https://bugs.winehq.org/show_bug.cgi?id=53457
Bug ID: 53457
Summary: Rosetta Stone 3.45 Failing to Launch
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: exDragon945(a)protonmail.com
Distribution: ---
I have tried running this program in Bottles, directly on system wine and
PlayonLinux ( so I can use old Wine versions like 2.2.1-staging). The program
launches into its GUI but its GUI throws an error that I have not been able to
find an explanation for.
Fatal Application Error: #2111
Error #2032
In any way I launch it, it always goes to the GUI to show these errors but the
terminal errors change depending on how I launch it.
When launching it with system wine, I get these errors:
0070:fixme:imm:ImeSetActiveContext (007BB960, 0): stub
0070:fixme:imm:ImmReleaseContext (00010020, 007BB960): stub
0100:fixme:imm:ImeSetActiveContext (00B31D80, 1): stub
0100:fixme:imm:ImmReleaseContext (0001006C, 00B31D80): stub
0100:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
When launching with bottles, I get these errors:
Windows path detected. Avoiding validation.
002c:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).\
When running it with PlayonLinux I get these errors:
Gtk-CRITICAL **: 18:52:50.218: gtk_window_resize: assertion 'width > 0' failed
Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See
http://www.playonlinux.com/fr/page-26-Winemenubuilder.html
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https://bugs.winehq.org/show_bug.cgi?id=53442
Bug ID: 53442
Summary: Total War Shogun 2 needs D3DX_FILTER_BOX for memory
management.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Total War Shogun 2 uses the D3DX_FILTER_BOX filter to downscale it's textures.
Both during normal usage, but more critically, when it's VRAM budget is low or
over-committed.
This can be seen on Intel GPUs in the game's stderr output with a line similar
to:
---snip---
** Downsizing Textures, Over Budget by : 115 Mb
---snip---
Followed by (in wine-7.12 or older) or prior (in wine-7.13 or later) multiple
fixmes:
---snip---
0024:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
---snip---
See also the attached log from wine-7.13.
As this filter is used for memory management in a 32bit game, it's
implementation would help alleviate some OOM errors.
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https://bugs.winehq.org/show_bug.cgi?id=53454
Bug ID: 53454
Summary: kernel32:loader - map_image_section() sometimes gets
the test dll instead of fallback
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:loader - map_image_section() sometimes gets the test dll instead of
fallback:
loader.c:691: Test failed: 1444: got test dll but expected fallback
https://test.winehq.org/data/patterns.html#kernel32:loader
Nowadays it only happens in 64-bit on w1064v1709 and w10pro64 (21H1).
But in the past very similar failures happened in both 32-bit and 64-bit on
cw-gtx560 and cw-rx460 when running Windows 10 1709. For instance:
loader.c:716: Test failed: 1444: got test dll but expected fallback
loader.c:716: Test failed: 1450: got test dll but expected fallback
loader.c:716: Test failed: 1456: got test dll but expected fallback
loader.c:716: Test failed: 1463: got test dll but expected fallback
loader.c:716: Test failed: 1490: got test dll but expected fallback
or
loader.c:716: Test failed: 1330: got test dll but expected fallback
loader.c:716: Test failed: 1337: got test dll but expected fallback
loader.c:716: Test failed: 1344: got test dll but expected fallback
loader.c:716: Test failed: 1352: got test dll but expected fallback
loader.c:716: Test failed: 1359: got test dll but expected fallback
loader.c:716: Test failed: 1369: got test dll but expected fallback
loader.c:716: Test failed: 1374: got test dll but expected fallback
loader.c:716: Test failed: 1379: got test dll but expected fallback
loader.c:716: Test failed: 1384: got test dll but expected fallback
loader.c:716: Test failed: 1389: got test dll but expected fallback
But these machines have been retired.
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https://bugs.winehq.org/show_bug.cgi?id=53452
Bug ID: 53452
Summary: ws2_32:protocol - GetAddrInfoExW() times out sometimes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:protocol - GetAddrInfoExW() times out sometimes. For instance:
/* no comment */
protocol.c:1979: Test failed: wait failed
protocol.c:1981: Test failed: overlapped result is 10036
protocol.c:1983: Test failed: overlapped.Internal = 2734
protocol.c:1984: Test failed: overlapped.Pointer != &result
protocol.c:1985: Test failed: result == NULL
/* hints */
protocol.c:2009: Test failed: wait failed
protocol.c:2011: Test failed: overlapped result is 10036
protocol.c:2012: Test failed: result == NULL
/* completion routine, non-existing domain */
protocol.c:2065: Test failed: wait failed
protocol.c:2067: Test failed: overlapped result is 10036
protocol.c:2069: Test failed: overlapped.Internal = 2734
protocol.c:2071: Test failed: got 0
With only 3 known instances this failure is pretty rare but can impact both
Windows and Wine:
* 2022-05-06 linux_MX-i3 -> hints + non-existing domain
* 2022-05-16 cw-gtx560-1909 -> no comment
* 2022-07-28 w1064-adm -> hints
While it looks very much like this is caused by network issues, it may be that
the 1 second timeout is too short.
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https://bugs.winehq.org/show_bug.cgi?id=53450
Bug ID: 53450
Summary: Borland c++ builder 6 installs and runs but fails to
create an executable with a linker error.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeancremers(a)gmail.com
Distribution: ---
Created attachment 72823
--> https://bugs.winehq.org/attachment.cgi?id=72823
a screenshot of the error
Borland c++ builder 6 installs and runs but fails to create an executable with
a linker error. Really a pity, it does everything ok but fails at the last step
linking.
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https://bugs.winehq.org/show_bug.cgi?id=53448
Bug ID: 53448
Summary: SeaMonkey 2.53.13 windows are needlessly brought to
foreground when focus is set to "Follow Mouse"
Product: Wine
Version: 7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 72822
--> https://bugs.winehq.org/attachment.cgi?id=72822
Bug demonstration (H.264 video)
Check the attached video.
Galculator is a native Linux application, so as you can see it behaves
properly.
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https://bugs.winehq.org/show_bug.cgi?id=53447
Bug ID: 53447
Summary: Selected menu items are white on white
Product: Wine
Version: 7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 72821
--> https://bugs.winehq.org/attachment.cgi?id=72821
Menu
Check the attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=53443
Bug ID: 53443
Summary: Total War Shogun 2 spews
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT errors
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 72819
--> https://bugs.winehq.org/attachment.cgi?id=72819
Console log of error on wine-7.13 with MR483 (upstreamed in wine-7.14) applied.
This bug is split from Bug #53372, and is about the non-fatal out of memory
errors.
The comments in the mentioned bug go into greater detail, (in particular,
comments 2 and 4), but to summarize it here:
The game will occasionally generate an non-fatal out of memory error during a
return to the campaign map from a battle. When this occurs, the game will
continue to run as normal, but slower due to the constant spewing of
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT errors to the console on every frame.
This error did not occur before wine-7.13, and Bug #53372 was the initial
suspect. However after fixing it, and working around Bug #53428 which was also
introduced in wine-7.13, the non-fatal OOM error remains in current wine.
I have a WINEDEBUG=+d3d,+d3d9,+opengl,+wgl,+seh log of this bug occurring for
those that are interested, however due to it's size, it cannot be posted here
on winehq. As the total compressed size is 1229.2 MiB.
The game is cognizant of it's memory usage, and it will attempt to stay within
a memory budget. Due to Bug # however, it's not always successful.
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https://bugs.winehq.org/show_bug.cgi?id=53289
Bug ID: 53289
Summary: Unimplemented richedit ITextDocument::Undo and
ITextDocument::Redo causes extraneous undo entries
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Distribution: ---
riched20 does not implement ITextDocument::Undo and ITextDocument::Redo
methods, preventing apps from suppressing undo recording.
Affected applications:
- KakaoTalk chatbox undo does not work well when features that programmatically
edit Rich Edit control contents are used.
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https://bugs.winehq.org/show_bug.cgi?id=53189
Bug ID: 53189
Summary: Cheat Engine crashes when opening a drop-down menu
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: lennard.hofmann(a)web.de
CC: jacek(a)codeweavers.com
Regression SHA1: b9d8a842f0ba1e4c3c59b9e9ede667bea1761e6e
Distribution: ArchLinux
How to reproduce:
1. Download the installer for Cheat Engine 7.4 from
https://github.com/cheat-engine/cheat-engine/releases/download/7.4/CheatEng…
2. Run the installer (if it fails you might be missing ntlm_auth and gnutls
which are provided by samba and lib32-gnutls on Arch Linux)
3. Run Cheat Engine and open a drop-down menu, e.g. by clicking on "File" in
the menu bar or pressing alt+F
In Wine 7.10 this works as expected; in Wine 7.11 the menu quickly disappears,
a window with "External exception 80000101" pops up, and this gets printed to
the console:
m Files\Cheat Engine 7.4\cheatengine-x86_64.exe:
../wine/dlls/ntdll/unix/thread.c:1739: ntdll_set_exception_jmp_buf: Assertion
`!jmp || !ntdll_get_thread_data()->jmp_buf' failed.
Using git-bisect I found the first bad commit:
b9d8a842f0ba1e4c3c59b9e9ede667bea1761e6e
win32u: Move menu tracking implementation from user32
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