https://bugs.winehq.org/show_bug.cgi?id=51859
Bug ID: 51859
Summary: No voice with DC Universe Online
Product: Wine-staging
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70771
--> https://bugs.winehq.org/attachment.cgi?id=70771
This is the terminal output when starting the game, logging in, running the
voice channel test, and exiting.
This bug MIGHT be present in mainstream Wine also, but I can't verify because
regular wine now crashes when starting the game launcher (separate bug there).
The game loads and runs correctly, but the in-game voice does not function. All
other sound is ok. Running an in-game test of the voice channel produces an
error pop-up in game but I didn't see anything in the log.
I think this has been present since about 6.10 or 6.11. (In version 6.9 voice
definitely works).
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https://bugs.winehq.org/show_bug.cgi?id=8498
Vincent Hardy <vincent.hardy.be(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|vincent.hardy.be(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=44430
Bug ID: 44430
Summary: Windows 10 DISM pkgmgr.exe fails to run, needs
api-ms-win-security-lsalookup-l2-1-0.dll
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says.
Steps to reproduce
--- snip ---
# clean WINEPREFIX
$ winetricks -q dotnet452 corefonts
$ winetricks -q win10
$ wine adksetup.exe /features OptionId.DeploymentTools
$ pwd
/home/focht/.wine/drive_c/Program Files/Windows Kits/10/Assessment and
Deployment Kit/Deployment Tools/x86/DISM
$ wine ./pkgmgr.exe
...
0009:err:module:import_dll Library api-ms-win-security-lsalookup-l2-1-0.dll
(which is needed by L"C:\\Program Files\\Windows Kits\\10\\Assessment and
Deployment Kit\\Deployment Tools\\x86\\DISM\\pkgmgr.exe") not found
...
0009:err:module:attach_dlls Importing dlls for L"C:\\Program Files\\Windows
Kits\\10\\Assessment and Deployment Kit\\Deployment
Tools\\x86\\DISM\\pkgmgr.exe" failed, status c0000135
--- snip ---
MSDN: https://docs.microsoft.com/en-us/uwp/win32-and-com/win32-apis
Section: "APIs from api-ms-win-security-lsalookup-l2-1-1.dll"
$ sha1sum adksetup.exe
92892e71b083fc46c907b657c300ffc32608d223 adksetup.exe
$ du -sh adksetup.exe
1.7M adksetup.exe
$ wine --version
wine-3.0-180-g85635db0ea
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32971
Bug #: 32971
Summary: cmview.exe crashes on open
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbruffey(a)comcast.net
Classification: Unclassified
Created attachment 43549
--> http://bugs.winehq.org/attachment.cgi?id=43549
cmview.exe crash report
cmview.exe is the program that displays Canon PIXMA MX882 scanner manual (and
maybe other Canon manuals). Won't start, but crashes after installation, upon
opening. The installation file is available here:
http://www.usa.canon.com/cusa/consumer/products/printers_multifunction/offi…
. Select MX880 Series On-Screen Manual for Windows. Thx!
First, occurred in 1.4. Upgraded to Version 1.5.23. No change.
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https://bugs.winehq.org/show_bug.cgi?id=52087
Bug ID: 52087
Summary: Nukitashi trial: videos don't play any more, game
crashes instead
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: fallenguru(a)protonmail.com
Distribution: ---
Created attachment 71100
--> https://bugs.winehq.org/attachment.cgi?id=71100
terminal output for 6.21 (working) and 6.22 (crashes, with backtrace)
Heads-up, this game is NSFW, even the beginning of the trial version.
Apologies if I misread the backtrace and got the component wrong.
I have LANG=ja_JP.UTF-8 set, it may be required.
The trial version can be downloaded at
https://qruppo.com/products/nukitashi/special/trial/. I recommend the mirror on
the left (FANZA), because it's a direct link. Extract the zip file to get:
#The name and SHA1 of the zip file depend on the mirror, the extracted exe is
identical:
b42000246cb7ecbdc7a392818e593e6addad692f *nukitashi_taikenban2.exe
This is just a self-extracting zip file, you can run it or just extract it
using unzip -O shift-jis to preserve the Japanese file names.
Transcode the videos in subdirectory "a/", for reproducing this the first one
(PV1.wmf) will do, e.g. ffmpeg -i PV1.wmv PV1.webm; mv PV1.wmv PV1.wmv.orig; ln
-s PV1.webm PV1.wmv. This gets rid of the WMV/WMA codec dependency.
Run NUKITASHI_TRIAL2.exe.
Select NEWGAME.
Advance the text, you can fast-forward by holding left-ctrl.
Before long, a video should play (a faux TV show). In WINE 6.21, it does. WINE
6.22 crashes instead. See attached log. Reproducible just by up- and
downgrading the WINE packages.
Fresh prefixes, always. WineHQ official repo, Ubuntu 18.04, -dbg packages are
installed.
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https://bugs.winehq.org/show_bug.cgi?id=52104
Bug ID: 52104
Summary: "Blue" variant of the "Light" theme creates glitchy UI
in apps
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Distribution: ---
Created attachment 71126
--> https://bugs.winehq.org/attachment.cgi?id=71126
Dgvoodoo2ConfiguratiorGlitch
When the "Blue" variant of wine's builtin "Light" theme is enabled, UI elements
in the dgvoodoo2 configurator don't appear unless you hover over them.
And in graphics UI for apitrace, qapitrace.exe, the progress bar is invisible.
None of these issues occur with "Classic Blue" or default brown Wine theme.
Links to download programs:
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/https://github.com/apitrace/apitrace/releases/tag/10.0
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https://bugs.winehq.org/show_bug.cgi?id=52099
Bug ID: 52099
Summary: Scratch 3: Crashes While Initializing Program
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phoenixr10(a)outlook.com
Distribution: ---
Created attachment 71116
--> https://bugs.winehq.org/attachment.cgi?id=71116
Crash Log
Scratch 3 Crashes While Initializing Program Check backtrace.txt for more info
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https://bugs.winehq.org/show_bug.cgi?id=52096
Bug ID: 52096
Summary: SEPTEMBER 1999 Crashes After Launch
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 71107
--> https://bugs.winehq.org/attachment.cgi?id=71107
Log File
When I launch the game SEPTEMBER 1999 with Wine I see the Unity screen and then
the game crashes. The game can be found free of charge at Itch.io for anyone to
test this with and try to fix it. I have attached a log file.
https://98demake.itch.io/september1999
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.5
| Manjaro 21.2.0 | Mate 1.26.0 | Kernel 5.15.2-2-MANJARO
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https://bugs.winehq.org/show_bug.cgi?id=52169
Bug ID: 52169
Summary: WineD3D d3d9 game Cannot make use of WSLg GPU
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ex+wine(a)palx.org
Distribution: ---
Since Windows Subsystem for Linux now contains GPU support, native linux games
already automatically gains native performance, but wine games not included.
When I run a D3D9 game with wine, I found instead of GPU usage, but CPU usage
was very high. After some logging in custom build of wined3d, I found that the
software-accelerated LLVMPipe GPU was selected, instead of the D3D12 Backend.
But I've failed figure which component was causing the problem, wined3d or
opengl32.
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http://bugs.winehq.org/show_bug.cgi?id=30588
Bug #: 30588
Summary: Houdini: Segmentation fault at startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 40020
--> http://bugs.winehq.org/attachment.cgi?id=40020
Segmentation fault window
Steps to reproduce:
1) remove ~/.wine
2) install Houdini
3) wine houdini.exe
Behaviour:
Segmentation fault. (See attachment)
Expected behaviour:
No segmentation fault.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x441f0e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x441f0e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x442e1c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x442e1c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x461e910,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x461e910,0x00000000), stub!
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