https://bugs.winehq.org/show_bug.cgi?id=52137
Bug ID: 52137
Summary: World of Warcraft (WoW) crashes in both DX11 modes
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71184
--> https://bugs.winehq.org/attachment.cgi?id=71184
DX11 (modern renderer)
For me the game boots find, gets to the character selection screen and when the
progress bar finishes and the character should enter the world, the game
crashes.
ACCESS_VIOLATION : error 132: ERROR #132 (0x85100084) Fatal exception!
The instruction at "0x00007f4222f8e937" referenced memory at
"0x000000000000001c".
The memory could not be "written".
This happens for DX11 modern and DX11 legacy mode but so far hasn't occurred
with DX12.
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https://bugs.winehq.org/show_bug.cgi?id=52134
Bug ID: 52134
Summary: Dragon's Dogma CTD after logo
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pashiri(a)laposte.net
Distribution: ---
Created attachment 71171
--> https://bugs.winehq.org/attachment.cgi?id=71171
standard output
Dragon's Dogma dark arisen crash to desktop on reaching the menu after showing
the logos on Archwith wine-dev.
error is 01e8:err:module:ntdll_init_syscalls syscall count mismatch 0 / 96
Other games work fine, wine 6.19 works fine too. 6.20 has sound issues, 6.21 &
6.22 crash the same way.
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https://bugs.winehq.org/show_bug.cgi?id=36844
Bug ID: 36844
Summary: Multiple games need X3DAudio1_7.dll (BeamNG v0.3 Tech
Demo)
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
Bug 12182 should be avoided in future (meta bug) .. very unfortunate, covering
all XAudio dlls.
Better are bugs that specifically target stub dlls like bug 24545 ("Monkey
Island: Special Edition wants X3DAudio1_6.dll").
--- snip ---
$ pwd
/home/focht/.wine/drive_c/users/focht/Local Settings/Application
Data/BeamNG/BeamNG-Techdemo-0.3
...
$ wine ./BeamNGSandbox.x86.exe
...
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\users\\focht\\Local Settings\\Application
Data\\BeamNG\\BeamNG-Techdemo-0.3\\BeamNGSandbox.x86.dll") not found
--- snip ---
$ sha1sum BeamNG-Techdemo-0.3-setup.zip
21b29af0c77cf138ec69edf1c4cb0d4504bb2ed9 BeamNG-Techdemo-0.3-setup.zip
$ du -sh BeamNG-Techdemo-0.3-setup.zip
95M BeamNG-Techdemo-0.3-setup.zip
$ wine --version
wine-1.7.21-50-g10e6a66
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42449
Bug ID: 42449
Summary: unimplemented function msvcr120.dll.fesetround called
in 32-bit code
Product: Wine
Version: 2.1
Hardware: x86
URL: https://play0ad.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57287
--> https://bugs.winehq.org/attachment.cgi?id=57287
backtrace (Windows XP)
Seeing if "O A.D." will run in Wine.
Running it the first time to get backtrace. See attachment "backtrace (Windows
XP)".
Running game a second time to get other terminal output:
wine pyrogenesis.exe
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fb8c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fa6c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f9c0 1 C) semi-stub
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fd40 4 stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f5dc 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f400 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f67c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f74c 1 C) semi-stub
wine: Call from 0x7b43e046 to unimplemented function msvcr120.dll.fesetround,
aborting
fixme:msvcrt:__clean_type_info_names_internal (0x3b97d4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x39d3c0) stub
fixme:msvcrt:__clean_type_info_names_internal (0xd80af4) stub
AL lib: (EE) alc_cleanup: 1 device not closed
fixme:msvcrt:__clean_type_info_names_internal (0xc89764) stub
fixme:msvcrt:__clean_type_info_names_internal (0xbdc218) stub
fixme:msvcrt:__clean_type_info_names_internal (0x4a95facc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x8d51a4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x9c0348) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38137c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x103b30f4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3675fc) stub
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https://bugs.winehq.org/show_bug.cgi?id=51674
Bug ID: 51674
Summary: Uplay Connect app doesn't run
Product: Wine-staging
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: omrkrdmnmlt0044(a)outlook.com.tr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Uplay Connect app doesn't run
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