https://bugs.winehq.org/show_bug.cgi?id=50468
Bug ID: 50468
Summary: winedbg fails to load symbols for non PE builtin dlls
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
While looking at an xactengine problem in Hyperdimension Neptunia ReBirth 1
(bug #50416) with a mingw enabled build (haven't tested a non mingw build;
should I do that?) winedbg fails to load symbols from e.g. x3daudio1_7 and
xactengine3_7.
Interestingly symbols for x3daudio (directly linked to by the main exe while
xactengine is loaded on demand through CoCreateInstance) are available when
using winedbg --gdb.
+dbghelp log doesn't seem very interesting to me (no debug info in the dll and
no matching .pdb found). Should it be uploaded anyway? Which debugger commands
should I use during the log session? Which other debug channels should I turn
on to provide further info?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53765
Bug ID: 53765
Summary: Overwatch2 simply crashes
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Since the update from Overwatch1 to Overwatch2 , this game doesn't run with
wine 7.18-staging.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54228
Bug ID: 54228
Summary: CPython fails to import symlinked packages
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ernst(a)pleiszenburg.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73774
--> https://bugs.winehq.org/attachment.cgi?id=73774
complete, minimal reproducing example
- Present in, at least: Wine Staging 7.22 and 8.0-rc2
- Not present: Wine Stable 7.0
- Wine builds: dl.winehq.org/wine-builds/ubuntu
- System: Ubuntu 22.04
- Expected behavior: CPython <= 3.9 can import symlink-ed modules and their
submodules
- Actual behavior: CPython sees the folder and can navigate it, but fails to
import its contents (submodules)
- Reproduced by: https://gist.github.com/s-m-e/84d5fbf5663825a46d9ae98e4636d8ec
(also attached)
---
I have noticed this issue in Wine Staging 7.22 and 8.0-rc2. I believe it must
have found its way into Wine Staging in the October to November 2022 time
frame. This issue does not appear in Wine Staging until about September. It
also does not appear in stable releases of Wine 7. Python's import mechanism
was rewritten recently, so only versions prior to Python 3.10 appear to be
affected. Many packages support down to 3.7 at the moment.
I am heavily using CPython on top of Wine. When Python imports modules, it
looks for them in certain paths, specified in `sys.path`. For development, it
is common practise to symlink a package's folder from e.g. a git repo into one
of the folders contained in `sys.path`, usually `site-packages`. Python then
happily imports the module from there for e.g. testing. Many tools are built
around this workflow.
```
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "Z:\work\bar\__init__.py", line 1, in <module>
from .subbar import funcbar
ModuleNotFoundError: No module named 'bar.subbar'
```
Python's module import mechanism appears to follow the symlink correctly (into
module "bar") but fails to "locate" stuff within the linked folder (submodule
"bar.subbar"). Other Python code can at least correctly navigate the linked
folder's contents, so I am suspecting a `stat` syscall of some kind to return
unusual values.
For a complete, minimal reproducing example see link above or attached script.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54231
Bug ID: 54231
Summary: Error:Applications can be scaled up or down infinitely
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Some applications, such as Google Chrome or Baidu Netdisk, are designed with a
maximum size that cannot be exceeded when stretching the interface (such as
width 1080, height 1920). When you want to stretch the width beyond 1080, the
window of the application on windows will no longer deformed. But in wine, you
can continue to stretch the window, but the excess part is not rendered (pure
white).
The same is true for shrinking. In wine, you can shrink a window infinitely,
which will cause a crash.
I don't have any good examples of reproducing the problem without an account
now.The example I found that can reproduce this problem is Netease Cloud Music.
On Windows, it can be stretched up to 1080, but in Wine, it can be stretched
infinitely.
Application download link: https://music.163.com/#/download
If the app doesn't work, you can try Google Chrome.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54224
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
CC| |dark.shadow4(a)web.de
--- Comment #1 from Fabian Maurer <dark.shadow4(a)web.de> ---
Not a blocker.
Since you filed it as wine-staging, does it work under normal Wine?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54221
Bug ID: 54221
Summary: vbscript: missing support for GetRef
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, many table scripts
use "GetRef".
I tried to implement this by returning the script dispatch interface, but I
realize this is wrong as "GetRef" is supposed to return a reference to a
function.
Does anyone have any suggestions on what would need to be returned, and I can
work on creating a patch.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54225
Bug ID: 54225
Summary: Steam login black after it updated 12.27.2022 ran fine
last night playing civ V (maybe related to 53802)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pddcat2(a)mail.com
Distribution: ---
Created attachment 73772
--> https://bugs.winehq.org/attachment.cgi?id=73772
Dump file from error popup box
played a 10 hour session with nephew on 12-26-2022 (Civ V on steam). Went to
login tonight 12-27-2022 and after update login was blank/black and an error
box came up. Printed output from error box and attached. Unable to use steam or
anygames attached to it at this time.
Thanks in advance for your time.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54222
Bug ID: 54222
Summary: [COMCTL32] Comboboxes v6 with many elements do
auto-close erroneously with low vertical resolution
when clicking on the text
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
From ReactOS JIRA : https://jira.reactos.org/browse/CORE-18769
Reproduction steps
set a very low screen resolution, e.g. 640x480 to limit available vertical
space
the attached timedate_unlimited.cpl uses a v6 combobox that does not explicitly
limit the amount of elements in its timezone combobox yet, and therefore will
show 30 elements by default
30 elements are so many, that the expanded box would not fit all of them to the
screen in 640x480, neither when expanding the combobox to the bottom, nor when
it expands the combobox to the top
place the dialog in the vertical center of the screen
open the v6 combobox with a single click on its text, not a click on the small
triangle to the right
Expected result
2k3sp2 would still show the combobox in expanded state when the mouse button
is released 2k3sp2_ok.png
Observed result
On ros with comctl32 v6 combobox from Wine the combobox will expand on the
click as intended,
but the release of the mouse button will already do the selection and
therefore the bx auto-closes immediately again unintentionally.
ROS_0.4.15-dev-5402-gf908d37_affected.webm
We do believe this to be a bug in Wines comctl32 v6.
Reminder
Use only the timedate_unlimited.cpl attached here for testing, not the one from
master, as it got a workaround already)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.