https://bugs.winehq.org/show_bug.cgi?id=55929
Bug ID: 55929
Summary: wined3d: wined3d_state_get_ffp_texture() breaks
DragonAge Origins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
Commit 831a41ee34b6ed5974db7a0864e7aeac34c936a9 breaks "Dragon Age Origins"
game. The introductory cinematic works, but trying to load or start a new game
crashes the game. Lately, there were no problems with launching/playing the
game up to this commit.
The only errors I see when the crash is happening are:
"
0934:err:msvcrt:_wassert (L"idx <=
WINED3D_MAX_FFP_TEXTURES",L"dlls/wined3d/wined3d_private.h",3941)
wine client error:5f8: write: Bad file descriptor
"
System: Mageia Linux x86_64
Wine: 8.20-git
Wine bottle is 64-bit where the game is installed along with the EA_Desktop
game launcher.
I'll be glad to do any tests to solve this.
Regards,A
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https://bugs.winehq.org/show_bug.cgi?id=55898
Bug ID: 55898
Summary: WinSCP crashes with wine-8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
WinSCP crashes with wine-8.20.
Tested with this package:
https://sourceforge.net/projects/winscp/files/WinSCP/6.0.1%20beta/WinSCP-6.…
A git bisect shows following:
29d5ce6b7a40635e2c4904ece9b8381a8132f248 is the first broken commit
commit 29d5ce6b7a40635e2c4904ece9b8381a8132f248
Author: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Date: Tue Oct 31 07:59:03 2023 +0100
uxtheme: Add stub for AllowDarkModeForWindow.
Reverting this commit on top of wine-8.20 makes the crash go away,
so looks like kind of a regression.
Running with +relay shows following:
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000085) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241dc0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000068) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241ce0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000087) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241de0 ret=00687165
0114:0118:Call uxtheme.135(00000001) ret=00866406
0114:0118:fixme:uxtheme:SetPreferredAppMode 1: stub
0114:0118:Ret uxtheme.135() retval=00000000 ret=00866406
0114:0118:Call uxtheme.IsThemePartDefined(0000001e,00401876,0140255d)
ret=0086640c
0114:0118:Ret uxtheme.IsThemePartDefined() retval=00000000 ret=0086640c
0114:0118:Call
ntdll.NtCreateEvent(01cff8f4,001f0003,01cff8f8,00000000,00000000) ret=7b6d42d5
0114:0118:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b6d42d5
wine: Unhandled page fault on execute access to 7FFD1000 at address 7FFD1000
(thread 0118), starting debugger...
Which seems to translate to this WinSCP sources:
https://github.com/winscp/winscp/blob/7e61bc1e1fad5267cb4c476994ad460ffab17…
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https://bugs.winehq.org/show_bug.cgi?id=55770
Bug ID: 55770
Summary: Port Royale 2: flickering in the menus and during
gameplay
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
URL: https://www.moddb.com/games/port-royale-2/downloads/po
rt-royale-2-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 379ae701c04046661a092cacd7263ca97101f51b
Distribution: ArchLinux
There are noticeable visual glitches in Port Royale 2 in the menus and during
gameplay too. Also affects Port Royale 1.
Reproduced with nouveau and Nvidia binary drivers 535.43.11.
Reverting commit 379ae701c04046661a092cacd7263ca97101f51b fixes the problem.
port_royale_2_eng_demo.zip (235 MB)
md5: 8e264bcdc7793e9affc2b7edf10d2624
wine-8.17-190-g8943fcbca49
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https://bugs.winehq.org/show_bug.cgi?id=55709
Bug ID: 55709
Summary: Flutter apps that use the local_auth package need
Windows.Security.Credentials.UI.UserConsentVerifier
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75217
--> https://bugs.winehq.org/attachment.cgi?id=75217
Flutter local_auth initialization demo
I have a proprietary Flutter app, that I can't share, that uses the local_auth
package: https://pub.dev/packages/local_auth
Before crashing, messages like the following are printed:
0114:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Credentials.UI.UserConsentVerifier",
{af4f3f91-564c-4ddc-b8b5-973447627c65}, 000000000011E890): semi-stub
0114:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Credentials.UI.UserConsentVerifier"
0114:fixme:combase:RoOriginateLanguageException 0x80040154, L"",
0000000000000000: stub
wine: Call from 0000000174013C07 to unimplemented function
combase.dll.RoFailFastWithErrorContext, aborting
I'm attaching a small demo app I made that crashes in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=55660
Bug ID: 55660
Summary: saitek X52-pro mouse Y axis is broken
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: michaelsnip(a)hotmail.com
Distribution: ---
when moving the mouse vertical the mouse axis breaks and presses random
buttons,
other versions of wine (eg. proton) have the same behaviour.
I use a driver called libX52 for mouse movement and led control.
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https://bugs.winehq.org/show_bug.cgi?id=54554
Bug ID: 54554
Summary: ntdll:file - test_set_io_completion() gets unexpected
count values on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:file - test_set_io_completion() gets unexpected count values on Windows
11:
file.c:989: Test failed: wrong count 0
file.c:1057: Test failed: wrong count 0
file.c:1062: Test failed: wrong count 0
See https://test.winehq.org/data/patterns.html#ntdll:file
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https://bugs.winehq.org/show_bug.cgi?id=55909
Bug ID: 55909
Summary: wine does not start with free(): invalid pointer
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
I recently noticed wine does not start properly.
I am using wine-stable from winehq repository for debian 11 (bullseye).
While wineserver is not running, when I run `wine winecfg`, it prints errors
and exits.
If I run `wine winecfg` immediately after it, then it starts normaly.
I tested same thing with wine-devel 8.20 and it is reproduced.
But with wine-devel, second invocation does not start winecfg.
It stuck after saying "starting debugger..." instead.
I only use i386 version of wine and amd64 version is not installed.
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https://bugs.winehq.org/show_bug.cgi?id=55888
Bug ID: 55888
Summary: Quicken stopped working after upgrading to wine 8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: casey.coltrin(a)gmail.com
Distribution: ---
Created attachment 75424
--> https://bugs.winehq.org/attachment.cgi?id=75424
output when starting quicken
I've been using Wine to run Quicken for almost a year now. Since Wine 8.20 was
installed Quicken no longer launches, I get the errors in the attached log. I
was able to successfully re-run the installer, but was still not able to run
the program after reinstalling.
I installed Quicken using the instructions here
https://appdb.winehq.org/objectManager.php?sClass=version&iId=38802&iTestin…
and launch it by running
WINEPREFIX=~/.quicken-wine wine '.quicken-wine/drive_c/Program
Files/Quicken/qw.exe'
I'm running EndeavourOS X86-64 with kernel 6.6.1
Quicken can be downloaded from
https://www.quicken.com/activate?step=initDownload&os=win&store=US
I believe it can be installed without having an account.
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https://bugs.winehq.org/show_bug.cgi?id=55788
Bug ID: 55788
Summary: Wine with wayland driver: GNOME: no cursor over Wine
windows when 2 monitors connected
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
* Arch
* GNOME 45
* 2011 PC, iGPU Intel Ivybridge (Gen7) (Also tried Nvidia 3060)
* 2 monitors (VGA and DVI connected) / (also tried DisplayPort and HDMI)
Steps to reproduce:
2 monitors (though on laptop with external monitor the problem is not
reproducible)
wine 8.17:
enable it's Wayland driver by following:
Run wine regedit
[HKEY_CURRENT_USER\Software\Wine\Drivers] Graphics="x11,wayland"
Run DISPLAY= wine notepad
When hovering mouse over notepad window, the cursor is not visible. If I leave
only 1 monitor, cursor appears.
Weston and KDE don't have this effect.
Related issue in GNOME is here
https://gitlab.gnome.org/GNOME/mutter/-/issues/3088
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https://bugs.winehq.org/show_bug.cgi?id=55437
Bug ID: 55437
Summary: Death Stranding: "Start" and "Back" buttons are
reversed
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 74996
--> https://bugs.winehq.org/attachment.cgi?id=74996
Logs with WINEDEBUG=+input
Like the title says: when playing Death Stranding with a controller (tested on
a Switch Pro Controller and an Xbox 360), the mapping for the "Start" and
"Back" buttons are reversed.
This means that "Start" makes the character yell, and "Back" pauses the game
(instead of the opposite).
If I test the mapping with `wine control`, the mapping is normal.
Tested the Epic Games version of the game (launched with Legendary). Obviously,
needs DXVK and vkd3d-proton to launch it.
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