https://bugs.winehq.org/show_bug.cgi?id=53351
Bug ID: 53351
Summary: Page translation doesn't always work
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jkfloris(a)dds.nl
Distribution: ---
The home page is not translated with the "Change Language" link at the bottom
of the page.
Steps to reproduce
- Open Google Chrome (103.0.5060.114) in incognito mode
- Go to https://www.winehq.org/
- Change the language with the link at the bottom of the page
After this, the home page is still in English instead of the selected language.
It gets even weirder
For example, choose French (Français)
Go to the "Donate" page (This page is in French)
On this page change the language to Dutch
The homepage is now displayed in English again. Select the "Donate" page again.
The page is still in French instead of Dutch.
Go back to the home page and choose "About"
Now this page is in Dutch
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http://bugs.winehq.org/show_bug.cgi?id=32880
Bug #: 32880
Summary: Some Menus not working in Microsoft Money 2005
(version 14)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
Installed wine 1.5.22 on Ubuntu 12.04.1 (32 bit). Clean install with previous
.wine directory removed.
Program installed ok, this is as with previous versions of wine (1.4.1 and
1.5.19).
Good news. The program started up. Previously (1.4.1 and 1.5.19) it always
crashed. The only way to go any further would have been to install ie6. Not
required today.
When I tried to use the "lower" menu row in the program, the mouse highlighted
the menu names, but nothing happened when pressed. Output in the terminal was
like:
fixme:ieframe:navigate_url Unsupported args (Flags 0x115c430:19;
TargetFrameName 0x115c440:0)
fixme:ieframe:navigate_bsc Navigation canceled
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:ieframe:object_available Could not get IHlinkTarget interface
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 63 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 84 of
CGID_ShellDocView
fixme:jscript:JScript_SetScriptState unimplemented state 3
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
When I tried the upper menu row some of these did work. However, the program
crashed when the upper "File" menu was pressed. The terminal output was:
fixme:ieframe:get_location_url semi-stub
fixme:ieframe:get_location_url semi-stub
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Money Error Reporting"):
stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x60d7e4,0x60d39c):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x13a060,0x60d39c):
stub
err:eventlog:ReportEventW L"msmoney.exe"
err:eventlog:ReportEventW L"14.0.0.1105"
err:eventlog:ReportEventW L"kernel32.dll"
err:eventlog:ReportEventW L"5.1.2600.2180"
err:eventlog:ReportEventW L"0002bb85"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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https://bugs.winehq.org/show_bug.cgi?id=47677
Bug ID: 47677
Summary: Age Of Empires 2 crash before starts an singleplayer
game
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franco_952010(a)hotmail.com
Distribution: ---
Created attachment 65131
--> https://bugs.winehq.org/attachment.cgi?id=65131
Age Of Empires 2 1.0c crash
condition:
age of empires: age of king installed with 2.0a patch
age of empires: the conquerors installed
aoc 1.0c patch installed
aoc no-cd applied
userpatch appllied
.
in 4.0.1 didn't happen this...
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http://bugs.winehq.org/show_bug.cgi?id=36944
Bug ID: 36944
Summary: Hotel Giant 2 crashes frequently
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/195342/190000/fileinfo/Hotel
-Giant-2-Demo-%28UK%29
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49051
--> http://bugs.winehq.org/attachment.cgi?id=49051
plain terminal output
The crashes sometimes happen while you're in the menus after starting the game,
but always reproducible when you start a new game (or the tutorial in the demo
version).
When it crashes I can only see the game's own bug reporting window so I can't
get a backtrace.
If I run the game under winedbg the problem is that winedbg doesn't detect the
crash, it's only a bug reporting form that is displayed.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
'winetricks wmp9 devenum quartz' doesn't help, they needed to play music and
the intro videos.
Reducing graphical details in the game, disabling audio doesn't help either.
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=36312
Bug ID: 36312
Summary: valgrind shows a couple possible leaks in
oledb32/tests/marshal.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8079== 40 bytes in 1 blocks are possibly lost in loss record 255 of 623
==8079== at 0x7BC4C735: notify_alloc (heap.c:255)
==8079== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8079== by 0x5DA4635: IMalloc_fnAlloc (ifs.c:186)
==8079== by 0x5DA4F50: CoTaskMemAlloc (objidl.h:1236)
==8079== by 0x60FC092: NdrOleAllocate (ndr_ole.c:364)
==8079== by 0x60E3BAC: NdrAllocate (ndr_marshall.c:417)
==8079== by 0x60E97CB: array_read_variance_and_unmarshall
(ndr_marshall.c:2143)
==8079== by 0x60EFB6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x6E533D8: ???
==8079== by 0x6E41ADA: ???
==8079== by 0x497E498: test_IDBProperties (oledb.h:2587)
==8079== by 0x497E861: func_marshal (marshal.c:269)
==8079== by 0x497F65C: run_test (test.h:584)
==8079== by 0x497FA4B: main (test.h:654)
==8663== 48 bytes in 1 blocks are possibly lost in loss record 273 of 623
==8663== at 0x7BC4C735: notify_alloc (heap.c:255)
==8663== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8663== by 0x59210FA: alloc_bstr (oleaut.c:162)
==8663== by 0x5921490: SysAllocStringLen (oleaut.c:324)
==8663== by 0x59215F2: SysReAllocStringLen (oleaut.c:379)
==8663== by 0x595FE5F: BSTR_UserUnmarshal (usrmarshal.c:175)
==8663== by 0x59614FD: VARIANT_UserUnmarshal (usrmarshal.c:627)
==8663== by 0x6108679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x610624F: NdrComplexStructUnmarshall (ndr_marshall.c:3724)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x6100E68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==8663== by 0x6107A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FDD4D: EmbeddedPointerUnmarshall (ndr_marshall.c:1295)
==8663== by 0x610084B: array_read_variance_and_unmarshall
(ndr_marshall.c:2155)
==8663== by 0x6106B6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FE75D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663==
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http://bugs.winehq.org/show_bug.cgi?id=35478
Bug ID: 35478
Summary: dsdmo.dll not implemented and not available to install
via winetricks.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Classification: Unclassified
This componets essential for running some games - Silent Hill 4 & 3 (footstep
sounds).
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https://bugs.winehq.org/show_bug.cgi?id=53458
Bug ID: 53458
Summary: windows.media.speech:speech - The 64-bit
test_Recognition() gets unexpected ref count on
Windows after
ISpeechContinuousRecognitionSession_Release()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech - The 64-bit test_Recognition() gets unexpected ref
count on Windows after ISpeechContinuousRecognitionSession_Release():
w1064v1507, w1064v1607 and w1064-adm (21H2):
speech.c:1781: Test failed: Got unexpected ref 6.
or on w1064v1709:
speech.c:1781: Test failed: Got unexpected ref 6.
speech.c:1784: Test failed: Got unexpected ref 3.
speech.c:1787: Test failed: Got unexpected ref 2.
speech.c:1790: Test failed: Got unexpected ref 1.
https://test.winehq.org/data/patterns.html#windows.media.speech:speech
This is specific to the 64-bit test and only happens on w1064v1507, w1064v1709
and w1064-adm (21H2).
Also these failures started as soon as test_Recognition() was introduced:
commit 0a4b2bbd55a015dc603d0e073f7d000a574ab1b4
Author: Bernhard Kölbl <besentv(a)gmail.com>
Date: Mon Apr 25 23:18:06 2022 +0200
windows.media.speech/tests: Add some recognition tests.
Signed-off-by: Bernhard Kölbl <besentv(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51404
Bug ID: 51404
Summary: Resident Evil 7 objects rendered with glitches (Vulkan
renderer)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70261
--> https://bugs.winehq.org/attachment.cgi?id=70261
example
vkd3d-1.2-317-g57faa09
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https://bugs.winehq.org/show_bug.cgi?id=44314
Bug ID: 44314
Summary: FrameMaker 8: Installer aborts with the error "The
wizard was interrupted..."
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The installer of FrameMaker 8 aborts with the message "The wizard was
interrupted before Adobe FrameMaker v8 could be completely installed.
Wine is self-compiled in an Ubuntu 16.04 environment.
Please let me know whether the install log with +msi is helpful, it is rather
large.
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https://bugs.winehq.org/show_bug.cgi?id=52677
Bug ID: 52677
Summary: REVELPROG_IS crashes on unimplemented function
winusb.dll.WinUsb_Free
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mowinebugs(a)mail.com
Distribution: ---
Created attachment 72004
--> https://bugs.winehq.org/attachment.cgi?id=72004
terminal output
Download link:
https://www.reveltronics.com/en/products/revelprog-is-serial-memory-program…
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