https://bugs.winehq.org/show_bug.cgi?id=52074
Bug ID: 52074
Summary: crash in open source flight simulator Rowan's Battle
of Britain
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freehand(a)tutanota.com
Distribution: ---
Created attachment 71086
--> https://bugs.winehq.org/attachment.cgi?id=71086
text from crash dialog box
In the open source combat flight simulation,
The open source combat flight simulation Rowan's Battle of Britain crashes when
entering the 3D view from the 2D map view.
The text from the crash dialog box is attached as the file
"textFromErrorDialog.txt"
Rowan's Battle of Britain is open source. The source code is here:
https://github.com/gondur/BOB_Src
To install and run Rowan's Battle of Britain, download this tar file:
https://www.mediafire.com/file/kx3kmpmnesl959y/esports-for-engineers-43b.ta…
unpack it, cd to THU/BattleOfBritain and then execute the bash script
./battleOfBritain.sh
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http://bugs.winehq.org/show_bug.cgi?id=23782
Summary: Spaceforce Rogue Universe crashes in game videos
(iccvid.dll)
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.gamershell.com/download_19328.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29821)
--> (http://bugs.winehq.org/attachment.cgi?id=29821)
traces log using only built-in dlls
Spaceforce: RU always crashes when trying to play the game videos. Both the
demo and the patched retail version is affected.
How to reproduce the issue in the demo:
1. Install the demo then launch it from the game's /System directory, either by
Start.exe (the launcher), or directly the game by SpaceForce.exe. Wine will
crash when trying to play the intro video/company logos.
The crash is always reproducible, when using Wine's built-in dlls.
output of the 'file' command on one of the game's video files:
Intro001.mff: RIFF (little-endian) data, AVI, 640 x 480, 25.00 fps, video:
uncompressed Cinepak, audio: uncompressed PCM (stereo, 44100 Hz)
If I replace the built-in iccvid.dll with the free version of the cinepak codec
(available: http://www.probo.com/cinepak.htm) the issue changes into: Wine
doesn't crash anymore, but plays the videos in a strange way: almost the whole
screen is black, only a small chunk of the video can be seen at the left side
of the screen. No music during the videos and in the whole game, though.
Fedora 13
Nvidia 7600 series card / driver 195.36.31
The attached log shows traces, using
winedebug=+ole,+msvideo,+iccvid,+avifile,+amstream,+quartz (all dlls are the
built-in ones)
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https://bugs.winehq.org/show_bug.cgi?id=52071
Bug ID: 52071
Summary: mshtml:script fails in externalDisp_InvokeEx() on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mshtml:script fails in externalDisp_InvokeEx() on all Windows versions from 7
to 10/21H1.
script.c:640: L"/index.html?11:doc_mode: Testing compatibility mode 11"
script.c:624: Test failed: L"/index.html?11:elem_attr: removed ondblclick
string = function ondblclick(event)\n{\nstring\n}"
script.c:3417: Running documentmode.js script in edge;123 mode...
script.c:640: L"/index.html?11:doc_mode: Testing compatibility mode 11"
script.c:624: Test failed: L"/index.html?11:elem_attr: removed ondblclick
string = function ondblclick(event)\n{\nstring\n}"
https://test.winehq.org/data/patterns.html#mshtml:script
A bisect shows that this failure appeared with the commit below:
commit 6b2c20c6a1aa046c5f0317221b52609bcaa11295
Author: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
Date: Tue Nov 16 19:58:16 2021 +0200
mshtml: Clear the string dprop associated with the builtin attribute when
removing it.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Note that this failure was reported by the TestBot:
https://www.winehq.org/pipermail/wine-devel/2021-November/200830.htmlhttps://source.winehq.org/patches/data/219693.testbot
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https://bugs.winehq.org/show_bug.cgi?id=49174
Bug ID: 49174
Summary: Duplicate checking iter->parent in mshtml/htmlwindow.c
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Should be probably `iter && iter->parent`
https://github.com/wine-mirror/wine/blob/59987bc9ecdd0dbafd768a95c21a14884b…
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https://bugs.winehq.org/show_bug.cgi?id=49099
Bug ID: 49099
Summary: MIDI events sent to all devices at once
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: jpm(a)it-he.org
Distribution: ---
I am using an old version of Cakewalk SONAR to control a large number of
synthesizers. These are connected via an ESI M8Uex MIDI interface, which
appears to ALSA as 16 MIDI outputs and outputs over a single USB connection
("ESI M8U eX - ESI M8U eX MIDI 1", "ESI M8U eX - ESI M8U eX MIDI 2").
In WINE 4.x this has been working fine, but a recent Ubuntu upgrade has bumped
WINE to 5.5, and now SONAR is sending the same MIDI commands to all 16 ports on
the ESI device instead of just e.g. port 2.
For example, if you play the organ part in isolation, it should be sending
these notes to the Hammond XM-1 module on port 4 of the ESI device. But it is
also sending these to the drum machine on port 6, the Triton on port 1 and so
on.
It does not appear to be sending the MIDI data to the Roland UM-ONE interface
also attached the system, however.
As a workaround I have reverted to an old version of winealsa.drv.so from 2017
which I happened to have lying around from some earlier experiment. This has
made the problem go away.
I can try building WINE myself to find the point at which the bug was
introduced, but looking at the recent changes in git I'd be inclined to suspect
this commit:
https://github.com/wine-mirror/wine/commit/3d57cc2863f2f9a5ace40d29317b3ff4…
...since it appears to be using a much less fine-grained approach to sending
MIDI data to the devices.
It is quite likely that it works fine for the case of a USB synthesizer where
one instrument is on one port, but for something like a 4x4 MIDI interface
there appears to be a regression.
Thanks,
Joseph P Morris
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https://bugs.winehq.org/show_bug.cgi?id=52263
Bug ID: 52263
Summary: Ground Control II freezes on exit
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
URL: https://archive.org/download/GroundControlIiOperationE
xodusDemo/groundcontrol2_demo_en.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: b67cda8975f9551ce6f48a18ffd3a1fcc7a278b0
Distribution: ---
Ground Control II hangs indefinitely when exiting the game from the main menu.
Reproduced with the demo and the GOG.com version.
In the terminal:
012c:err:sync:RtlpWaitForCriticalSection section 7BC64440
"../dlls/ntdll/loader.c: loader_section" wait timed out in thread 012c, blocked
by 0024, retrying (60 sec)
012c:err:sync:RtlpWaitForCriticalSection section 7BC64440
"../dlls/ntdll/loader.c: loader_section" wait timed out in thread 012c, blocked
by 0024, retrying (60 sec)
...
Reverting commit b67cda8975f9551ce6f48a18ffd3a1fcc7a278b0 fixes the problem for
me.
groundcontrol2_demo_en.exe (188 MB)
md5sum: 72005e60eb0cd70213588996abd50b89
!you need to install corefonts (or at least the Verdana family) otherwise the
game crashes on start.
wine-7.0-rc2-59-g7555573dc54
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https://bugs.winehq.org/show_bug.cgi?id=52143
Bug ID: 52143
Summary: mscoree:parse_startup error in Ketarin on Wine
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: jim_henderson(a)sil.org
Distribution: ---
Created attachment 71191
--> https://bugs.winehq.org/attachment.cgi?id=71191
Error messages from program described above
Running Ketarin 1.8.11.0 on Wine 6.22 on Lubuntu 20.04.3 LTS (64-bit)
Shows error messages as in attached file.
When I run the program it looks for updates to many software installers and
successfully downloads any updated ones, but then gets to a state where the
program fails to refresh the screen after a move or resize or xrefresh. The
Control menu (program icon at top-left corner) still works, however, and I can
use it to move the window to a different desktop or iconify or maximise the
window. Window borders appear and change size properly, but no window contents
are drawn.
The latest part of the error messages when this happens are shown in the
attachment to bug #52142.
Hoping someone can help me :-)
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https://bugs.winehq.org/show_bug.cgi?id=46841
Bug ID: 46841
Summary: JASC Paint Shop Pro 8 Crash
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: robcashwalker(a)gmail.com
Distribution: ---
Created attachment 63879
--> https://bugs.winehq.org/attachment.cgi?id=63879
back trace of fault for Paint Shop Pro 8
Used to work great with earlier version of Wine on Linux Mint 17. I don't
recall which version of Wine, but I remember installing it from the ubuntu
repository, not from WineHQ.
Never really gets into the program. Crashes after splash screen, but has built
the main window. Guessing right about the time it would destroy the splash
screen.
Happens in both stable release and development.
Had the same issue with PSP v9, gave up, and then I just came across the
install media for v8 and decided to try it, as I had been using v8 previously.
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