https://bugs.winehq.org/show_bug.cgi?id=43437
Bug ID: 43437
Summary: Zanzarah game opens a black fullscreen window and then
crashes (needs full implementation of
EnumDisplayDevicesW function and implementation of an
unhandled pixel format in
wined3d_colour_from_ddraw_colour function)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58801
--> https://bugs.winehq.org/attachment.cgi?id=58801
Log from console in Wine 2.13
This is an update of the Zanzarah bug 17233:
https://bugs.winehq.org/show_bug.cgi?id=17233
because i ran Zanzarah on the last version of Wine, 2.13 and i get only a few
messages on console (looks Wine developpers fixed lot of them).
This is what i get (looks like the game writes to the console "starting
zanzarah....hello world" first):
starting zanzarah....hello worldfixme:win:EnumDisplayDevicesW
((null),0,0x33f174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eaa4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eca4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f484,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
So this game requires these two things to execute:
- EnumDisplayDevicesW function (dlls/user32/misc.c) full implementation to
work. Lot of games use this function (so they also fail).
- Implementation of an unhandled pixel format in
wined3d_colour_from_ddraw_colour function (dlls/ddraw/utils.c)
I need to paste the log here because i am commenting it, but i am also
attaching the log in a file.
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https://bugs.winehq.org/show_bug.cgi?id=50858
Bug ID: 50858
Summary: Regression: Wine doesn't run executables reside in
home directory
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
$ cp ~/.wine/drive_c/windows/notepad.exe ~/Downloads/notepad.exe
$ wine ~/Downloads/notepad.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
wine: failed to start L"/b"
$ which wine
wine: aliased to ~/src/wine/wow64-build/wine
$ git bisect good
28fe84da45bea7de56539b50eac8ebcec54342de is the first bad commit
commit 28fe84da45bea7de56539b50eac8ebcec54342de
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 24 10:53:53 2021 +0100
ntdll: Load the main image from the Unix side.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/env.c | 79 +-----------------------
dlls/ntdll/loader.c | 112 +++++++++++++---------------------
dlls/ntdll/unix/env.c | 70 +++++++++++++++++++--
dlls/ntdll/unix/file.c | 135 +++++++++++++++++++++++++++++++++++++++++
dlls/ntdll/unix/loader.c | 112 +++++++++++++++++++++++++++++++---
dlls/ntdll/unix/unix_private.h | 3 +
6 files changed, 349 insertions(+), 162 deletions(-)
Wine is built as WoW with 'cd wow64-build && ../configure -C CFLAGS="-g -Og"
CROSSCFLAGS="-g -Og" --enable-win64 --enable-silent-rules && make && cd
../wow32-build && ../configure -C CFLAGS="-g -Og" CROSSCFLAGS="-g -Og"
--with-wine64=../wow64-build --enable-silent-rules && make'
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http://bugs.winehq.org/show_bug.cgi?id=27528
Summary: Half Life Software Rendering completely wrong
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
The Software mode rendering of Half Life (the original 1998 game) is completely
wrong: the colours are messed up (purple, mostly) and the selected screen size
is squashed into half the selected width.
Although noone in their right mind would run Half Life in software mode, this
bug must expose problems in the Half Life rendering engine that must affect
other games of this and earlier vintage.
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http://bugs.winehq.org/show_bug.cgi?id=32641
Bug #: 32641
Summary: Breath of Fire IV: Crash on starting the game
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 43068
--> http://bugs.winehq.org/attachment.cgi?id=43068
Output of Wine
On starting the game it crashes with an error window that the application has
encountered a serious problem. In the attachments is a log with the console
output.
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https://bugs.winehq.org/show_bug.cgi?id=45546
Bug ID: 45546
Summary: Magic The Gathering Arena updater crashes with
Unhandled exception
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lubosz(a)gmail.com
Distribution: ---
Created attachment 61954
--> https://bugs.winehq.org/attachment.cgi?id=61954
Backtrace produced with UI
$ wine --version
wine-3.13 (Staging)
$ uname -a
Linux bcube 4.17.11-arch1 #1 SMP PREEMPT Sun Jul 29 10:11:16 UTC 2018 x86_64
GNU/Linux
$ lsb_release -a
LSB Version: 1.4
Distributor ID: Arch
Description: Arch Linux
Release: rolling
Codename: n/a
Using win32 prefix on 64bit OS.
====
The game seems to install fine, even though some errors pop up during the set
up.
After running MTGA.exe, the game uses an in-engine (Unity) downloading process
for updates.
The updater is able to download some files, and also able to continue when
restarted, but most of the times the following error is produced.
This Unity engine error is showed as a pop up window:
Fatal error in gc, GetThreadContext failed
After closing the error popup wine reports an Unhandled exception:
wine: Unhandled exception 0x80000003 in thread 95 at address 0x7bcab4ec (thread
0095), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=49756
Bug ID: 49756
Summary: Death Stranding requires windows.gaming.input.dll
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Tracking staging patchset.
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https://bugs.winehq.org/show_bug.cgi?id=50742
Bug ID: 50742
Summary: FAR: Lone Sails is too dark wih GL renderer
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 69514
--> https://bugs.winehq.org/attachment.cgi?id=69514
screenshot 1
No error in console.
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https://bugs.winehq.org/show_bug.cgi?id=50873
Bug ID: 50873
Summary: reg.exe ignores /f parameter
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
I tried:
wine reg.exe add 'HKCU\Software\Wine\DllOverrides' /v 'winemenubuilder.exe' /t
REG_SZ /d '' /f
to disable "winemenubuilder.exe'. But when I run the command above I got this
question:
The registry value 'winemenubuilder.exe' already exists. Do you want to
overwrite it? (Yes|No)
But according to reg.exe's help:
/f
Modify the registry without prompting for confirmation.
this question should not happen. I suspect reg.exe to do a mistake.
Also the content of the writen registry key is wrong:
[Software\\Wow6432Node\\Wine\\DllOverrides] 1616887989
#time=1d723618c0b1168
"winemenubuilder.exe"="/f"
Correct would be for the last line:
"winemenubuilder.exe"=""
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https://bugs.winehq.org/show_bug.cgi?id=50054
Bug ID: 50054
Summary: Can't play online multiplayer on THPS1+2
Product: Wine-staging
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcoxmeijer(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When trying to play online, the game says "not signed in: You must be signed in
to access online features"
The terminal prints a lot of errors saying
"0588:fixme:netprofm:ConnectionPointContainer_FindConnectionPoint interface
{dcb00004-570f-4a9b-8d69-199fdba5723b} not implemented"
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https://bugs.winehq.org/show_bug.cgi?id=37996
Bug ID: 37996
Summary: Wine mono does not support https connection
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Created attachment 50628
--> https://bugs.winehq.org/attachment.cgi?id=50628
Test https connection
Simple C# program like Client.DownloadFile("https://chocolatey.org/api/v2/",
"index2.html"); doesn't work at all, see source code and logs.
Workaround by `winetricks -q dotnet40`
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