https://bugs.winehq.org/show_bug.cgi?id=50392
Bug ID: 50392
Summary: Adobe DNG converter 13.x (Win10 app) installer creates
broken installation despite reporting success (main
binaries missing)
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while checking bug 49563 ("Adobe DNG converter crashes after updating to wine
5.12") I've noticed that Adobe DNG converter 13.x installer reports success on
all Wine 3.x, 4.x, 5.x releases but leaves a broken installation until Wine
5.12. The main binaries are missing.
Adobe DNG converter 13.x requires WinVer set to 'Windows 10' otherwise the
installer will refuse to run.
This was fixed by commit
https://source.winehq.org/git/wine.git/commitdiff/c70a303cd44e3463772ab9ecd…
("kernel32: Implement IsWow64Process2.").
Before:
--- snip ---
$ tree --charset=ANSI .wine/drive_c/Program\ Files/Adobe/
.wine/drive_c/Program Files/Adobe/
`-- Adobe DNG Converter
$ du -sh .wine/drive_c/Program\ Files/Adobe/
8.0K .wine/drive_c/Program Files/Adobe/
$ tree --charset=ANSI -L 2 .wine/drive_c/ProgramData/Adobe/
.wine/drive_c/ProgramData/Adobe/
`-- CameraRaw
|-- CameraProfiles
|-- LensProfiles
|-- SaveOptions
`-- Settings
$ du -sh .wine/drive_c/ProgramData/Adobe/
983M .wine/drive_c/ProgramData/Adobe/
--- snip ---
After:
--- snip ---
$ tree --charset=ANSI .wine/drive_c/Program\ Files/Adobe/
.wine/drive_c/Program Files/Adobe/
`-- Adobe DNG Converter
|-- Adobe DNG Converter.exe
|-- vcruntime140_1.dll
`-- vcruntime140.dll
$ du -sh .wine/drive_c/Program\ Files/Adobe/
113M .wine/drive_c/Program Files/Adobe/
$ tree --charset=ANSI -L 2 .wine/drive_c/ProgramData/Adobe/
.wine/drive_c/ProgramData/Adobe/
`-- CameraRaw
|-- CameraProfiles
|-- LensProfiles
|-- SaveOptions
`-- Settings
$ du -sh .wine/drive_c/ProgramData/Adobe/
983M .wine/drive_c/ProgramData/Adobe/
--- snip ---
I'm intentionally creating this as dupe to make the broken behaviour of the
Adobe DNG converter 13.x installer more visible in Bugzilla and search engine
results.
I've created snapshots via Internet Archive:
$ sha1sum DNGConverter_13_*
f13e96f38fbd00c65f4b181294a71812ffd09d70 DNGConverter_13_0.exe
3552c924a6928aa092384cae54a2511bc056d1eb DNGConverter_13_1.exe
$ du -sh DNGConverter_13_*
475M DNGConverter_13_0.exe
567M DNGConverter_13_1.exe
$ wine --version
wine-5.11-229-gc70a303cd44
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50330
Bug ID: 50330
Summary: wiso2021.exe fails
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 68917
--> https://bugs.winehq.org/attachment.cgi?id=68917
wine messages
I'm running fedora33/x86-64 and the dedora version of wine-6.0.-c2. If
starting wiso2021..exe, i get an error (see attachment!) saying that a dll file
is mssing (Call from 7B010BF6 to unimplemented function msvcp140_1.dll).
This is the first time such an error occurs with the wiso software.
Any help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=50329
Bug ID: 50329
Summary: Not able to play the intro video (wmv) from Ultimate
Marvel vs Capcom 3
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: ranplayer(a)protonmail.com
Distribution: ---
Created attachment 68916
--> https://bugs.winehq.org/attachment.cgi?id=68916
Wine logs
Wine is not able to play the intro video (0000.wmv) from the game Ultimate
Marvel Vs Capcom 3. Based on the logs, it seems the code for such task is still
a stub:
08bc:fixme:wmvcore:WMSyncReader_OpenStream
(000000001888A4F0)->(0000000007710500): stub!
08bc:fixme:wmvcore:WMSyncReader_GetOutputCount
(000000001888A4F0)->(000000002472FD88): stub!
I've created a clean wine prefix and only installed the Steam client and the
game.
My setup:
O.S: Manjaro Linux
Arch: x86_64
CPU: Intel Core i5 4690s
GPU: Nvidia GTX 970 4GB
GPU Driver: 455.45
Kernel: 5.4.80
Game link:
https://store.steampowered.com/app/357190/ULTIMATE_MARVEL_VS_CAPCOM_3/
Full Wine logs attached.
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https://bugs.winehq.org/show_bug.cgi?id=48015
Bug ID: 48015
Summary: Clip Studio Paint
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: absvq.com(a)gmail.com
Distribution: ---
Created attachment 65549
--> https://bugs.winehq.org/attachment.cgi?id=65549
Bug
I don't know what's wrong. I can easily log in with my licence code but
afterwards the message of the debug comes up.
I already have installed the newest version of Wine and CSP.
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https://bugs.winehq.org/show_bug.cgi?id=50488
Bug ID: 50488
Summary: SHMessageBoxCheck returns impossible values
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: meandyouftw(a)gmail.com
Distribution: ---
The implementation of shlwapi.dll!SHMessageBoxCheck is returning incorrect
values.
My Windows app's implementation was simply:
==
int nUserAnswer = SHMessageBoxCheck(hWnd, strQuestion.GetString(),
GetAppName(), MB_YESNO, IDNO, L"guid"));
==
On the latest WINE builds from both Stable and Development, SHMessageBoxCheck
is returning IDOK (0x1) and IDCANCEL (0x7) for YES and NO, respectively.
Understandably, chaos ensued.
This should be a clear code bug, but the repro I used was:
* download PalMod from
https://zachd.com/palmod/releases/obsolete/PalMod-1.68.rar
* extract all files and open PalMod
* open any file with File :: Load ROM By Game :: Developer Mode :: Unknown Game
Mode
* change the palette in the palette view, then attempt to switch to a different
palette using the combo boxes
* PalMod now calls SHMessageBoxCheck, and the bogus returns from WINE's
implementation results in aberrant behavior
"wine --version" returns wine-3.6 (Ubuntu 3.6-1).
I'll be adding a work-around for this to current builds of PalMod (1.70beta15
and newer), but that's of course not the best way to fix this concern.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=50480
Bug ID: 50480
Summary: No audio in some movies in some Daedalic games (A new
beginning & Night of the rabbit)
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 69118
--> https://bugs.winehq.org/attachment.cgi?id=69118
console log
Exampes for A new beginning:
- intro movies => sound ok
- menu => sound ok
- starting movie => no sound
- game => sound ok
No related to bug #39339 as native openal32 is used and the description does
not match either:
$ WINEDEBUG=+loaddll wine anb.exe |& egrep -i "(openal|xaudio)"
0024:trace:loaddll:build_module Loaded L"C:\\GOG Games\\A New Beginning - Final
Cut\\OpenAL32.dll" at 7DEB0000: builtin
0024:trace:loaddll:free_modref Unloaded module L"C:\\GOG Games\\A New Beginning
- Final Cut\\OpenAL32.dll" : builtin
0024:trace:loaddll:build_module Loaded L"C:\\GOG Games\\A New Beginning - Final
Cut\\OpenAL32.dll" at 00320000: native
011c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\XAudio2_7.dll"
at F7840000: builtin
Console log attached. These lines do not seem good:
016c:err:ole:com_get_class_object apartment not initialised
19:29:59: Error: OpenAudio (2 channels):
016c:err:ole:com_get_class_object apartment not initialised
19:29:59: Error: OpenAudio (1 channels):
19:29:59: Error: No more channel combinations to try, audio open failed
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https://bugs.winehq.org/show_bug.cgi?id=50474
Bug ID: 50474
Summary: Papyrus 10, from "R.O.M. GmbH" refuses starting after
updating to version 10.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeijei(a)gmx.net
Distribution: ---
Created attachment 69110
--> https://bugs.winehq.org/attachment.cgi?id=69110
Papyrus 10 refuse starting after updating to Papyrus 10.1
Papyrus 10, from "R.O.M. GmbH" refuses starting after updating to version 10.1
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http://bugs.winehq.org/show_bug.cgi?id=18296
Summary: DInput has issues with KDE4.2 keyboard input repeat.
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.coh.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)eternaldusk.com
After upgrading to Kubuntu Jaunty, City of Heroes characters show a horrible
staggering when you try move consistently in any direction. The character
animation resets at the interval equivalent to the keyboard delay.
So, it's as if the application is seeing you press the key over and over -
instead of holding it down.
Turning off keyboard repeat in the system options eliminates this issue.
Modifying the delay only slows the initial staggering.
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https://bugs.winehq.org/show_bug.cgi?id=47436
Bug ID: 47436
Summary: `winetricks -q dotnet30sp1` fails
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: download, regression, installer, dotnet
Distribution: Gentoo
To reproduce:
winetricks -q dotnet30p1
Regression introduced by:
commit 705d3eed86f3ff96ee1190dbc694148c21c4939c
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Wed May 1 18:24:04 2019 -0500
setupapi: Fill out all source file parameters in SetupQueueDefaultCopy().
Later, it hangs because of:
commit 9ccf1dd88b89530977923058a7334816e6b368d4
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Tue May 7 18:04:10 2019 -0500
setupapi: Avoid passing a NULL source filename to SetupQueueDefaultCopy().
Fixes a regression introduced by 705d3eed86f3ff96ee1190dbc694148c21c4939c.
And that hang is fixed by (but the installer still fails):
8bc25b24af0276985ad080c8364c11cfff3a1fe5 is the first bad commit
commit 8bc25b24af0276985ad080c8364c11cfff3a1fe5
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Fri May 17 17:36:53 2019 -0500
setupapi: Don't fail a queued copy if no copy was necessary.
This fixes a regression introduced by
3e5c9798a80641e0e39e95e4467c60405b22b062.
With wine-4.11:
The .NET Runtime Optimization Service is started and paused.
0078:fixme:msvcrt:__clean_type_info_names_internal (0x64085a64) stub
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c00 (device=2d access=0
func=300 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c00 (device=2d access=0
func=300 method=0)
0075:fixme:advapi:LsaOpenPolicy ((null),0x32ddb4,0x00000001,0x32dda8) stub
0075:fixme:advapi:GetWindowsAccountDomainSid (0x32dd24 0x16765c 0x32dd20):
semi-stub
0075:fixme:secur32:GetComputerObjectNameW NameFormat 7 not implemented
0075:fixme:advapi:LsaClose (0xcafe) stub
0075:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
Microsoft (R) CLR Native Image Generator - Version 2.0.50727.1433
Copyright (c) Microsoft Corporation. All rights reserved.
The .NET Runtime Optimization Service is running.
0082:fixme:msvcrt:__clean_type_info_names_internal (0x64085a64) stub
------------------------------------------------------
exit status 236 - dotnet30sp1 installation failed
------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=50421
Bug ID: 50421
Summary: wine run clip studio point 1.9.4 ERROR
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z7z-h(a)outlook.com
Distribution: ---
Created attachment 69039
--> https://bugs.winehq.org/attachment.cgi?id=69039
CSP error LOG
i using Playonlinux run CSP(clip studio paint) ERROR.i have mono and
gecko.(installed).
wine version 5.0
OS:Kali linux 2020.04
mono version 5.1.1
gecko version 2.47.2
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