DebugServerQueryInterfacevtbl 3 not updated 776CF2ED
76102671
cstub.c:550: Test failed: DebugServerReleasevtbl 3 not updated 776C767F
76102684
cstub.c:564: Test failed: wrong proxy 1 func 0 776BF1AA/76080EFB
cstub.c:565: Test failed: wrong proxy 1 func 1 776BF4CB/7607CC2E
cstub.c:566: Test failed: wrong proxy 1 func 2 776BF16A/7607CBF5
cstub.c:584: Test failed: wrong proxy 3 func 0 776BF1AA/76080EFB
cstub.c:585: Test failed: wrong proxy 3 func 1 776BF4CB/7607CC2E
cstub.c:586: Test failed: wrong proxy 3 func 2 776BF16A/7607CBF5
cstub.c:755: this is the last test seen before the exception
cstub: unhandled exception c0000005 at 775CB76F
The crash happens in this call of create_proxy_test():
create_proxy_test( ppsf, &IID_if2, if2_proxy_vtbl.Vtbl );
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https://bugs.winehq.org/show_bug.cgi?id=43387
Bug ID: 43387
Summary: valgrind shows several definite leaks in
dlls/windowscodecs/tests/metadata.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==2263== 16 bytes in 1 blocks are definitely lost in loss record 116 of 603
==2263== at 0x7BC51061: notify_alloc (heap.c:254)
==2263== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==2263== by 0x4BBB1B1: MetadataQueryReader_CreateInstance
(metadataquery.c:624)
==2263== by 0x4BBAE68: mqr_GetMetadataByName (metadataquery.c:540)
==2263== by 0x4A3A786: IWICMetadataQueryReader_GetMetadataByName
(wincodec.h:1605)
==2263== by 0x4A3A786: test_metadata_gif (???:0)
==2263== by 0x4A40077: func_metadata (metadata.c:3077)
==2263== by 0x4A51AF9: run_test (test.h:603)
==2263== by 0x4A51F58: main (test.h:687)
==2263==
==2263== 64 bytes in 4 blocks are definitely lost in loss record 300 of 603
==2263== at 0x7BC51061: notify_alloc (heap.c:254)
==2263== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==2263== by 0x4BBB1B1: MetadataQueryReader_CreateInstance
(metadataquery.c:624)
==2263== by 0x4BBAE68: mqr_GetMetadataByName (metadataquery.c:540)
==2263== by 0x4A3F47F: IWICMetadataQueryReader_GetMetadataByName
(wincodec.h:1605)
==2263== by 0x4A3F47F: test_queryreader (???:0)
==2263== by 0x4A4003B: func_metadata (metadata.c:3065)
==2263== by 0x4A51AF9: run_test (test.h:603)
==2263== by 0x4A51F58: main (test.h:687)
==2263==
==2263== 212 bytes in 1 blocks are definitely lost in loss record 446 of 603
==2263== at 0x7BC51061: notify_alloc (heap.c:254)
==2263== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==2263== by 0x7B44A252: HeapAlloc (heap.c:271)
==2263== by 0x7B44A53F: GlobalAlloc (heap.c:389)
==2263== by 0x4A3040D: create_stream (metadata.c:208)
==2263== by 0x4A3768B: test_metadata_gif (metadata.c:1340)
==2263== by 0x4A40077: func_metadata (metadata.c:3077)
==2263== by 0x4A51AF9: run_test (test.h:603)
==2263== by 0x4A51F58: main (test.h:687)
==2263==
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http://bugs.winehq.org/show_bug.cgi?id=22383
Summary: Dragon Age: Origins - massive flickering when
StrictDrawOrdering is disabled
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hverbeet(a)gmail.com
Using wine-1.1.42-390-g4fc6512 + the patch from bug 22202, there is massive
flickering of vertical black lines across the intro video. Disabling
StrictDrawOrdering fixes it.
Can't seem to get a screenshot, but if you really need one, let me know.
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https://bugs.winehq.org/show_bug.cgi?id=42681
Bug ID: 42681
Summary: Regression: Graphics/Texture no longer render
correctly in Reflex Arena
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: firestarw(a)gmail.com
Distribution: ---
Game is Reflex Arena (https://www.reflexarena.com/) a DX10 game that that
requires steam to run
When in game in a map, in wine versions 2.0 and 2.1, the game renders ok (not
fully normal compared to windows but playable)
Screenshot (map is aerowalk):
https://cdn.discordapp.com/attachments/266419049372581889/29354471255035084…
>From wine version 2.2 onwards, the graphics render as black
Screenshot from wine 2.4 (map is aerowalk):
https://cdn.discordapp.com/attachments/266419049372581889/29354470385988403…
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https://bugs.winehq.org/show_bug.cgi?id=46315
Bug ID: 46315
Summary: Vypress Chat 2.1.9 MSI installer crashes without
native jscript
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The installer crashes with a "fatal error", unless native jscript is used.
See the linked ReactOS ticket for a download.
winetricks wsh57 fixes the issue.
Part of the log:
> 002d:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"e", clsid {000c109e-0000-0000-c000-000000000046}
> 002d:fixme:jscript:JSGlobal_Enumerator
> 0027:err:msi:ITERATE_Actions Execution halted, action L"VypressUpgradeEx" returned 1603
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https://bugs.winehq.org/show_bug.cgi?id=45420
Bug ID: 45420
Summary: Titanfall 2 Multiplayer mode stuck on Attempting
Connection
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: alex.skatingcassano(a)gmail.com
Distribution: ---
Created attachment 61738
--> https://bugs.winehq.org/attachment.cgi?id=61738
Console log with and without WINEDEBUG=+bcrypt
In Titanfall 2, after clicking "Multiplayer" in the menu, the game gets stuck
on "Attempting Connection". Console output with and without WINEDEBUG=+bcrypt
in attachment. Tested with WineD3D and DXVK, both leading to the same result.
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https://bugs.winehq.org/show_bug.cgi?id=41752
Bug ID: 41752
Summary: Need For Speed Most Wanted 2012 Corrupted Models &
Textures in Game
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: Adix.me(a)gmail.com
Distribution: ---
Created attachment 56193
--> https://bugs.winehq.org/attachment.cgi?id=56193
Need For Speed Most Wanted 2012 Debug Log File
Need For Speed Most Wanted 2012 - In Game has corrupted Textures & Models,
complains about VSSetShader Dynamic linking is not implemented yet, PSSetShader
Dynamic linking is not implemented yet and OMSetBlendState Per-rendertarget
blend not implemented and WINED3D_RTYPE_TEXTURE_1D not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=33834
Bug #: 33834
Summary: user32: multiline edit control renders tabs not
correctly using usp10
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardu(a)vr-web.de
Classification: Unclassified
Created attachment 44856
--> http://bugs.winehq.org/attachment.cgi?id=44856
minimal test program
An multiline edit control from user32 with custom tab widths set by window
message EM_SETTABSTOPS gets the tabs not rendered correctly.
Only the first and the last "column" is visible.
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https://bugs.winehq.org/show_bug.cgi?id=38245
Bug ID: 38245
Summary: Constrcuct2 can't create a localhost server - httpapi
stubs
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blurymind(a)gmail.com
Distribution: ---
Created attachment 51055
--> https://bugs.winehq.org/attachment.cgi?id=51055
terminal log file
Constrcut2 works almost flawlessly now. You can edit the games and export the
games. They work.
But you can not playtest the games, because wine fails to create a localhost
server and launch the web browser with it.
Here the part when I try to run the localhost server in the terminal Log:
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5099/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5100/", (nil)): stub!
fixme:httpapi:HttpCreateHttpHandle (0x14819d8, 0): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5000/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5001/", (nil)): stub!
And this is just from one of my tests. I tried with local host server addresses
..
Exporting them takes minutes and that is just not an option when developing a
game - you need to run it in your browser immediately. Plus you can't debug the
game when exporting, then running - no debugger.
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