https://bugs.winehq.org/show_bug.cgi?id=48581
Bug ID: 48581
Summary: PlayStation Now: lacks hardware acceleration
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 66415
--> https://bugs.winehq.org/attachment.cgi?id=66415
PSNow startup log (+d3d11,+dxgi)
PlayStation Now, seemingly using D3D11, has no hardware acceleration support
under Wine. I believe it would use this to decode the video stream and up-scale
the picture; its absence causes additional load on the CPU and worse picture
quality when in full screen.
I've captured a log with +d3d11,+dxgi while the program was starting. I highly
doubt the usefulness of this log, but here you go.
The only interesting bits to my layman's eyes are:
trace:d3d11:d3d11_device_CheckFeatureSupport iface 040E9510, feature 5,
feature_support_data 0032F8B4, feature_support_data_size 56.
fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support
data.
fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL
core contexts.
fixme:d3d:state_multisampmask WINED3D_RS_MULTISAMPLEMASK 0xfffffff not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=50138
Bug ID: 50138
Summary: Playstation now : does not work , only white window
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68633
--> https://bugs.winehq.org/attachment.cgi?id=68633
playstation-now-wine-5.21-staging.log
Hello,
I just installed the last Playstation Now on Linux with Wine 5.21-staging.
It launches but I obtain only a white window, nothing else.
How to reproduce:
- download Playstation now client from here (it's free):
https://www.playstation.com/ps-now/ps-now-on-pc/
- then install the psnowclient but do not launch it now
- install vcrun2013 with winetricks:
winetricks vcrun2013
- launch the client: you can see the Playstation logo, but after you obtained
just a white window.
I joined you my terminal log
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https://bugs.winehq.org/show_bug.cgi?id=50018
Bug ID: 50018
Summary: 5.19 breaks Stellaris
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: testmode11(a)protonmail.com
Distribution: ---
Commit 48e88074cdd09513164f8669b270d13425f4584c causes immediate crash in
Stellaris. Reverting it fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49876
Bug ID: 49876
Summary: wine hangs on startup due to crash within
EnumDisplaySettingsEx
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
Using wine 5.17 in Docker, any wine execution hangs on startup.
The bug seems to be related to the detection of display settings, as there is a
crash triggered during "winex11.drv.EnumDisplaySettingsEx".
A workaround is to set "Emulate a virtual desktop" in winecfg.
Things work properly with wine 5.12.
I join the output of WINEDEBUG=+all winecfg.
An interesting excerpt might be the following lines:
257190.641:0044:0048:Call user32.EnumDisplaySettingsExW(0031f3bc
L"\\\\.\\DISPLAY1",ffffffff,0031f2ac,00000000) ret=7ee6368a
257190.641:0044:0048:trace:system:EnumDisplaySettingsExW L"\\\\.\\DISPLAY1"
0xffffffff 0x31f2ac 0
257190.641:0044:0048:Call
winex11.drv.EnumDisplaySettingsEx(0031f3bc,ffffffff,0031f2ac,00000000)
ret=7ea7cc06
257190.641:0044:0048:trace:process:NtQueryInformationProcess
(0xffffffff,0x00000022,0x7ffcf694,0x00000004,(nil))
257190.641:0044:0048:trace:seh:dispatch_exception code=c0000005 flags=0
addr=00000000 ip=00000000 tid=0048
257190.641:0044:0048:trace:seh:dispatch_exception info[0]=00000008
257190.641:0044:0048:trace:seh:dispatch_exception info[1]=00000000
257190.641:0044:0048:trace:seh:dispatch_exception eax=0031ef3c ebx=0031f2ac
ecx=0031ef70 edx=00000010 esi=0031f3bc edi=ffffffff
257190.641:0044:0048:trace:seh:dispatch_exception ebp=0031ef58 esp=0031ef0c
cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010216
257190.641:0044:0048:trace:seh:call_vectored_handlers calling handler at
7B030720 code=c0000005 flags=0
257190.641:0044:0048:trace:seh:call_vectored_handlers handler at 7B030720
returned 0
257190.641:0044:0048:trace:seh:call_stack_handlers calling handler at 7BC86760
code=c0000005 flags=0
0048: create_event( access=001f0003, manual_reset=1, initial_state=0,
objattr={rootdir=0000,attributes=00000002,sd={},name=L""} )
0048: create_event() = 0 { handle=0074 }
wine: Unhandled page fault on execute access to 00000000 at address 00000000
(thread 0048), starting debugger...
(no debug trace is displayed..)
Let me know how I can debug further..
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http://bugs.winehq.org/show_bug.cgi?id=9906
Summary: Can't start the 4D Client
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.4d.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)javalia.se
Created an attachment (id=8397)
--> (http://bugs.winehq.org/attachment.cgi?id=8397)
The backtrace when trying to run 4D Client 2004
4D 2004, installs well but doesn't run the application 4D client at all. Se
backtrace.
The application is in the AppDB if there are missing instructions about how to
make it run.
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http://bugs.winehq.org/show_bug.cgi?id=13947
Summary: "Because it's fun, Fay": No focus on start, Alt-F4
doesn't work, etc
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://forums.tigsource.com/index.php?topic=1664.0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
This game has some issues:
http://forums.tigsource.com/index.php?topic=1664.0http://www.oxeye.se/files/stuff/BIFF.zip
* The game starts in fullscreen mode, but doesn't get focus on start. In stead
Wine resizes the desktop (also demonstrating bug #13946, still KDE 3.5.9) and
pops up the "fullscreen window" behind the currently active window. You have
to click in the wine window to enter "true" fullscreen.
* Alt-F4 doesn't work. This is the only way of quitting the game once you're
past the menu. (It works fine in native Windows.)
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https://bugs.winehq.org/show_bug.cgi?id=41060
Bug ID: 41060
Summary: foldit-linux wine crashes on start up on puzzule 1266
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55240
--> https://bugs.winehq.org/attachment.cgi?id=55240
foldit-linux-wine puzzle 1266 crashes at start up
foldit-linux-wine puzzle 1266 crashes at start up
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https://bugs.winehq.org/show_bug.cgi?id=40526
Bug ID: 40526
Summary: "Pettersson und Findus" not starting - winevdm.exe
crash
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54347
--> https://bugs.winehq.org/attachment.cgi?id=54347
Backtrace of winevdm.exe (Wine Crash Report)
I installed "Pettersson und Findus" from CD (16-bit application) in a 32-bit
PlayOnLinux-Wineprefix with Wine 1.9.8-staging without any additional
libraries. The install worked flawlessly, but when I try to launch the game, a
Wine Crash Report shows up with the backtrace attached.
I also tried it with wine 1.8; the crash is also there. Testing with an
emulated windows version of 3.1, 95, 98 and NT 4.0 crashed like this, too.
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https://bugs.winehq.org/show_bug.cgi?id=40040
Bug ID: 40040
Summary: ictation Pro 1.02 crashes when starting dication
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53493
--> https://bugs.winehq.org/attachment.cgi?id=53493
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet40
3) wine Dictation Pro.exe
4) press on "start dictation"
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=41245
Bug ID: 41245
Summary: Gameranger : crashes when trying to join a room
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 55541
--> https://bugs.winehq.org/attachment.cgi?id=55541
A log from playonlinux debbuger
Wine crashes when I try to join a Star Wars Battlefront II room in Gameranger.
OS : Ubuntu/Kubuntu 16.04 amd64
Wine : 1.9.17
Programs : Gameranger (https://www.gameranger.com/download/) and Star Wars
Battlefront II
To have more information, I launched the programs through playonlinux. I have a
"log" from the playonlinux debugger. If it can help, it is attached.
When ubuntu whith unity is using, a black rectangle appears at the centre of
the screen
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