https://bugs.winehq.org/show_bug.cgi?id=43269
Bug ID: 43269
Summary: Launcher window has issue with the background for text
(Thief (2014), Tomb Raider (2013))
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58598
--> https://bugs.winehq.org/attachment.cgi?id=58598
launcher
Text has a white background.
wine-2.11-114-g6ec3cd9
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http://bugs.winehq.org/show_bug.cgi?id=29443
Bug #: 29443
Summary: Savestates not working in DeSmuME (the keyboard
command is not being processed)
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://desmume.org/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Classification: Unclassified
I have no idea why this is not working, but every kind of input imaginable
works, except for anything having to do with savestates.
To reproduce:
1) Download DeSmuME: http://desmume.org/download/
2) Download a ROM, for example from here:
http://hive.ndshb.com/index.php/component/jdownloads/finish/4/183
3) run 'wine DeSmuME.exe'
4) File->Open ROM and select the ROM
5) Press F1
Expected result: an error message "Failed to load slot 1" is displayed.
What happens: nothing.
Remapping the 'load savestate 1' function to a regular key, say the letter E,
does not make it work.
I know this reeks of being an app-specific bug, but it works in Windows.
As to the cause I can only speculate (and I'm not a programmer), however the
only remotely reasonable explanation *I* can come up with is that perhaps the
savestate actions are processed upon a key release event being recieved,
whereas the other in-game keypresses are processed differently. But that's pure
speculation, I haven't looked at the actual code (read: I don't have the skills
to read it).
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https://bugs.winehq.org/show_bug.cgi?id=41029
Bug ID: 41029
Summary: when using desmume (on wine), the app crashes whenever
I click on "control config"
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gfpthree(a)hotmail.com
Distribution: ---
Created attachment 55201
--> https://bugs.winehq.org/attachment.cgi?id=55201
the error report which came up
Whenever I use DeSmuME on WINE, it works OK but crashes with an option to file
a bug report if I click on "control config" which means that I don't know which
controls are which. I assume this is a bug with WINE as this does not occur
with Windows. I would use the Linux port, but it has limited functionality in
comparison to the Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=53654
Bug ID: 53654
Summary: Lineage 2 DX8 not run
Product: Wine-staging
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Early Lineage 2 game clients with DirectX 8 API do not run in Wine. I've
installed DX8 library from winetricks, also tried Gallium Nine installation.
According to the console, the game still tries to run through DXVK, which is
wrong behavior. By removing the Wine prefix and running the game with a fresh
Wine folder without DXVK the game worked.
Please fix DirectX override via DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=53668
Bug ID: 53668
Summary: Previously installed & working Microsoft Office tools
(Word/Excel/Powerpoint) not working after wine upgrade
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bug-report-wine(a)yopmail.com
Distribution: ---
Created attachment 73078
--> https://bugs.winehq.org/attachment.cgi?id=73078
Office 2013 (word) crash
Hi,
In a previous version of wine (probably 6.x), I had installed
Word/Excel/PowerPoint 2013 & 2016 from MS Office Pro DVDs (32bits) in 2
separate wine 32bits prefixes.
I use docs from AppDB (
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34983 ) and
StackOverflow answers. The solutions mostly consited in installing riched2 &
riched3 and msxml6 with winetricks.
In the end, all three tools from both versions of office suite were mostly
working (2013 was usable and 2016 was regularly asking to register the suite,
but with the registering dialog was crashing - changing the windows version &
re-running often sufficed making it run again).
Recently, I switched to a new machine which had Ubuntu 22.04 and wine 7.16
(then upgraded to 7.17). I zipped & copied the ~/.wine directories from the
initial machine and tried to run them on the new machine. This process worked
with previous several versions of the Office suite (2000/2003/2007/2010) and
wine versions.
Unfortunately, it's not working with either 2013 & 2016. I got the splash
screen for some time, with the "dots animation" which shows something is being
loaded, but then wine closes itself with the same error for 2013 & 2016
programs:
"0134:err:seh:NtRaiseException Unhandled exception code e0000003 flags 0 addr
0x7b012356". Which I have no idea how to solve :{
See attached logs.
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https://bugs.winehq.org/show_bug.cgi?id=53665
Bug ID: 53665
Summary: rawinput: Gamepad input lost after
disconnect/reconnect
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: 8962ec5a83286488da6f839ceba3c39ad1cf00b3
Distribution: ---
Since Wine 7.10 (at least on Linux), when a gamepad is disconnected and
subsequently reconnected, a running program accessing that gamepad using the
rawinput interface can no longer receive input from the gamepad (the gamepad is
effectively lost). Testing indicates that GetRawInputDeviceInfo() on the
device after reconnect fails with error 6 (invalid handle), preventing
detection of the reconnect.
git bisect blames 8962ec5a, which broke gamepad input completely (the gamepad
is never detected by the application). 4c584fe7 fixes initial detection, but
the gamepad is lost after a disconnect/reconnect cycle.
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https://bugs.winehq.org/show_bug.cgi?id=53664
Bug ID: 53664
Summary: Exceptions in std::async not handled properly
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tteu.ingog(a)gmail.com
Distribution: ---
Created attachment 73070
--> https://bugs.winehq.org/attachment.cgi?id=73070
The source code for a minimal example
Found this bug while investigating crashes of NTKDaemon.exe on launch, which is
required in Native Access 2.4.0.
When a C++ exception is thrown inside a callable passed in std::async with
std::launch::async policy, the unhandled exception is rethrown in the main
thread when getting the value of the std::future returned by std::async.
When executing a program compiled in Visual Studio 2022, However, it didn't
work as expected. The program will either execute as if the thread exited
normally at the point of `throw`, or somehow crash without forwarding the
exception to the caller thread of std::async(especially when winegdb is
attached).
I'm not sure if it's related, but it seems like std::current_exception is also
not working as expected.
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-7.17.
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https://bugs.winehq.org/show_bug.cgi?id=53541
Bug ID: 53541
Summary: After upgrade from fedora 34 to 35, wine fails with
"The explorer process failed to start."
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a_schapira(a)verizon.net
Distribution: ---
Created attachment 72903
--> https://bugs.winehq.org/attachment.cgi?id=72903
Text file of wine failure error messages
After upgrading fedora from fc34 to fc35, wine fails to run anything, not even
notepad.
uname[ads@ADS2 ~]$ uname -a
Linux ADS2 5.18.16-100.fc35.x86_64 #1 SMP PREEMPT_DYNAMIC Thu Aug 4 02:06:53
UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
[ads@ADS2 ~]$ wine --version
wine-7.12 (Staging)
[ads@ADS2 ~]$ inxi -G
Graphics:
Device-1: Intel 82G33/G31 Express Integrated Graphics driver: i915
v: kernel
Display: x11 server: X.Org v: 1.20.14 driver: X: loaded: intel
unloaded: fbdev,modesetting,vesa gpu: i915 resolution: 1280x1024~60Hz
OpenGL: renderer: Mesa DRI Intel G33 v: 1.4 Mesa 21.3.9
[ads@ADS2 ~]$
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https://bugs.winehq.org/show_bug.cgi?id=53648
Bug ID: 53648
Summary: Update from 7.15> 7.16 many applications show glitches
Product: Wine-staging
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Today I upgraded from 7.15 to 7.16 and several programs that I was using that
worked correctly with 7.15 started showing an unusable window full of glitches,
one of these programs is benubird PDF https://benubird-pdf.download. it/ but
also the configuration window of wine appears glitched, even the same wine
config appears unusable and for this reason I have reported the bug as serious
because it makes it impossible to use wine.
I use kubuntu 22.04, graphics card is:
00:02.0 VGA compatible controller: Intel Corporation GeminiLake [UHD Graphics
605] (rev 03)
I am attaching the screenshot of what happens with wine 7.16 and how the
applications are displayed with wine 7.15
Wine 7.15 work ok
https://postimg.cc/mcbrmwQc
Wine 7.16
also the wine configurator does not work and various applications that were
installed have stopped working, but not all! some continue to function
correctly.
https://postimg.cc/VJ969TbQ
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