https://bugs.winehq.org/show_bug.cgi?id=50469
Bug ID: 50469
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXDisassembleShader implementation)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The game version is from GOG.
After making D3DXFillCubeTextureTX() return S_OK (bug #48528), the game crashes
after D3DXDisassembleShader call as it does not check the returned value.
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https://bugs.winehq.org/show_bug.cgi?id=54131
Bug ID: 54131
Summary: Installing kindle windows app gets 'Wine c++ error'
and hitting cancel does NOT invoke debugger
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 73661
--> https://bugs.winehq.org/attachment.cgi?id=73661
Screen print of wine error message about C++ error
Tried to install Kindle windows app and recieved 'wine c++ error'
it said hit cancel button to enter debugger. I hit cancel button and wine
simply ended and did NOT enter the debuger?
using latest wine for linux mint 20.2 repository
lptop has i7 intel processor and 32gb ram
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https://bugs.winehq.org/show_bug.cgi?id=38905
Bug ID: 38905
Summary: In dlls/mshtml/tests, "make test" failed when some
Chinese fonts are used
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51840
--> https://bugs.winehq.org/attachment.cgi?id=51840
backtrace.txt
0. Copy some Chinese fonts from C:\windows\fonts in Windows XP to ~/.fonts[1]
1. fc-cache -fv
2. run "make test" in dlls/mshtml/tests
3. crashed
[1]: The fonts I copied to Linux:
文鼎CS长宋体繁.TTF 文鼎粗行楷简.TTF 文鼎粗圆简.TTF 文鼎琥珀繁.TTF 文鼎特粗宋简.TTF 文鼎小标宋简.TTF
文鼎报宋简.TTF 文鼎粗黑繁.TTF 文鼎大标宋简.TTF 文鼎书宋繁.TTF 文鼎习字体.TTF 文鼎新艺体简.TTF
文鼎齿轮体.TTF 文鼎粗魏碑简.TTF 文鼎古印体繁.TTF 文鼎特粗黑简.TTF 文鼎细仿宋繁.TTF
I don't know how to determine which font caused this problem
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https://bugs.winehq.org/show_bug.cgi?id=53225
Bug ID: 53225
Summary: gameux:gamestatistics has a rare pair of failures on
Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gameux:gamestatistics has a rare pair of failures on Windows 8:
gamestatistics.c:59: Test failed: got 0x80004005
gamestatistics.c:201: statistics file path:
L"C:\\Users\\winetest\\AppData\\Local\\Microsoft\\Windows\\GameExplorer\\GameStatistics\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}.gamestats"
gamestatistics.c:75: Test failed: got 0x80070057
https://test.winehq.org/data/patterns.html#gameux:gamestatistics
Only one known instance on 2022-06-20 on w8adm so far.
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https://bugs.winehq.org/show_bug.cgi?id=53239
Bug ID: 53239
Summary: dpnet:client - test_enum_hosts() and
test_enum_hosts_peer() fail randomly on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dpnet:client - test_enum_hosts() and test_enum_hosts_peer() fail randomly on
Windows:
client.c:323: Test failed: got 0x80004005
or
client.c:753: Test failed: got 0x80004005
https://test.winehq.org/data/patterns.html#dpnet:client
In both cases the API that fails is IDirectPlay8Client_CancelAsyncOperation()
so this looks like a race condition.
The failure rate (~4.4%) is low enough to cause false positives. Strangely
enough all but one of the failures happened on w7u, w7pro64 and w10pro64
(21H1). That means none of the failures happened on Windows 10 1507 to 2009!
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https://bugs.winehq.org/show_bug.cgi?id=38673
Bug ID: 38673
Summary: valgrind shows uninitialized memory in
dlls/kernel32/sync.c:ConnectNamedPipe()
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
../../../tools/runtest -q -P wine -T ../../.. -M hlink.dll -p hlink_test.exe.so
hlink && touch hlink.ok
==14126== Thread 3:
==14126== Syscall param writev(vector[...]) points to uninitialised byte(s)
==14126== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==14126== by 0x7BC7A9C5: send_request (server.c:228)
==14126== by 0x7BC7AB52: wine_server_call (server.c:309)
==14126== by 0x7BC7B8CD: server_select (server.c:607)
==14126== by 0x7BC85426: NtWaitForMultipleObjects (sync.c:976)
==14126== by 0x7BC85471: NtWaitForSingleObject (sync.c:985)
==14126== by 0x7BC45DFF: server_ioctl_file (file.c:1539)
==14126== by 0x7BC46565: NtFsControlFile (file.c:1786)
==14126== by 0x7B87406B: ConnectNamedPipe (sync.c:1615)
==14126== by 0x49255A5: listen_thread (rpc_transport.c:132)
==14126== by 0x7BC81BB7: ??? (signal_i386.c:2682)
==14126== by 0x7BC81BFE: call_thread_func (signal_i386.c:2741)
==14126== by 0x7BC81B95: ??? (signal_i386.c:2682)
==14126== by 0x7BC88D78: start_thread (thread.c:443)
==14126== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==14126== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==14126== Address 0x4cee5c4 is on thread 1's stack
==14126== Uninitialised value was created by a stack allocation
==14126== at 0x7B873FA5: ConnectNamedPipe (sync.c:1601)
==14126==
also shows in ieframe/webbrowser, kernel32/pipe,
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https://bugs.winehq.org/show_bug.cgi?id=48538
Bug ID: 48538
Summary: Cricut design space: crashes on installing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vo1xa.brad(a)gmail.com
Distribution: ---
Created attachment 66346
--> https://bugs.winehq.org/attachment.cgi?id=66346
output of error log
Cricut design space fails to install encounters major error
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https://bugs.winehq.org/show_bug.cgi?id=50596
Bug ID: 50596
Summary: Sacred 2 crashes with D3DXCompileShader (d3dx9_36
builtin)
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 69281
--> https://bugs.winehq.org/attachment.cgi?id=69281
+d3dx log
Hi,
The game crashes at launch with this trace before crash :
------
0024:trace:d3dx:D3DXCompileShader data "#include
\"ui_include.shader\"\n\n\nstruct pixdata {\n\tfloat4 hposition :
POSITION;\n\tfloat4 texcoord0 : TEXCOORD0;\n\tfloat4 texcoord1 :
TEXCOORD1;\n\tfloat4 texcoord2 : TEXCOORD2;\n\tfloat4 light_dir :
TEXCOORD3;\n\tfloat4 color : COLOR;\n};\n\n\nstruct fragout {\n\tfloat4 col
"..., length 1410, defines 00000000, include 0031E318, function "mainVS",
profile "vs_1_1", flags 0, shader 0031E330, error_msgs 0031E310, constant_table
0031E308.
------
Set d3dx9_36 to native fix the issue.
I attach +d3dx log
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https://bugs.winehq.org/show_bug.cgi?id=45884
Bug ID: 45884
Summary: Just Cause 2 crashed at start
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 62390
--> https://bugs.winehq.org/attachment.cgi?id=62390
Just Cause 2 crashed at start terminal log
Hello,
Just Cause II crashed at start, you can reproduce this crash at each launch.
I joined you the log terminal.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=40569
Bug ID: 40569
Summary: application crashes with exception in
ddraw_allocate_handle (win98)
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 54407
--> https://bugs.winehq.org/attachment.cgi?id=54407
Terminal output (wine 1.9.9)
I get a page fault in 32-bit code when starting a game in TOCA Touring Car
Championship. This is an old game that requires windows version <= win98.
The demo also has the bug.
---begin quote---
...
wine: Unhandled page fault on read access to 0x00000110 at address 0x7e7fcf1d
(thread 0028), starting debugger...
Unhandled exception: page fault on read access to 0x00000110 in 32-bit code
(0x7e7fcf1d).
...
Backtrace:
=>0 0x7e7fcf1d ddraw_allocate_handle+0x1d(t=0x10c, object=0x15f960,
type=DDRAW_HANDLE_MATERIAL)
[/home/olivier/Projets/wine-builds/1.9.9_x86/dlls/ddraw/../../../wine-git/dlls/ddraw/main.c:118]
in ddraw (0x0033f478)
...
---end quote---
This is with git wine 1.9.9-35-gbd2999d and no patch.
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