http://bugs.winehq.org/show_bug.cgi?id=12443
Summary: Multi-monitor handling in ddraw/d3d
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 1347, I write:
I'm guessing slideshows in Picasa with multi-monitors is affected by this as
well. When starting the slideshow, the entire screen gets blanked. After the
slideshow ends, the screen that showed the slideshow gets restored, but the
secondary screen remains blank until it gets drawn over.
Stefan replied:
This could as well be a bug with multi-monitor handling in ddraw, as ddraw is
pretty ignorant to that.
Yes, a bug on d3d multi-monitor handling is a good idea I think.
Thus this bug serves as a reminder to look at multi-monitor handling issues in
ddraw/d3d.
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http://bugs.winehq.org/show_bug.cgi?id=14398
Summary: X3 Reunion crash on opening comm menu
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.egosoft.com/games/x3/info_en.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=14712)
--> (http://bugs.winehq.org/attachment.cgi?id=14712)
The console outuput when game hangs
When selecting a ship and pressing C to open comms dialog the game hangs, there
are several fixme:amstream lines in console that don't stop showing while games
is hang. After pressing Ctrl-c in console I got the output to report the error
here (attached).
This was tested on openSuSe 10.3, kernel 2.6.22.18-0.2-default and Wine 1.1.0
without modifications.
Also videos and sounds aparently in mp3 format don't play. I found that I'm not
the only having this problem and seems to be related to amstream.dll. Also
tried using native dll but don't help (game crashes and return to console).
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https://bugs.winehq.org/show_bug.cgi?id=49645
Bug ID: 49645
Summary: Adobe Photoshop CC 2018 crashes at every "cancel"
interaction
Product: Wine-staging
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l4vebs1mx(a)relay.firefox.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67846
--> https://bugs.winehq.org/attachment.cgi?id=67846
Backtrace Error Log
I have been running Adobe Photoshop CC 2018 flawlessly from 5.10 onwards, but
since staging 5.12 a usage breaking error appears:
Whenever I cancel / close a dialogue by exiting it (via clicking cancel or
esc), the bug occurs: Photoshop has presented an error dialogue "Could not
complete your request" for every canceled interaction (example: using the crop
tool and then using escape to not commiting the action). Since 5.12, this
dialogue does not appear, instead the program crashes to Desktop.
Any help would be much appreciated...
Thank you all!
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https://bugs.winehq.org/show_bug.cgi?id=49549
Bug ID: 49549
Summary: winetricks -q dotnet45 leaves dozens of mscorsvw.exe
processes
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
CC: julliard(a)winehq.org
Regression SHA1: 72fc2ceaa6ae472a809b4d5c02be98c44388c1b7
Distribution: Debian
In addition to hanging in as yet undetermined circumstances -- bug 49532 --
with 5.12 'winetricks -q dotnet45' when apparently successful results in dozens
of mscorsvw.exe processes hanging around. Checked just now with a fresh 32-bit
prefix. Sample from ps auxww:
spoon 14633 0.7 0.8 1816076 97364 ? S 22:21 0:00
C:\windows\Microsoft.NET\Framework\v4.0.30319\mscorsvw.exe -StartupEvent 3b0
-InterruptEvent c4 -NGENProcess c8 -Pipe 38c -Comment NGen Worker Process
Regression test yielded:
72fc2ceaa6ae472a809b4d5c02be98c44388c1b7 is the first bad commit
commit 72fc2ceaa6ae472a809b4d5c02be98c44388c1b7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jul 3 12:02:58 2020 +0200
ntdll: Use pthread mutexes for uninterrupted sections in the Unix library.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 e0a62fd390db2e0bc73f661747c6425402318a5a
829a56e7996c90891205b46b94a05188c442b934 M dlls
...and a day or two ago I was able to revert that commit and have things work.
There's some conflict now though.
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https://bugs.winehq.org/show_bug.cgi?id=49586
Bug ID: 49586
Summary: valgrind shows a leak in
dlls/ntdll/env.c:set_wow64_environment()
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==15876== 488 bytes in 1 blocks are definitely lost in loss record 216 of 291
==15876== at 0x40345DC: malloc (vg_replace_malloc.c:307)
==15876== by 0x4864D6B: get_dynamic_environment (env.c:1121)
==15876== by 0x7BC43B28: set_wow64_environment (env.c:340)
==15876== by 0x7BC44866: init_user_process_params (env.c:1319)
==15876== by 0x7BC4F9C7: __wine_process_init (loader.c:3965)
==15876== by 0x7BC5080D: __wine_set_unix_funcs (loader.c:4056)
==15876== by 0x48724A5: start_main_thread (loader.c:1449)
==15876== by 0x48733CB: __wine_main (loader.c:1716)
==15876== by 0x7D0017D7: main (main.c:285)
==15876==
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http://bugs.winehq.org/show_bug.cgi?id=31342
Bug #: 31342
Summary: Trespasser wont launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstilson153(a)gmail.com
Classification: Unclassified
Created attachment 41183
--> http://bugs.winehq.org/attachment.cgi?id=41183
Error report information
Trespasser.exe: trespasser has encountered a serious problem and needs to
close.
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https://bugs.winehq.org/show_bug.cgi?id=49367
Bug ID: 49367
Summary: 1971 Project Helios shows a black screen
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67416
--> https://bugs.winehq.org/attachment.cgi?id=67416
screenshot
fixme:d3d11:wined3dformat_from_dxgi_format Unhandled DXGI_FORMAT 0x6b.
warn:d3d11:d3d11_device_CheckFormatSupport Invalid format 0x6b.
wine-5.10-88-gbf454cc394
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https://bugs.winehq.org/show_bug.cgi?id=45489
Bug ID: 45489
Summary: World of Warcraft needs GetRawInputBuffer
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Since 8.0.1 i noticed quite a lot of noisy GetRawInputBuffer lines.
Performance should be a lot better with this deduplicated or better
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=45331
Bug ID: 45331
Summary: Exile: Escape From the Pit crashes after splash screen
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stozball(a)hotmail.com
Exile: Escape From the Pit installs correctly and the game launches, displays
the splash screen (including playing sound), then crashes.
No message is left in the terminal when it crashes.
Same result in wine stable (3.0.1)
Game is available for free from the developer:
http://www.spiderwebsoftware.com/ftp/installers/win/EXILINST.EXE
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