https://bugs.winehq.org/show_bug.cgi?id=50915
Bug ID: 50915
Summary: WISO Steuersparbuch 2021: Can't click on open or save
in file dialog
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mx-2(a)posteo.net
Distribution: ---
Created attachment 69726
--> https://bugs.winehq.org/attachment.cgi?id=69726
logfile
When trying to load or save files, WISO Steuersparbuch 2021 opens a wine file
dialog. In this dialog, I can navigate directories and select files as usual,
but clicking on the open or save button does nothing. However, the button is
visually pushed in on click.
System information:
* Newly installed Ubuntu 20.10 64bit, Intel GPU
* wine staging 6.5 from winehq PPA
* clean 32bit wineprefix
* winetricks vcrun2019, Set msvcp140_1 to Native,Builtin (this is required to
install and launch the application)
Test version is available at: https://www.buhl.de/c-j/wiso-sparbuch-2021/
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https://bugs.winehq.org/show_bug.cgi?id=50759
Bug ID: 50759
Summary: automatic wine-gecko installation ignored - clean
WINEPREFIX - regression
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
wine-gecko is not automatically installed with Wine 6.2.
Bisected to:
5b362f07f67db5f90ac355c62a1f3d73658c4346 is the first bad commit
commit 5b362f07f67db5f90ac355c62a1f3d73658c4346
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Feb 9 13:51:59 2021 +0100
mshtml: Move load_gecko() call from DllRegisterServer to DllInstall.
With this patch, Wine will no longer ensure that Wine Gecko is available
during prefix creation and update. We have shared Gecko installations
and good support for installing Gecko on demand now.
To ensure that Gecko is installed, one may use DllInstall with something
like |regsvr32 -i mshtml|.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/mshtml/main.c | 13 ++++++++-----
1 file changed, 8 insertions(+), 5 deletions(-)
Prior to this commit wine-gecko 2.47.2 is automatically installed (downloaded
or installed from a local storage path).
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https://bugs.winehq.org/show_bug.cgi?id=50457
Bug ID: 50457
Summary: Byond / SS13 / CM crashes randomly in WriteTapemark /
CreateXmlReader / xmllite / mshtml / kernel32 / ntdll
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
URL: http://www.byond.com/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomatenesser(a)gmx.de
Distribution: Gentoo
Created attachment 69075
--> https://bugs.winehq.org/attachment.cgi?id=69075
winedebug output
Hi,
after code changes in CM (Colonial Marines) on byond (see attached file for
winedebug message), CM crashes frequently during playing.
I have the following dll overwrites with winetricks:
Using winetricks 20201206-next - sha256sum:
3c191fbbb4fb7bf8febe7306a6cdead51d49d9f5d1ff6127f18a13a83a50ac3a with
wine-6.0-rc4 (Staging) and WINEARCH=win32
msls31
w_workaround_wine_bug-25648
ie8
xmllite
vcrun2013
It made no difference to the bug, if I have xmllite and vcrun2013 installed via
winetricks or have no overwrite. Basically it can be reproduced by installing
ie8 only, which is a prerequisite to run byond and CM.
I use wine-staging from bobwya overlay with the following use flags in gentoo:
[ebuild R #] app-emulation/wine-staging-6.0_rc4_p1:6.0_rc4_p1::bobwya
USE="X alsa cups custom-cflags ffmpeg fontconfig gecko gphoto2 gsm gstreamer
jpeg kerberos lcms mingw mono mp3 netapi nls openal opengl osmesa perl png
prelink realtime run-exes samba scanner ssl threads truetype udev udisks unwind
v4l vkd3d vulkan xcomposite xml -capi -dos -faudio -ldap -odbc -opencl -oss
-pcap -pipelight (-prefix) -pulseaudio -sdl2 (-selinux) -test -themes -vaapi
-xinerama" ABI_X86="32 64 (-x32)" 0 KiB
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https://bugs.winehq.org/show_bug.cgi?id=41510
Bug ID: 41510
Summary: Wine is not loading mono
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
I have an app that's failing with
err:mscoree:load_mono Could not load Mono into this process
I am attempting to follow https://wiki.winehq.org/Mono which is not very clear.
wine-mono-4.6.3.msi is in /usr/share/wine/mono
I am using a non-default wine location
HKCU\Software\Wine\Dotnet does not exist in registry
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https://bugs.winehq.org/show_bug.cgi?id=39837
Bug ID: 39837
Summary: Tried to install MS .NET 4.5 in Winetricks. This came
out as the error.
Product: Wine
Version: 0.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 53181
--> https://bugs.winehq.org/attachment.cgi?id=53181
log
Tried to install MS .NET 4.5 in Winetricks. This came out as the error.
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https://bugs.winehq.org/show_bug.cgi?id=51010
Bug ID: 51010
Summary: Mirror’s Edge 1.01: Crashes before starting the game’s
first level
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pluto117(a)tutamail.com
Distribution: ---
Created attachment 69856
--> https://bugs.winehq.org/attachment.cgi?id=69856
Crash log
Mirror’s Edge crashes during the loading screen before the start of the first
level. The training level works fine, but the bug happens after completing the
training level. Here are the steps to recreate the bug:
1) Select Story → New Game in the Main Menu, then select a difficulty.
2) Complete the all of the Training Challenges in the training level.
3) A dialog box appears that states, “You have completed the training. What do
you want to do?” with two options to select: Play Game and Stay Here.
4) Select Play Game, and then a loading screen will take place.
The game crashed after 10-15 seconds in the loading screen. The expected result
is the loading screen should finish, and the opening cutscene to the first
level should appear.
Here's info on the Manjaro Linux build that I use: 5.4.108-1-MANJARO #1 SMP
PREEMPT Wed Mar 24 18:24:35 UTC 2021 x86_64 GNU/Linux
This crash does not take place on wine-6.5 (Staging), and after playing through
the entire story mode Mirror’s Edge is able to run fine on wine-6.5 (Staging).
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https://bugs.winehq.org/show_bug.cgi?id=51009
Bug ID: 51009
Summary: can not install
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madscientist2075(a)gmail.com
Distribution: ---
new install of Linuc Mint 20.1
can not install Wine from repository
installArchives() failed: Error in function: install
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https://bugs.winehq.org/show_bug.cgi?id=50762
Bug ID: 50762
Summary: Driver Parallel Lines crashes after run
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikitastepan0v(a)bk.ru
Distribution: ---
Created attachment 69551
--> https://bugs.winehq.org/attachment.cgi?id=69551
backtrace
Linux is Arch.
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https://bugs.winehq.org/show_bug.cgi?id=49524
Bug ID: 49524
Summary: Overwriting native dlls with WINEDLLPATH does not
work..
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sur3(a)gmx.de
Distribution: ---
Hi I have an application for which I try to overwrite the native DLLs, so I
set:
WINEDLLPATH=/mnt/archive/ WINEDLLOVERRIDES="vivoxsdk,ortp,GCloudVoice=b"
and copied the corresponding DLL-libraries into /mnt/archive but wine still
complains to not find them:
>>>
0024:err:module:import_dll Library GCloudVoice.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:import_dll Library vivoxsdk.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:LdrInitializeThunk Importing dlls for L"Z:\\mnt\\archive\\Riot
Games\\League of Legends\\LeagueClient.exe" failed, status c0000135
<<<
Why doesn't this work or is there an other way to override native DLLs?
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https://bugs.winehq.org/show_bug.cgi?id=47651
Bug ID: 47651
Summary: PlayOnline Viewer: Page fault on read access at launch
time.
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 65092
--> https://bugs.winehq.org/attachment.cgi?id=65092
Wine Output with the Page Fault
After commit c5577721 [1], PlayOnline Viewer will crash soon after having been
launched (before any graphics get drawn).
A fix may have been staged already, since with 4.14 Wine Staging the issue does
not seem to be triggered, but I have not yet tested if Staging was affected at
any point between 4.11 and 4.14.
1.
https://source.winehq.org/git/wine.git/commit/c5577721b909f8c70d3723cae561e…
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