https://bugs.winehq.org/show_bug.cgi?id=53300
Bug ID: 53300
Summary: Controller response delayed
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 0a930890192726e64bc6207c0d04f44e4c849b7d
Distribution: ---
Lots of '00b0:err:rawinput:add_device Failed to get collection descriptor,
status 0xc00000e8.' during gameplay.
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https://bugs.winehq.org/show_bug.cgi?id=52708
Bug ID: 52708
Summary: libs/xslt/libxslt/attributes.c:136:9: error: variadic
functions must use the base AAPCS variant
Product: Wine
Version: 6.20
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 9d9d4fcc379b2541a43b14f197facb6fa8c93ee8
Distribution: Debian
gcc -c -o libs/xslt/libxslt/attributes.o libs/xslt/libxslt/attributes.c
-Ilibs/xslt -Iinclude -Iinclude/msvcrt \
-I./libs/xml2/include -I./libs/xslt -DLIBXML_STATIC -DLIBXSLT_STATIC -D_UCRT
-pipe \
-fcf-protection=none -fno-stack-protector -fno-strict-aliasing
-Wno-packed-not-aligned -gdwarf-4 \
-fPIC -fasynchronous-unwind-tables -D_WIN32 -fno-builtin -fshort-wchar
-Wno-format -g -O2 -mthumb -mfloat-abi=hard
libs/xslt/libxslt/attributes.c: In function 'xsltNewAttrElem':
libs/xslt/libxslt/attributes.c:136:9: error: variadic functions must use the
base AAPCS variant
136 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
137 | "xsltNewAttrElem : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltNewUseAttrSet':
libs/xslt/libxslt/attributes.c:217:9: error: variadic functions must use the
base AAPCS variant
217 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
218 | "xsltNewUseAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveAttrSet.part.0':
libs/xslt/libxslt/attributes.c:651:17: error: variadic functions must use the
base AAPCS variant
651 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
652 | "xsl:attribute-set : merging import for %s\n",
name);
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveSASCallback':
libs/xslt/libxslt/attributes.c:694:6: error: variadic functions must use the
base AAPCS variant
694 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
695 | "xsl:attribute-set : internal error, can't move
imported "
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
696 | " attribute set %s\n", name);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltParseStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:432:2: error: variadic functions must use the
base AAPCS variant
432 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
433 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:301:9: error: variadic functions must use the
base AAPCS variant
301 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
302 | "xsltNewAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:473:6: error: variadic functions must use the
base AAPCS variant
473 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
474 | "add attribute to list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:518:3: error: variadic functions must use the
base AAPCS variant
518 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
519 | "xsl:attribute-set : %s adds use %s\n", ncname, curval);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:555:5: error: variadic functions must use the
base AAPCS variant
555 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
556 | "updated attribute list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
399 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
400 | "xsl:attribute-set : name is missing\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
libs/xslt/libxslt/attributes.c: In function
'xsltResolveStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:713:5: error: variadic functions must use the
base AAPCS variant
713 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
714 | "Resolving attribute sets references\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:722:3: error: variadic functions must use the
base AAPCS variant
722 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
723 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltApplyAttributeSet':
libs/xslt/libxslt/attributes.c:1172:13: error: variadic functions must use the
base AAPCS variant
1172 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1173 | "apply attribute set %s\n", curstr);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
make: *** [Makefile:159245: libs/xslt/libxslt/attributes.o] Error 1
Specific to armv7l, without mingw:
Linux blah 5.9.12 #1 SMP PREEMPT Tue Mar 30 23:29:49 CDT 2021 armv7l GNU/Linux
gcc version 10.2.1 20210110 (Debian 10.2.1-6)
with llvm-mingw-20211002 (self-compiled, there's no linux/armv7l binary build
afaik), however, wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=49517
Bug ID: 49517
Summary: Warframe crashes during loading before menu with
wined3d, gives popup
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67648
--> https://bugs.winehq.org/attachment.cgi?id=67648
d3d popup error
The game crashes during the initial loading screen and gives the attached popup
message. Happens on both amd and nvidia.
The launcher is also affected by
https://bugs.winehq.org/show_bug.cgi?id=44985
in wined3d and can be worked around with WINEDLLOVERRIDES="libglesv2=d" to get
the game to the launching/crashing point.
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https://bugs.winehq.org/show_bug.cgi?id=54101
Bug ID: 54101
Summary: unimplemented function MSVCP70.dll called in 32-bit
code (0x7bc2c2e0)
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: simon(a)dryder.de
Distribution: ---
Created attachment 73636
--> https://bugs.winehq.org/attachment.cgi?id=73636
unimplemented function MSVCP70.dll when running SC CT Versus in wine 7.22
When trying to run Splinter Cell Chaos Theory Versus mode with wine 7.22 game
crashes with attached error message.
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https://bugs.winehq.org/show_bug.cgi?id=54085
Bug ID: 54085
Summary: windows.devices.enumeration:devices -
test_DeviceAccessInformation() sometimes crashes on
Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.devices.enumeration:devices - test_DeviceAccessInformation() sometimes
crashes on Windows 10:
devices.c:272: Test succeeded
devices.c:114: this is the last test seen before the exception
1474:devices: unhandled exception c0000005 at 00007FFC40CC44E7
See
https://test.winehq.org/data/patterns.html#windows.devices.enumeration:devi…
The crash always happens in this call:
hr = IDeviceAccessInformationStatics_CreateFromDeviceClass( statics,
DeviceClass_AudioCapture, &access_info );
And the crashes started as soon as this test was added in the commit below:
commit d0a60ca810ecb7ef71e67cb1a21ca6dc35c18bef
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Oct 4 13:13:05 2022 -0500
windows.devices.enumeration: Create stub DeviceAccessInformation class.
The crashes were also reported by the TestBot in MR!1027 but it got merged
anyway.
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https://bugs.winehq.org/show_bug.cgi?id=54060
Bug ID: 54060
Summary: Error: junk at end of line, first unrecognized
character is `"'
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 73614
--> https://bugs.winehq.org/attachment.cgi?id=73614
log.txt
Compiling in distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-7.21
libucrtbase-63899ddc.s: Assembler messages:
libucrtbase-63899ddc.s:2: Error: junk at end of line, first unrecognized
character is `"'
libucrtbase-63899ddc.s:11: Error: junk at end of line, first unrecognized
character is `"'
libucrtbase-63899ddc.s:14: Error: junk at end of line, first unrecognized
character is `"'
winebuild: /usr/bin/i686-w64-mingw32-as failed with status 1
make: *** [dlls/ucrtbase/i386-windows/libucrtbase.a] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=53894
Bug ID: 53894
Summary: user32:sysparams - test_WM_DISPLAYCHANGE() times out
on Windows 7+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:sysparams - test_WM_DISPLAYCHANGE() times out on Windows 7+:
sysparams.c:2474: Test failed: WaitForSingleObject returned 0x102
sysparams.c:2475: Test failed: got WM_DISPLAYCHANGE bpp 4294967295
See: https://test.winehq.org/data/patterns.html#user32:sysparams
The failures started on 2022-09-23 which saw two commits to this test. However
the test does not fail when run standalone so the commits may not be directly
responsible.
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https://bugs.winehq.org/show_bug.cgi?id=53485
Bug ID: 53485
Summary: Cursor is missing in Visio 2003 when editing text
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
In Visio 2003 running under Wine 7.14 the text cursor is not displayed when
editing text.
How to reproduce:
Open visio, create a new document, select the text tool, type on the screen,
the cursor does not appear.
Text input is fine, text is rendered fine and can be selected, copied and
pasted, all that is missing is the cursor.
I've run a bisect and found that this commit appears to be responsible for the
regression:
commit b8732c80b112af388264ac84d726aad09d93c8c6
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Tue Apr 26 16:06:04 2022 +0100
win32u: Move caret APIs from user32.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53028
Bug ID: 53028
Summary: gamepad buttons stopped working correctly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piotr5(a)netscape.net
Distribution: ---
ever since upgrading to wine-7.0 my gamepad got reduced to having only 10
functioning buttons and just 5 axes are actually doing anything. I now
downgraded to wine-6.0.2 and it has all 14 buttons and 6 axes again. (actually
now there are 2 devices of the same name detected, both have 8 axes, the second
device is spreading the last 2 axes into being horizontal, while the first
correctly assigns a 2d-movement analogue to one axis and nothing to the other.
so I disabled the 2nd one.)
to be precise, "wine control.exe" has a program for testing my gamepad, and
there wine-7.0 is showing me only 10 buttons and 8 axes, of which only 5 are
moving. in some game I had assigned one of the missing keys to an action and
moving the axis which isn't perceived by wine sometimes triggers that missing
button -- cannot see anything like that in this test program.
I'm on gentoo linux, wine-vanilla is the only package providing wine there, and
stable versions are just 6.0.2 and 7.0. installing newer versions doesn't work
for me since it needs vulkan (winegcc aborts with function vkd3d_* not defined
errors in wined3d.spec) which I have not installed. is it worth upgrading, or
has that joystick bug not been fixed yet?
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https://bugs.winehq.org/show_bug.cgi?id=46500
Bug ID: 46500
Summary: Cogpack - Exercises can't be run - Error 380 - Invalid
property value
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63348
--> https://bugs.winehq.org/attachment.cgi?id=63348
Console output on wine 4.0-rc6
Hello everyone,
the application in question can be downloaded from and also has a demo version
available which has the same "symptoms" as the full version:
http://www.markersoftware.com/USA/demoinfo.htm#Download
It returns an error message "invalid property value" with an error code of 380.
Console output is attached and an entry for the AppDB has been submitted as
well.
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