https://bugs.winehq.org/show_bug.cgi?id=50666
Bug ID: 50666
Summary: [Regression] steam crash at EVERY application start
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
CC: andy86(a)fastwebnet.it, julliard(a)winehq.org
Regression SHA1: 3bb53815877cd9f2694809cbfdcd95d137e7edc6
Distribution: ArchLinux
Created attachment 69369
--> https://bugs.winehq.org/attachment.cgi?id=69369
wine terminal output
After
https://github.com/wine-mirror/wine/commit/3bb53815877cd9f2694809cbfdcd95d1…
steam crash at every application start.
I've reproduced it with three different games, so I thinks it severity major
even crash is just steam itself, sorry if it's wrong.
Some application can launch steam themselves if it is closed and sometimes this
allows these application to run (if the application has time to be run before
crash).
But some application can't launch steam themselves and, even if they has time
to be runned before steam crash, they stop with errors like "steam has to be
running".
Bad commit can't be reverted by git, but checkout previous commit can confirm
that is the first bad commit.
Attacched terminal output is in clean prefix with winetricks corefonts.
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https://bugs.winehq.org/show_bug.cgi?id=48066
Bug ID: 48066
Summary: Save File does not work in Microcap 12.2.0.2 (a
Powerful circuit simulator, now free as in beer)
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: BillCallahan(a)mailinator.com
Distribution: ---
Microcap is powerful circuit simulator, developed commercially for nearly 40
years, which has been made available for use ay no cost in late 2019.
I've exercised it quite extensively today and the "only" thing which fails to
work is file saving. I don't believe it is a deliberate limitation, since I've
double checked and the full product seems to have been made available for free
use without restriction.
Another user has sought help for the same issue on SE:
https://unix.stackexchange.com/questions/469602/microcap-12-using-wine-3-03…
The software can be downloaded from:
www.spectrum-soft.com/download/download.shtm
Choose the "Full CD version", which contains files necessary for the program to
run.
Steps to Reproduce:
1. Run program
2. Insert component (hit "r" for resistor, click on the sheet to place it and
hit "ENTER" to close the Dialog)
3. Invoke the File/save menu item and attempt to save somewhere.
Result: The UI gives no error indication, but no file is created.
When hitting the "save" button in the save dialog, wine spits put
002b:fixme:commdlg:IFileSaveDialog_fnGetProperties stub - 000000000316AD40
(000000000022B2C0)
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https://bugs.winehq.org/show_bug.cgi?id=45275
Bug ID: 45275
Summary: Bizagi could not install correctly in wine 3.0.1
Product: Wine-staging
Version: 3.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfeno(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61528
--> https://bugs.winehq.org/attachment.cgi?id=61528
Bizagi backtrace file
I could not install Bizagi in wine, does not matter if it is 32 bit or 64 bit.
The bizagi's setup finished, but the program did not launched.
I Attached the bizagi's backtrace file in this issue.
My System: Linux KDE 4.13.0-43-generic #48~16.04.1-Ubuntu SMP Thu May 17
12:56:46 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
sha1sum: f18bcaeba35a9e4808b9f5e85de1ac99f26d81eb
BizagiModelerSetup_3.2.6.094_x86.exe
Download link:
https://glo0modelerstordown0prod.blob.core.windows.net/cont-prod/BizagiMode…
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https://bugs.winehq.org/show_bug.cgi?id=50686
Bug ID: 50686
Summary: MUSICUS!: ending videos no longer play [regression]
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69420
--> https://bugs.winehq.org/attachment.cgi?id=69420
terminal output from 6.2 [broken] and 6.0 [working]
MUSICUS!'s ending videos used to play just fine, they're just MPEG1.
However, with wine-devel 6.2 the game hangs at a black screen instead. (There's
no sound, either, and the game does not resume regular operation after the
video should have finished playing.) FWIW, wine-staging 6.2 has exactly the
same symptoms. wine-stable 6.0 works as expected. See attached terminal output.
[Ubuntu 18.04.5, official packages from the winehq repo.]
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https://bugs.winehq.org/show_bug.cgi?id=37236
Bug ID: 37236
Summary: 3dmark06 installer fails to start in win64 mode unless
OS=vista
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cruiseoveride(a)gmail.com
The 3DMark06_v121_installer.exe fails to start in win64 mode unless OS=vista
Unhandled page fault is seen on the console
Works fine when WINEARCH=win32
Software can be downloaded for free from here;
http://www.futuremark.com/benchmarks/legacy
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https://bugs.winehq.org/show_bug.cgi?id=50730
Bug ID: 50730
Summary: CapFrameX v1.6.0 does not run
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://github.com/CXWorld/CapFrameX/releases/download
/v1.6.0beta/CapFrameX_v1.6.0_beta_Portable.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 69487
--> https://bugs.winehq.org/attachment.cgi?id=69487
log
CapFrameX v1.6.0 does not run
winetricks mfc140 required
sha1sum CapFrameX_v1.6.0_beta_Portable.zip
05774e28e95df56ad1f51312f79e408c99fd6725 CapFrameX_v1.6.0_beta_Portable.zip
du -sh CapFrameX_v1.6.0_beta_Portable.zip
86M CapFrameX_v1.6.0_beta_Portable.zip
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https://bugs.winehq.org/show_bug.cgi?id=47924
Bug ID: 47924
Summary: Installation failure of DesignSpark pcb software
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marie.mahne(a)gmail.com
Distribution: ---
Created attachment 65423
--> https://bugs.winehq.org/attachment.cgi?id=65423
Backtrace installation failure (generated by wine)
Installation failure with DesignSpark, pcb development software.
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https://bugs.winehq.org/show_bug.cgi?id=43990
Bug ID: 43990
Summary: Playstation Now needs tasklist.exe implementation
Product: Wine
Version: 2.20
Hardware: x86-64
URL: https://www.playstation.com/en-us/explore/playstationn
ow/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
If I use wine-staging and the msi patches from bug 34989, I can get PS Now to
install. Afterward, I hit bug 42658 (winetricks vcrun2013). Then, it attempts
to actually run. However, it hits an infinite loop of:
fixme:shell:SetCurrentProcessExplicitAppUserModelID
L"electron.app.playstation-now": stub
[main] (Re)connecting to ws://localhost:1235/
[main] Error reading config file "": Error: ENOENT: no such file or directory,
open ''
info: >>> AGL Startup <<<
info: command line URL override:
https://psnow.playstation.com/app/1.10.16/54/b234ee6/
info: Current config:
info: { showDevTools: false,
windowFrame: false,
windowScaling: 1,
contentScaling: 1,
startServer: false,
ignoreCertificateErrors: false,
debugLevel: 6,
logFile: undefined,
ApolloEndpoint: 'https://psnow.playstation.com/app/1.10.16/54/b234ee6/' }
info: Pidfile: C:\users\austin\Temp/gkp-pid My PID: 285
fixme:tasklist:wmain stub: L"tasklist" L"/v" L"/nh" L"/fo" L"CSV"
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33fadc, (nil) 0x33fae0
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33fadc (nil) 0x33fae0)
returning a dummy value (current locale)
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33fadc, 0x1de548 0x33fae0
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33fadc 0x1de548 0x33fae0)
returning a dummy value (current locale)
fixme:wscript:wWinMain No file name specified
fixme:winsock:WSALookupServiceBeginW (0x33f864 0x00000ff0 0x33f8a0) Stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x33fa04, overlapped 0x1deee0): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x450128,
filter=0x33f9d8,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x450128,
filter=0x33f9d8,flags=0x00000000) returns a fake device notification handle!
fixme:nls:get_dummy_preferred_ui_language (0x8 0x32d348 0x32d370 0x32d34c)
returning a dummy value (current locale)
fixme:tasklist:wmain stub: L"tasklist" L"/v" L"/nh" L"/fo" L"CSV"
[main] Received {"type":"localeInfo","uiLanguages":["en-US"]}
info: QAS NOT RUNNING, TRY TO LAUNCH QAS
info: terminating
info: waitForApp: App: Ready | DUID: 64:00:6a:61:7f:00
info: Exiting app.quit handler
searching bugzilla for tasklist.exe shows a couple references, but this was the
only one I found that shows it called with arguments.
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http://bugs.winehq.org/show_bug.cgi?id=28287
Summary: Tropico 4: at startup, it crashes when calling
function CertGetNameStringW from crypt32.dll
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitor.dominor(a)gmail.com
Created an attachment (id=36247)
--> (http://bugs.winehq.org/attachment.cgi?id=36247)
With PlayOnLinux 4.0+ and debugging enabled, the following error log was
produced.
Using PlayOnLinux, I installed Tropico 4 in a clean and separate 32-bit
wineprefix. Then when starting Tropico 4, the game crashes with a page fault,
when calling the function CertGetNameStringW from the embedded crypt32.dll.
With the Tropico 4 Demo, the game starts up and plays correctly. I noticed the
dlls AppData and KalypsoLauncher are absent from the Tropico 4 Demo
installation.
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http://bugs.winehq.org/show_bug.cgi?id=30947
Bug #: 30947
Summary: Tropico 4: crashes on startup
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoku88(a)gmail.com
Classification: Unclassified
Created attachment 40602
--> http://bugs.winehq.org/attachment.cgi?id=40602
Terminal output.
Tropico 4 fails to start in wine 1.5.6. This worked in wine 1.4
After starting Tropico 4, after a while of nothing appearing on the screen, the
wine Crash GUI pops up. After closing the GUI, Tropico4.exe is still running,
so you have to manually kill it.
This is what I got when I did the regression testing:
c110a55f12a0dae4fdff9fb3e861eb4eb8bc0380 is the first bad commit
commit c110a55f12a0dae4fdff9fb3e861eb4eb8bc0380
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Mon Mar 19 12:54:55 2012 -0500
mscoree: Search for an arch-specific mono dll first.
:040000 040000 0edaebe7b71e5b8ff60e5cce1b2657e65d4a871f
5f7498fcfb84344483dc76e8759455fb6dc0f0e1 M dlls
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