http://bugs.winehq.org/show_bug.cgi?id=35937
Bug ID: 35937
Summary: The file crashed upon loading the program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlino.designs(a)gmail.com
Created attachment 47995
--> http://bugs.winehq.org/attachment.cgi?id=47995
Error log file for eDCAA.exe
The file crashed upon loading the program.
The file can be downloaded at:
http://brightemo.co.uk/download/eDCAA.exe
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http://bugs.winehq.org/show_bug.cgi?id=27570
Summary: Aliens Vs Predator 2 Demo is temporary confined
ingame.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've tried the marine demo at the start the mouse movement is confined like bug
#6971 until you right click or over time, it works as per usual after this plus
"Automatically capture the mouse input in full-screen window" changes nothing.
Make fmv videos not accessible to speed up testing.
I haven't tested when you start the next level due to being a demo.
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https://bugs.winehq.org/show_bug.cgi?id=43804
Bug ID: 43804
Summary: [Steam] Alien Swarm Reactive Drop: GPU hang after a
minute or two
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraku(a)gmx.com
Distribution: ---
Created attachment 59338
--> https://bugs.winehq.org/attachment.cgi?id=59338
dmesg/kernel log cut to the GPU hang lines
After starting running Alien Swarm Reactive Drop through Steam, the GPU errors
and hangs (i don't know how else to describe this behavior). The X-display
becomes unresponsive, and the only way to "fix" this is to switch to another
virtual terminal and end the alien swarm wine process.
I've attached a dmesg/kernel log. Wine itself does not crash (other than for
the web helper, which I do not believe is related to this crash), so I'm not
sure how to get a stack trace.
I'm running the 4.13.4 kernel, but this happened with the 4.13.2 kernel as
well.
The game used to run fine, but I believe the September 15th update caused this
behavior. Let me know if I should attach any other logs. I could not find any
errors in the Xorg.0.log either.
This is on a 7th gen i7-7500U with the intel 620 graphics. No kernel bootflags
(in the bootloader command line) enabled.
Thanks,
Manu
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https://bugs.winehq.org/show_bug.cgi?id=35998
Bug ID: 35998
Summary: American Conquest: Divided Nation refuses to start.
(Black Screen followed by crash).
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjkolar(a)charter.net
I'm trying to play American Conquest: Divided Nations, but when I load it up, I
get a flash of black screen followed by a CTD. The console output is as
follows:
bash-4.2$ wine DMCR.exe
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6a8,0x00000000), stub!
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:mmio:MMIO_ParseExtA No extension in szFileName: "Sound\\new\\dr+flute2.wav"
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
Note that I installed this game according to the instructions listed on the
following appdb page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24902 , including
the winecfg changes, the external patch, deleting the video directory, and
setting ddraw to native for this app.
I have also installed the original American Conquest demo, and I can confirm it
works with wine 1.7.12, but not wine 1.7.16, so I am presuming there is a
regression between these two releases. The American Conquest: Divided Nation
full version does not run with either release, and shows the same error
messages for both wine releases. Note also I have used a nocd to get around
Divided Nations Starforce (III?) protection. The demo does not have said
protection, so not relevant in that case.
System:
Slackware 14.1 x86_64 with alien multilib pack.
Xorg 1.15.0
NVIDIA Proprietary Blob 334.21 /w Geforce GTX 285m
Pulseaudio 5.0
Wine 1.7.12
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https://bugs.winehq.org/show_bug.cgi?id=48627
Bug ID: 48627
Summary: Xara Designer Pro 15 and Xara PhotoGraphic 12 error
while exporting/importing bitmaps
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: capellan2000(a)gmail.com
Distribution: ---
Created attachment 66476
--> https://bugs.winehq.org/attachment.cgi?id=66476
Error Logs for Xara Design Pro 15 and Xara Photo Designer 12
Xara Designer Pro 15 and Xara Photo Graphic 12
produces an error while exporting/importing bitmaps.
Probably both programs could not write temporal files
necessary for these operations.
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https://bugs.winehq.org/show_bug.cgi?id=47691
Bug ID: 47691
Summary: Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 65154
--> https://bugs.winehq.org/attachment.cgi?id=65154
Misssing Shaders
Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
just some missing shader ect
here is the video to show you below
https://youtu.be/b6-3LNo1nWA
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https://bugs.winehq.org/show_bug.cgi?id=48211
Bug ID: 48211
Summary: Regression: midl.exe fails to execute MIDL engine
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
midl.exe from Windows Kits 8.1 fails with error MIDL2398 : cannot execute MIDL
engine.
This is a regression caused by commit 1deefb84ee2b6d326b5ae1bad592a72c69a89b36.
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 12 21:41:06 2019 +0100
kernel32: Use RtlCreateUserProcess() to start new processes.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48626
Bug ID: 48626
Summary: Can't restart program in `--gdb` mode
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
While debugging a program, it's often useful to set a breakpoint and then
restart the application. Unfortunately, `run` command in gdb mode doesn't work.
# Steps to reproduce (in terms of terminal commands)
╰─$ winedbg --gdb ping.exe
0055:0056: create process 'C:\windows\system32\ping.exe'/0x11420
@0x7fea58a84820 (0<0>)
0055:0056: create thread I @0x7fea58a84820
GNU gdb (GDB) 9.1
Copyright (C) 2020 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Type "show copying" and "show warranty" for details.
This GDB was configured as "x86_64-pc-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word".
0055:0056: loads DLL C:\windows\system32\ntdll.dll @0x7bc20000 (0<0>)
0055:0056: loads DLL C:\windows\system32\kernelbase.dll @0x7b010000 (0<0>)
0055:0056: loads DLL C:\windows\system32\kernel32.dll @0x7b420000 (0<0>)
0055:0056: loads DLL C:\windows\system32\wow64cpu.dll @0x7fea58a90000 (0<0>)
0055:0056: loads DLL C:\windows\system32\ws2_32.dll @0x7fea58240000 (0<0>)
0055:0056: loads DLL C:\windows\system32\advapi32.dll @0x7fea581b0000 (0<0>)
0055:0056: loads DLL C:\windows\system32\iphlpapi.dll @0x7fea58a40000 (0<0>)
0055:0056: loads DLL C:\windows\system32\msvcrt.dll @0x7fea580d0000 (0<0>)
warning: remote target does not support file transfer, attempting to access
files from local filesystem.
warning: Could not load shared library symbols for linux-vdso.so.1.
Do you need "set solib-search-path" or "set sysroot"?
0x000000007bcd9e89 in DbgBreakPoint () from /usr/bin/../lib/wine/ntdll.dll.so
gdb λ run
The "remote" target does not support "run". Try "help target" or "continue".
## Expected
Gdb would ask me if I really want to restart, and then if I press Y, it would
restart the app
## Actual
The error "target does not support run"
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https://bugs.winehq.org/show_bug.cgi?id=48620
Bug ID: 48620
Summary: libmdbx (memory-mapped DB) fail on Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leo(a)yuriev.ru
Distribution: ---
The libmdbx provides an embedded key-value storage engine (i.e. a database
service) and map whole data into memory (i.e. uses a memory mapped file), and I
am the main developer of this project.
https://github.com/erthink/libmdbx
Native versions of libmdbx work fine on both Linux, Windows, MacOS, FreeBSD,
etc.
However, the windows version does not work under Wine, for instance, as part of
the Miranda NG messenger. Therefore, some users ask me to fix libmdbx, but it
is difficult, since there are no such errors in libmdbx.
This is NOT a big problem, as there are relatively few affected users. However,
I think it would be better to fix this error as well. In addition, this fix is
likely to fix problems in other applications that are compelled to use the
Windows native API.
I am not familiar with Wine and do not use it. So I haven't tried debugging the
windows version of libmdbx on Wine yet, but decided it would be wise to fill
out this report first. I hope someone experienced can explain what's wrong on
by simply reading the description below or quickly reviewing the source code.
---
Presumably, the problem with libmdbx is using the Windows native API:
NtCreateSection(), NtMapViewOfSection(), NtExtendSection(),
NtUnmapViewOfSection(), NtClose(), NtAllocateVirtualMemory(),
NtFreeVirtualMemory(). In libmdbx, I am forced to use these functions to
increase the data file without unmap it from memory. In libmdbx, I am forced to
use these functions to increase the data file without unmap it from memory. It
is done by NtExtendSection() when a section created with SECTION_EXTEND_SIZE
access.
The next a potential cause of problems in using the functions:
NtFsControlFile(FSCTL_GET_EXTERNAL_BACKING),
GetFileInformationByHandleEx(FileRemoteProtocolInfo),
GetVolumeInformationByHandleW(), GetFinalPathNameByHandleW(). These functions
are used via GetProcAddress() to determine the placement of files on network
drives.
The last point the NtQuerySystemInformation(0x03 /* SystemTmeOfDayInformation
*/) is used to determine boot time.
Corresponding source code:
https://github.com/erthink/libmdbx/blob/master/src/elements/osal.chttps://github.com/erthink/libmdbx/blob/master/src/elements/lck-windows.c
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=48592
Bug ID: 48592
Summary: Game DayZ Dedicated Server 1.06.152885
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris.76(a)hotmail.com
Distribution: ---
Created attachment 66428
--> https://bugs.winehq.org/attachment.cgi?id=66428
it crashs at the end of logs
Hello Support,
I'm an advanced user on linux and I'm trying to set up a dedicated server for
my game DayZ.
My game is available only on Steam, windows version and in 64-bit.
I used steamcmd for linux version to download the dedicated server windows
version.
Details about depots of this game :
https://steamdb.info/app/223350/depots/
You can see 2 libraries are needed :
- VC 2013 Redist
- VC 2015 Redist
So I installed wine, setted up in windows 10 (and used WINEARACH, WINEPREFIX)
and installed VC 2013 & 2015 in 64-bit edition.
Unfortunately my server crash when loading.
My server is using a vanilla config, it means untouched.
I attached logs.
Thanks in advance for helping me to fix that.
Have a nice day.
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