https://bugs.winehq.org/show_bug.cgi?id=48057
Bug ID: 48057
Summary: Application binds to same port multiple times from
wine 4.18 works fine on 4.17
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richard.it(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65601
--> https://bugs.winehq.org/attachment.cgi?id=65601
Netstat Output With Application running on 4.18
Game server FLServer.exe appears to bind to the same port multiple times from
wine 4.18 making the application unable to communicate on the network.
Wine 4.17 works correctly.
Winetricks mfc42 required to get FLServer.exe to run.
Winetricks directplay for network.
Run FLServer.exe but unable to connect to it.
Steps to Reproduce:
1. Install game with FLServer.exe
2. winetricks mfc42 directplay
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https://bugs.winehq.org/show_bug.cgi?id=51109
Bug ID: 51109
Summary: Pharaoh Game crashes with page fault on start
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martimedia.de
Distribution: ---
Created attachment 69972
--> https://bugs.winehq.org/attachment.cgi?id=69972
Backtrace
After installation of the game it will not start, reporting a pagefault.
The game is rated platinum in the database, but the newest entry is about wine
version 2.10
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=351).
I am now on Kubuntu 21.04 with wine 5.0.3, but I also tried it before on
Manjaro with wine 6 (sorry, I don't know the exact Version, but it was the
newest available on Manjaro).
It is a x64 installation, but wine is in i386 mode and Version Windows XP.
The backtrace is attached.
Thank you for your work!
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https://bugs.winehq.org/show_bug.cgi?id=50503
Bug ID: 50503
Summary: Diablo 1: Game crashes after intro videos
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xillusium(a)gmail.com
Distribution: ---
Created attachment 69165
--> https://bugs.winehq.org/attachment.cgi?id=69165
WINEDEBUG=warn+d3d wine HELLFIRE.EXE &> 1.log
When I run the game, intro videos playing. After that, when game should open
main menu, it crashes.
I used a patch https://bugs.winehq.org/show_bug.cgi?id=2082#attach_51248 to
make the game menu visible (modified to use an environment variable to apply)
and this bug is not occured in wine 5.0, so it can be regression.
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https://bugs.winehq.org/show_bug.cgi?id=50963
Bug ID: 50963
Summary: CreateProcess occasionally fails with access violation
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 69794
--> https://bugs.winehq.org/attachment.cgi?id=69794
Trace log
A relatively complex CI with windows version of cmake/ninja/llvm after series
of regressions since Wine 6.0 almost works again in the version 6.6. But
occasionally it fails on CreateProcess with EXCEPTION_ACCESS_VIOLATION. I think
it is a wine bug as I also encountered such a strange behavior in another
context with Wine. I have a feeling that it is related to recent ntdll changes.
It appears quickly if CPU is under stress, parallel build is enabled and empty
WINEDEBUG. However I managed to trigger the bug also with parallel build
disabled and WINEDEBUG set to +process,+relay,+seh,err+all. Maybe some
unininitalized variable or race condition?
I'll wait for next version of Wine to test again.
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https://bugs.winehq.org/show_bug.cgi?id=51067
Bug ID: 51067
Summary: ToolTaskTest:Execute_2 test fails on x86_64
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
The x86_64.MonoTests.Microsoft.Build.Utilities.ToolTaskTest:Execute_2 test
started failing in CI after the 6.7 release. I was able to reproduce it on my
own machines and bisected it to:
a51f26badfe6b3c23dd569b0540801a622e3bde5 is the first bad commit
commit a51f26badfe6b3c23dd569b0540801a622e3bde5
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Apr 23 12:14:04 2021 +0200
server: Return the process machine from the main exe instead of a CPU flag.
This can be tested by downloading the wine-mono tests and running:
$ run-tests x86_64.MonoTests.Microsoft.Build.Utilities.ToolTaskTest:Execute_2
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https://bugs.winehq.org/show_bug.cgi?id=50006
Bug ID: 50006
Summary: The intro in The Sims Complete Collection gets played
too fast
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
On current wine-staging master, The Sims Complete Collection can finally play
its EA games intro and loads the game without using any special launch flags.
However, the intro gets played incredibly fast compared to Windows and is only
visible for a few frames, which is not normal because on Windows it's about a
second long.
Attached is a log with -ddraw,+quartz,+amstream debug channels (ddraw is
disabled to avoid spam from a staging patchset regarding system videomem).
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http://bugs.winehq.org/show_bug.cgi?id=11833
Summary: GroupMail: Unhandled page fault on read access to
0x00000000 at address 0x164675c
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)netherworld.com.ar
When i open File => create new mail.
the app crashes and the debug shows an Unhandled page fault.
please fix
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https://bugs.winehq.org/show_bug.cgi?id=51057
Bug ID: 51057
Summary: `winetricks -q mfc42` fails
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 28fe84da45bea7de56539b50eac8ebcec54342de
Distribution: ArchLinux
Created attachment 69918
--> https://bugs.winehq.org/attachment.cgi?id=69918
output
It's actually winetricks_vcrun6_helper() that fails, but using mfc42 is the
easiest way to reproduce. The vcrun6 can't be in the winetricks cache
(~/.cache/winetricks).
Bisection revealed:
28fe84da45bea7de56539b50eac8ebcec54342de is the first bad commit
commit 28fe84da45bea7de56539b50eac8ebcec54342de
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 24 10:53:53 2021 +0100
ntdll: Load the main image from the Unix side.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Do note that I couldn't reproduce this on macOS, but could on ArchLinux.
This could be related to Bug 50973, but to be sure I wanted to report this
separately.
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https://bugs.winehq.org/show_bug.cgi?id=51028
Bug ID: 51028
Summary: Solid Edge 2021 Academic Edition: crash on startup
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: aerkiaga3(a)gmail.com
Distribution: ---
Created attachment 69880
--> https://bugs.winehq.org/attachment.cgi?id=69880
Backtrace and terminal output
Solid Edge 2021 Academic Edition installs, but crashes upon starting the
program. Attached relevant error data (run without overrides, etc). Created
report on AppDB, which contains additional details as well as a download link
(Academic Edition is free-to-use, so it's easy to test on Wine by anybody and
getting it to run smoothly may help other versions). Component was deduced from
error message, so not entirely sure. Willing to do any requested testing.
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