https://bugs.winehq.org/show_bug.cgi?id=51503
Bug ID: 51503
Summary: vbscript parser error in expression with # char
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: kulniias(a)gmail.com
Distribution: ---
wine-staging 6.12
I'm using custom forms in Outlook 2007 with VB scripts inside them. Several
forms are not displaying and outlook shows 'error starting expression
processing service' warning message.
There is some output in console about VB script problems:
0100:fixme:vbscript:parse_next_token Unhandled char # in L"#1/1/4501#) and
_\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...
0100:fixme:vbscript:parser_error L"#1/1/4501#) and _\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...: "syntax error"
There is my full expression in script where error occurs:
Sub Item_CustomPropertyChange(ByVal Name)
if Name="ОПросмотрКому" then
if (Item.UserProperties("ОПросмотрКомуДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрКому").Value then
Item.UserProperties("ОПросмотрКомуДата").Value = Date()
end if
elseif Name="ОПросмотрСекрет" then
if (Item.UserProperties("ОПросмотрСекретДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрСекрет").Value then
Item.UserProperties("ОПросмотрСекретДата").Value = Date()
end if
elseif (Left(Name,3)="Рез") then
Call RecountPercent()
end if
End Sub
As I suppose there may be an error while parsing DateTime literal #1/1/4501# or
combination of "=#" when there is no space between. Script executes in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=50404
Bug ID: 50404
Summary: Sims 4 crashes on startup when using wine's builtin
msvcrt.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 69026
--> https://bugs.winehq.org/attachment.cgi?id=69026
Console output with +seh+trace.
Sims 4 Version: 1.69.59.1020
Using wine's builtin msvcrt causes the game to exit before reaching the title
screen. Attached seh log indicates that the game's python interpreter cannot
initialize the sys standard streams.
Installing vcrun2013 via winetricks is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=49625
Bug ID: 49625
Summary: winedbg --command 'info wnd' fails with Exception
c0000005
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ghazel(a)gmail.com
Distribution: ---
Wine works and runs app fine, but running:
windbag --command 'info wnd'
Fails with:
Exception c0000005
gdb says:
Thread 1 "winedbg.exe" received signal SIGSEGV, Segmentation fault.
0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
(gdb) bt
#0 0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#1 0x7fa06829 in dbg_parse () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#2 0x7fa0506b in parser_handle () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#3 0x7fa04b58 in dbg_start_interactive () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#4 0x7f9e5507 in main () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#5 0x7fa0a8fd in ?? () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#6 0x7b454882 in call_process_entry () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#7 0x7b454cfc in start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#8 0x7b45488e in __wine_start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#9 0x00000000 in ?? ()
I'm running wine32 "wine-5.0 (Ubuntu 5.0-3ubuntu1)", but the same happens with
stable and dev from the wine repos.
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https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=51635
Bug ID: 51635
Summary: wine fails to build with glibc 2.34
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: timo.gurr(a)gmail.com
Distribution: ---
Created attachment 70492
--> https://bugs.winehq.org/attachment.cgi?id=70492
build.log
wine fails to build on systems with glibc 2.34 with the following error (full
build.log attached).
[...]
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: dlls/dnsapi/libresolv.o:
in function `resolv_query':
libresolv.c:(.text+0x80a): undefined reference to `ns_initparse'
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: libresolv.c:(.text+0x908):
undefined reference to `ns_parserr'
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/x86_64-pc-linux-gnu-cc failed
[...]
>From the release notes of glibc 2.34:
* Various rarely-used functions declared in <resolv.h> and
<arpa/nameser.h> have been deprecated. Applications are encouraged to
use dedicated DNS processing libraries if applicable. For <resolv.h>,
this affects the functions dn_count_labels, fp_nquery, fp_query,
fp_resstat, hostalias, loc_aton, loc_ntoa, p_cdname, p_cdnname,
p_class, p_fqname, p_fqnname, p_option, p_query, p_rcode, p_time,
p_type, putlong, putshort, res_hostalias, res_isourserver,
res_nameinquery, res_queriesmatch, res_randomid, sym_ntop, sym_ntos,
sym_ston. For <arpa/nameser.h>, the functions ns_datetosecs,
ns_format_ttl, ns_makecanon, ns_parse_ttl, ns_samedomain, ns_samename,
ns_sprintrr, ns_sprintrrf, ns_subdomain have been deprecated.
* Various symbols previously defined in libresolv have been moved to libc
in order to prepare for libresolv moving entirely into libc (see earlier
entry for merging libraries into libc). The symbols __dn_comp,
__dn_expand, __dn_skipname, __res_dnok, __res_hnok, __res_mailok,
__res_mkquery, __res_nmkquery, __res_nquery, __res_nquerydomain,
__res_nsearch, __res_nsend, __res_ownok, __res_query, __res_querydomain,
__res_search, __res_send formerly in libresolv have been renamed and no
longer have a __ prefix. They are now available in libc.
Source: https://sourceware.org/pipermail/libc-alpha/2021-August/129718.html
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https://bugs.winehq.org/show_bug.cgi?id=51506
Bug ID: 51506
Summary: Disabled controls are not greyed out with the new
Light Blue theme
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70345
--> https://bugs.winehq.org/attachment.cgi?id=70345
Example in the staging section of winecfg
Disabled controls are not greyed out with the new Light Blue theme
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https://bugs.winehq.org/show_bug.cgi?id=51932
Bug ID: 51932
Summary: wine-stable 6.0.2 build fails in Ubuntu 21.10
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 70898
--> https://bugs.winehq.org/attachment.cgi?id=70898
OBS build log from 64 bit Ubuntu 21.10
All the other builds were fine, but it failed in Ubuntu 21.10:
[ 962s] In file included from dlls/wldap32/add.c:33:
[ 962s] dlls/wldap32/winldap_private.h:323:13: error: conflicting types for
'ldap_connect'; have 'ULONG(WLDAP32_LDAP *, LDAP_TIMEVAL *)' {aka 'unsigned
int(struct wldap32 *, struct l_timeval *)'}
[ 962s] 323 | ULONG CDECL ldap_connect(WLDAP32_LDAP*,LDAP_TIMEVAL*);
[ 962s] | ^~~~~~~~~~~~
[ 962s] In file included from dlls/wldap32/add.c:26:
[ 962s] /usr/include/ldap.h:1555:1: note: previous declaration of
'ldap_connect' with type 'int(LDAP *)' {aka 'int(struct ldap *)'}
[ 962s] 1555 | ldap_connect( LDAP *ld );
[ 962s] | ^~~~~~~~~~~~
[ 962s] make[1]: *** [Makefile:126215: dlls/wldap32/add.o] Error 1
[ 962s] make[1]: *** Waiting for unfinished jobs....
[ 964s] make[1]: Leaving directory '/usr/src/packages/BUILD'
[ 964s] dh_auto_build: error: make -j3 returned exit code 2
[ 964s] make: *** [debian/rules:13: build] Error 25
[ 964s] dpkg-buildpackage: error: debian/rules build subprocess returned exit
status 2
Attaching the OBS build log from the 64 bit package; the 32 bit one also
failed.
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https://bugs.winehq.org/show_bug.cgi?id=52004
Bug ID: 52004
Summary: Thief Gold and Thief II, New dark, mouse lag
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suttorp(a)pt.lu
Distribution: ---
In both titles Thief Gold and Thief II, with the community patch TFix 1.27
which updates the engine to Dx9, the mouse lags. It is not an extreme case, but
it is still very annoying. This is sad, because other then that the games run
flawlessly.
Information on the TFix patch can be found here:
https://www.ttlg.com/forums/showthread.php?t=134733
The patch basically makes the game playable on modern PC's.
This applies to wine, wine-staging and proton. This is not a new behavior.
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The address 95-165-99-157.static.spd-mgts.ru (95.165.99.157) failed too many login attempts (5) for
the account ek-tunkul(a)newmail.ru.
The login attempts occurred at these times:
2022-02-24 01:52:51 CST
2022-02-24 01:57:11 CST
2022-02-24 01:57:23 CST
2022-02-24 01:57:50 CST
2022-02-24 01:58:09 CST
This IP will be able to log in again using this account at
2022-02-24 02:22 CST.
https://bugs.winehq.org/show_bug.cgi?id=52588
Bug ID: 52588
Summary: SimTown: Unable to launch game due to windows version
not being win95 or NT4.0/3.51
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71913
--> https://bugs.winehq.org/attachment.cgi?id=71913
wine execution log
Installing (full version) from CD works fine in both 64 and 32-bit prefixes.
When trying to start the game either from CD or from installed .exe a popup
shows saying that the program is not ment for windows versions earlier than
3.1, even though the set windows version is NT4.0/95/98/XP or 7.
It seems that the last working wine-version is wine-4.12 since the error pops
up in wine-4.13-staging and wine-4.14.
The execution log says absolutely nothing of interest (see attachment).
If one (in wine-4.12) does not specify windows version NT4.0 a popup show
saying that there is not enough memory.
RTX 3070
i9 10900K
Manjaro 21.2, w/ Budgie DE
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