https://bugs.winehq.org/show_bug.cgi?id=38933
Bug ID: 38933
Summary: In LiveCode 5.0.2, modal dialog prompts are created
behind all windows, hanging Wine.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
In LiveCode 5.0.2, whenever a dialog prompt is created, wine creates the modal
window behind the main window. Since the application is blocked until the modal
window is acknowledged, there is no way to continue, and LiveCode is
effectively hung.
Note this does not apply to system prompts, such as the file chooser; only
popups containing custom text, often created with a LiveCode script such as
`ask "foo bar"`, which when run immediately hangs Wine, since a dialog window
is created behind a much larger primary window (assuming one exists).
This error actually effects all LiveCode windows, but it is only critical for
dialogue windows, since those halt the program.
This *may* be related to 16346, although that was documented on X11, not Aqua.
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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https://bugs.winehq.org/show_bug.cgi?id=46001
Bug ID: 46001
Summary: MANY com.apple.xbs/Sources/AppleFSCompression errors
from every wine process
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every wine process I run prints the following error message at some point:
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
The simplest replication is just running `winecfg` with a new wine prefix. I'm
using macOS 10.14, but this has happened since at least 10.13. I've never seen
it from any non-wine program ever.
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https://bugs.winehq.org/show_bug.cgi?id=46002
Bug ID: 46002
Summary: "0011:err:display:macdrv_ChangeDisplaySettingsEx No
matching mode found 1680x1050x32 @60!" every time wine
starts
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every single time wine starts, it displays the error message
0011:err:display:macdrv_ChangeDisplaySettingsEx No matching mode found
1680x1050x32 @60!
at some point. 1680x1050 is indeed the effective resolution of the display,
though the actual resolution is 2560x1600. What error is happening?
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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https://bugs.winehq.org/show_bug.cgi?id=46517
Bug ID: 46517
Summary: Warcraft III: Installation fails (trouble launching
Battle.net Update Agent)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Ubuntu
Created attachment 63372
--> https://bugs.winehq.org/attachment.cgi?id=63372
Console output
I am currently unable to install Warcraft III via the installer provided by
Blizzard. It's a web installer (used to work in the past) so the problem might
be related to wine network code.
Attached you will find the console output and a screenshot of the error message
in the application.
--
Some additional info about my system (just in case):
Distro: elementary OS Juno
Kernel: 4.15.0-43-generic
Graphics: Proprietary NVIDIA 410.78
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https://bugs.winehq.org/show_bug.cgi?id=38521
Bug ID: 38521
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ettl.martin78(a)gmail.com
Distribution: ---
Created attachment 51390
--> https://bugs.winehq.org/attachment.cgi?id=51390
backtrace from wine
Steps to reproduce:
1) Install SourceNavigator from
(http://sourceforge.net/projects/sourcenav/?source=typ_redirect) on Ubuntu
Linux 15.04 (32-Bit) with wine.
2) Execute SourceNaviator
3) Close SourceNaviator
4) The exception message is shown. Please refer to the backtrace.
If you have questions, please feel free to ask.
Many thanks for working so hard on wine.
Best regards
Martin Ettl
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https://bugs.winehq.org/show_bug.cgi?id=39709
Bug ID: 39709
Summary: winmm:mci makes a buzzing sound
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running winmm:mci makes a buzzing sound. The first line (of many) where this
happens is the line below from test_playWAVE():
/* A second play caused Wine<1.1.33 to hang */
err = mciSendStringA("play mysound from 500 to 220:5:0 wait", NULL, 0,
NULL);
This is because the test records sound to tempfile.wav before playing it back.
So if the recording levels are set a bit high tempfile.wav can record
electrical noise, the buzzing sound, and thus makes noise when playing it back.
This is confirmed by changing the recording level in the KDE mixer prior to
running the test:
* Setting it all the way down avoids the buzzing sound.
* Setting it even moderately high causes the buzzing sound.
Conformance tests are supposed to not make noises when not run in interactive
mode so this should be fixed. I see two ways for this:
* Set and restore the recording level in test_recordWAVE().
* Create tempfile.wav by hand instead of relying on the output of
test_recordWAVE().
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47199
Bug ID: 47199
Summary: Audio Channel switching doesn't work properly in DC
Universe Online
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Distribution: ---
With older versions of Wine (3.7 is the one I have easiest access to) I could
configure DC Universe Online to play sound through my main sound card, but
route all voice chat to my USB headphones.
Since about WINE 4.3, this isn't possible anymore. My headset is detected, and
the microphone functions, but all sound is always played back through my main
sound card.
Wine-staging behaves the same way as wine.
I am testing on Opensuse Leap 15, running KDE, in case that makes a difference.
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