https://bugs.winehq.org/show_bug.cgi?id=51878
Bug ID: 51878
Summary: Gamepad / adapter not detected without legacy joystick
backends.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 70806
--> https://bugs.winehq.org/attachment.cgi?id=70806
Output from 'joy.cpl' and 'evtest' (+plugplay,+hid,+hidp,+hid_report,+dinput).
After adfee25b45a [1], a DualShock 2 PlayStation gamepad via a USB adapter no
longer works in FINAL FANTASY XI Online, or in the Wine 'joy.cpl' test program.
A little bit of background: this gamepad previously didn't work in things like
Steam, which was most likely due to permissions (user not part of the input
group for example), but I never did anything about that since I only use the
gamepad via Wine, and it worked. With this change in Wine, it looks like it
might no longer be possible to avoid additional configuration and/or
dependencies, and I've tested various methods of making it work.
While it now works in the native Linux build of Steam, it still doesn't work
with the game, or with 'joy.cpl'.
The output is more or less the same for the game and 'joy.cpl': when I press
the ANALOG button to enable the analog mode, I can see
0074:trace:hid_report:process_device_event Received action 650
wine: Unhandled page fault on read access to 0000000000000000 at address
00000001C9232342 (thread 0074), starting debugger...
0070:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)
0070:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)
but the application itself does not actually crash (looks like it's
'winedevice.exe' in the background).
If I press a different button, there's
0074:trace:hid_report:process_device_event Received action 651
0074:warn:plugplay:bus_main_thread L"SDL" bus wait returned status 0xc0000005
and nothing else after that no matter what I press until I restart the process.
The gamepad/adapter is detected as follows:
usb 3-2: new low-speed USB device number 7 using xhci_hcd
usb 3-2: New USB device found, idVendor=0810, idProduct=0001, bcdDevice= 1.06
usb 3-2: New USB device strings: Mfr=0, Product=2, SerialNumber=0
usb 3-2: Product: Twin USB Joystick
input: Twin USB Joystick as
/devices/pci0000:00/0000:00:07.1/0000:0c:00.3/usb3/3-2/3-2:1.0/0003:0810:0001.0009/input/input24
input: Twin USB Joystick as
/devices/pci0000:00/0000:00:07.1/0000:0c:00.3/usb3/3-2/3-2:1.0/0003:0810:0001.0009/input/input25
pantherlord 0003:0810:0001.0009: input,hidraw4: USB HID v1.10 Joystick [Twin
USB Joystick] on usb-0000:0c:00.3-2/input0
It's possible I'm still missing something I did not need with the legacy
backend(s).
Some things that I've tried:
- Add the user to the input group.
- Added sdl, udev, and usb support to the Wine build.
1.
https://source.winehq.org/git/wine.git/commit/adfee25b45af8160848f94fdb2427…
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https://bugs.winehq.org/show_bug.cgi?id=51961
Bug ID: 51961
Summary: Multiple errors when starting "winepath" command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
OS: Linux Mint 20.2 Cinnamon
Note: I followed
https://wine.htmlvalidator.com/install-wine-on-linux-mint-20.html guide to
install Wine.
When I execute winepath c:\\ I obtain several errors along with expected
output:
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
/home/emilyseville7cfg/.wine/dosdevices/c:/
"winepath c:\\ 2> /dev/null" workaround helps.
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https://bugs.winehq.org/show_bug.cgi?id=51960
Bug ID: 51960
Summary: Multiple errors when starting "notepad" command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
OS: Linux Mint 20.2 Cinnamon
Note: I followed
https://wine.htmlvalidator.com/install-wine-on-linux-mint-20.html guide to
install Wine.
When I type "Linux Mint 20.2 Cinnamon" command I obtain multiple errors:
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0104:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0104:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
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https://bugs.winehq.org/show_bug.cgi?id=51897
Bug ID: 51897
Summary: Post lutris based League of Legends install :
Unhandled exception: page fault on execute access to
0xf74b68b0 in 32-bit code
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SarahPope57777(a)tutanota.com
Distribution: ---
Created attachment 70844
--> https://bugs.winehq.org/attachment.cgi?id=70844
Backtrace of error
Post lutris based League of Legends install : Unhandled exception: page fault
on execute access to 0xf74b68b0 in 32-bit code
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https://bugs.winehq.org/show_bug.cgi?id=51905
Bug ID: 51905
Summary: Notepad++ installer crashes with wine-git
6.19.r0.g7554bd4b41a-1
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70856
--> https://bugs.winehq.org/attachment.cgi?id=70856
Backtrace from the npp installer with wine-git 6.19.r0.g7554bd4b41a-1
The notepad++ installer crashes.
To reproduce:
1) Download the notepad++ installer: (no longer available, retest with 8.1.8)
https://notepad-plus-plus.org/downloads/v8.1.7/
$ sha256sum ~/Downloads/npp.8.1.7.Installer.exe
0abf9b40854082a82eee9e3013c374312b3471aa24e27fc5b5b5dac95ce3bce3
/home/cedric/Downloads/npp.8.1.7.Installer.exe
2) Prepare wine:
$ rm -rf ~/.wine
$ wineboot
3) run the installer (todo; test from ~/Download)
$ wine ~/Downloads/npp.8.1.7.Installer.exe
4) accept the defaults. Now the installer crashes, with the following messages
and the attached backtrace:
0024:fixme:shell:SHAutoComplete stub
wine: Unhandled page fault on read access to 00000000 at address 7AC30D6F
(thread 0024), starting debugger...
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
My versions:
$ wine --version
wine-6.19
$ pacman -Q wine
wine-git 6.19.r0.g7554bd4b41a-1
$ uname -a
Linux cedric 5.14.11-arch1-1 #1 SMP PREEMPT Sun, 10 Oct 2021 00:48:26 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51739
Bug ID: 51739
Summary: GSView crashes when clicking print
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Crashes inside uxtheme.
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https://bugs.winehq.org/show_bug.cgi?id=51865
Bug ID: 51865
Summary: Wine doesn't see/support the Royale Noir Windows XP
theme
Product: Wine
Version: 6.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I've unpacked this theme to C:/windows/resources/themes/Royal Noir and Wine
6.19 ignores it.
I thought maybe Wine doesn't like a space in the directory name and the fact
that it's longer than 8.3, so I renamed it to Royal however the issue persists.
file luna.msstyles
luna.msstyles: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
$ sha256sum
038527a0560a5d8c3dfa40e4c7a70255181da22acc010cc8b3b2a0b2494bea5e luna.msstyles
5951021cb2bce715d8ccb3a1497daba4710a792662b21bdaa22d8047d4dd2fcc
Shell/Metallic/Shellstyle.dll
6e3ac52aa771a6888beef3995e770bbe53a29d354df3cca49aac1a51466475b5
Shell/NormalColor/metal_ss.dll
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https://bugs.winehq.org/show_bug.cgi?id=51796
Bug ID: 51796
Summary: io.h and direct.h are missing from winelib
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
While I can use `unistd.h` and `dirent.h`, I have to rewrite code in order to
do that, and also have to have an abstraction layer, since these headers are
not available in Visual Studio.
It'd be nice if winelib had them.
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https://bugs.winehq.org/show_bug.cgi?id=51809
Bug ID: 51809
Summary: regression: no fonts in steam with wine-6.18
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 70697
--> https://bugs.winehq.org/attachment.cgi?id=70697
steam.png
After upgrading to wine-staging 6.18, Steam login window doesn't display any
text. wine-vanilla 6.18 doen't work too. wine-staging 6.17 works fine.
Reproduction:
1. Use wine or wine-staging 6.18.
2. Install and run Steam client.
Expected result:
Steam login window with text.
Actual result:
No text is present on Steam login window. See attached image.
Additional information:
Stdout/stderr contains following line multiple times:
src\vgui2\vgui_surfacelib\Win32Font.cpp (963) : Assertion Failed: Couldn't get
string length
No such output is present when wine 6.17 is used.
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https://bugs.winehq.org/show_bug.cgi?id=51814
Bug ID: 51814
Summary: python fails to initialize rng after boot
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ArchLinux
python fails to initialize rng after boot:
$ wget https://www.python.org/ftp/python/3.9.5/python-3.9.5-embed-win32.zip
$ unzip python-3.9.5-embed-win32.zip
$ wineboot
wine: created the configuration directory '/home/devel/.wine'
...
wine: configuration in L"/home/devel/.wine" has been updated.
$ wine python -c 'print("hello world")'
Fatal Python error: _Py_HashRandomization_Init: failed to get random numbers to
initialize Python
Python runtime state: preinitialized
same thing if I run a command twice from a clean env
$ rm -rf ~/.wine
$ wine python -c 'print("hello world")'
wine: created the configuration directory '/home/devel/.wine'
...
wine: configuration in L"/home/devel/.wine" has been updated.
hello world
$ wine python -c 'print("hello world")'
Fatal Python error: _Py_HashRandomization_Init: failed to get random numbers to
initialize Python
Python runtime state: preinitialized
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