https://bugs.winehq.org/show_bug.cgi?id=51062
Bug ID: 51062
Summary: Warframe through Lutris no longer has dx12 option in
Launcher with wine staging 6.7
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhu543369(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Running Warframe through Lutris with a custom runner pointing to
wine-6.6-staging/bin/wine64 and in the launcher options, dx12 experimental is
available. Switch runner to wine-6.7-staging/bin/wine64 and the launcher no
longer has a dx12 experimental option, just dx11. World of Warcraft through
Lutris with the 6.7 runner works fine with dx12.
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https://bugs.winehq.org/show_bug.cgi?id=51069
Bug ID: 51069
Summary: 5 builds of winehq-staging are broken in Debian
Stretch
Product: Wine-staging
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucmove(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69930
--> https://bugs.winehq.org/attachment.cgi?id=69930
Output of first attempt to run right after the upgrade or downgrade
As of today, April 26 2021, all the 5 latest builds of winehq-staging are
broken on Debian Stretch.
5.12 is the newest build I can use. Versions 5.13, 5.14, 5.15, 5.16 and 5.17.2
all refuse to run on Debian Stretch.
There aren't any newer versions than 5.17.2 in the repository.
I have this line in my apt/sources.list file so I guess I'm downloading all
these broken versions from you:
deb https://dl.winehq.org/wine-builds/debian/ stretch main
The output says, among other things, "run_wineboot failed to start wineboot
c00000e5"
Although I've found reports with that line on Google, I've been unablle to find
a solution and I'm not sure the developers know that so many of the latest
versions are broken. I assume not, based on the number of latest versions that
are broken.
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https://bugs.winehq.org/show_bug.cgi?id=51026
Bug ID: 51026
Summary: Winbox don't start
Product: Wine-staging
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: letarch(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Winbox don't start. Tracelog say what not have required libs.
But version wine 6.5 works normal.
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https://bugs.winehq.org/show_bug.cgi?id=51003
Bug ID: 51003
Summary: Regression: Multiple games have broken input in
wine-staging 6.6
Product: Wine-staging
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
See bugreports in RHBZ for detailed explanation:
https://bodhi.fedoraproject.org/updates/FEDORA-2021-9ab0461da6
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https://bugs.winehq.org/show_bug.cgi?id=50106
Bug ID: 50106
Summary: ESync broke mountmgr
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javirrdar(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After wine update 5.19 (gb49e8743) to 5.21 (ge2d9f97b) mountmgr just stop
working on my setup. Symptoms are constant spamming:
> fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 50
> fixme:service:scmdatabase_autostart_services Auto-start service L"winebus" failed to start: 50
And winecfg can't connect to Mount Manager, installers (e.g. GoG installer)
doesn't display anything on directory select. If you disable esync\fsync using
env variables, it works.
It seems like this bug appears on 5.19 (gbe9c9681) and newest wine-staging
versions.
Oddly, with WINEDEBUG=+all it works (slowly, but works). Some race condition in
ESync?
How to reproduce:
- Create new wine prefix
- Launch winecfg (issue not occurs)
- Close winecfg
- Launch winecfg again (issue occurs)
After that issue will occurs every time.
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https://bugs.winehq.org/show_bug.cgi?id=46021
Bug ID: 46021
Summary: Mass Effect 3 | Mouse uncontrollably / jumps around.
Keyboard button "locks in" sometimes
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roquene(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Moving mouse let it jump uncontrollably around. very slow minimal movement seem
to work, but faster let the player character make a 180°. moving the mouse
upwards sometimes "locks" the camera facing upwards and only possible to turn
it in circle.
Moving the character per keyboard sometimes locks in. So moving forward and
releasing the button and the character keeps moving until key pressed again.
in game menu comparable behaviour. moving over menupoint only highlight it if
moved very slow.
problem does not occur in normal 3.18 and not with old versions like
staging-2.8
could not test later version. staging-2.21 for example shows only black screen.
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https://bugs.winehq.org/show_bug.cgi?id=45687
Bug ID: 45687
Summary: PulseAudio patchset causes crackling audio
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sykhro(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I couldn't narrow it down much, sounds like a resampling problem(?).
Using Gentoo default pulseaudio config and a Scarlett 2i2 USB audio interface.
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https://bugs.winehq.org/show_bug.cgi?id=51021
Bug ID: 51021
Summary: Kenshi: mouse input not working
Product: Wine-staging
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerkiaga3(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69868
--> https://bugs.winehq.org/attachment.cgi?id=69868
Terminal output, as described; files for 6.5-staging and 6.6-staging are
provided
When running Kenshi 1.0.x under Wine 6.5-staging, everything runs perfectly.
However, when Wine is updated to 6.6-staging (with no change in configuration),
mouse input stops working for this game, which prevents any actual usage, since
it's impossible to progress beyond the title screen. Downgrading to 6.5-staging
reverted this behavior, confirming it as a regression.
The tests performed for recording terminal output were done using the same
setup as https://appdb.winehq.org/objectManager.php?sClass=version&iId=39928,
with Wine versions from the official WineHQ Ubuntu repository. The application
was installed to the usual location, which was later moved to the /opt
hierarchy and symlinked from the original location. This later step was done
once the game was already confirmed to regress on 6.6-staging.
The program was run from the command line. Windowed borderless mode was already
selected in the launcher window, and hardware mouse had already been selected
in the game proper. Once the game reached the title screen, the mouse was moved
and the 'OPTIONS' button was clicked. On 6.5-staging, this resulted in the
button first highlighting its label in a different color, then becoming clicked
and opening a menu. On 6.6-staging, none of this happened. After this, the
process was manually terminated in both cases.
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https://bugs.winehq.org/show_bug.cgi?id=50972
Bug ID: 50972
Summary: cannot rotate player's camera in Guild Wars 2
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mississua(a)hotmail.com
Distribution: ---
I'm certain that is a regression but the only other wine version i'm able to
install is 5.0, and i don't understand a thing about regression testing.
As the title says, i cannot rotate (it will stay still no matter what) the
player's camera.
It feels as if the mouse movement is ignored while a mouse button is held
pressed.
Deandre Thomas appears to be experiencing the same bug.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36138&iTestin…
i tried fiddling with KDE focus settings, to no avail.
The game is playable for free at https://www.guildwars2.com
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https://bugs.winehq.org/show_bug.cgi?id=50767
Bug ID: 50767
Summary: Wine 6.3 Staging broken symlinks
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hitman2491(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Symbolic links inside prefix stopped working.
Standard wine 6.3 does not repeat itself.
Reference:
https://github.com/hitman249/wine-launcher/issues/24
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