https://bugs.winehq.org/show_bug.cgi?id=48515
Bug ID: 48515
Summary: Star Wars Starfighter - black screen on movies
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 66320
--> https://bugs.winehq.org/attachment.cgi?id=66320
terminal output 5.0
Black screen on movies, but sound works. Movies are .bik
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http://bugs.winehq.org/show_bug.cgi?id=33065
Bug #: 33065
Summary: Make it possible to build a winetest executable with a
single test
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Currently WineTestBot runs individual tests through TestLauncher (see
testbot/src/TestLauncher). TestLauncher is responsible for checking for
potential issues like missing dlls that could cause the test to hang on an
error dialog. However that means duplicating a lot of WineTest's code and also
that TestLauncher tends to be out of date (see bug 31609 for instance).
Building the regular winetest.exe (with all the tests) and just running one
test would result in a lot of wasted disk space and bandwidth.
So the idea would be to make it possible to build winetest.exe and to only
include the one test we want to run in the resources.
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https://bugs.winehq.org/show_bug.cgi?id=47997
Bug ID: 47997
Summary: Allow setting $WINEDEBUG
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
To figure out why a test is failing in a TestBot Wine VM it would sometimes be
useful to be able to set $WINEDEBUG.
The trouble with $WINEDEBUG is that it can result in very large logs (e.g. if
set to +all or _relay). But then the tests can already generate large files by
looping on a printf() so that's not really a new issue, it's just less likely
to happen accidentally.
The way to deal with that would be to limit the size of the log and reports
that the TestBot retrieves from the VMs.
Notes:
* The TestBot already collects the whichever traces Wine puts out which would
typically be the FIXME()s and ERR()s. They are at the end of the "full task
log".
* So a workaround is to patch Wine to convert the relevant traces to FIXME()s.
That's not very practical if one does not initially know which ones are going
to be needed which is why being able to set $WINEDEBUG would be better.
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https://bugs.winehq.org/show_bug.cgi?id=47900
Bug ID: 47900
Summary: Enable caching of screenshots and log files
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
web/Screenshot.pl and web/GetFile.pl systematically disable caching of the
files they return by setting their Last-Modified field to the current time.
For Screenshot.pl this may have been to deal with live screenshots that were
updated regularly. But even so this should probably be done through the Expires
field instead. Anyway we don't have live snapshots anymore and when they come
back it will (most likely) be in the form of a timestamped filename so that
once written a file would not change.
The only case where a file may change is when a job is canceled and restarted.
That does not seem to warrant disabling caching altogether.
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https://bugs.winehq.org/show_bug.cgi?id=47901
Bug ID: 47901
Summary: Stream the files in Screenshot.pl and GetFile.pl
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Screenshot.pl and GetFile.pl load their files entirely in memory before
returning them. That's wasteful.
Also GetFiles.pl loads it in a $ImageBytes variable despite returning patches
and executables.
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https://bugs.winehq.org/show_bug.cgi?id=833
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|eric.pouech(a)orange.fr |wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=838
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|eric.pouech(a)orange.fr |wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=44684
Bug ID: 44684
Summary: Shaders fail to compile in Roblox Studio (white
window)
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: ---
Created attachment 60693
--> https://bugs.winehq.org/attachment.cgi?id=60693
Roblox Studio run log
The application displays splash screen correctly. Next, the main window is
showed which is "empty" (the window is white). The cursor changes its shape in
some places so probably it's just a display case. Wine returns a lot of errors:
007d: err: d3dcompiler: compile_shader HLSL shader parsing failed.
007d: fixme: hlsl_parser: declare_vars Complex initializers are not supported
yet.
Hardware: Geforce GTX 1060 (proprietary linux driver).
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http://bugs.winehq.org/show_bug.cgi?id=19329
Summary: Program installs but client fails to connect to server
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.livezilla.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)mandd.com
Using Wine 1.1.25 and a clean ~/.wine, I had to install dotnet20 and ie6 (I
used winetricks) before the installer would complete. After that the Livezilla
client will run. But when I try to connect to a Livezilla server, an error
window pops up stating:
--------------------------------------------------------------------
The underlying connection was closed: The connection was closed unexpectedly.
Further information:
The underlying connection was closed: The connection was closed unexpectedly.
--------------------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=48506
Bug ID: 48506
Summary: Support shared themes installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Wine 5.0 has new feature (https://www.winehq.org/announce/5.0): "The Gecko and
Mono add-ons support shared installation, where the files are used directly
from a global location under /usr/share/wine instead of being copied into every
new prefix".
It would be great to implement the same thing for themes (e.g. for placing
.msstyles files to /usr/share/themes directory).
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