https://bugs.winehq.org/show_bug.cgi?id=55810
Bug ID: 55810
Summary: Finding Nemo (Steam): window borders gone missing
(virtual desktop)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 245bdef5b11c19ccd4e8625b86267ca731badcc0
Distribution: ArchLinux
Finding Nemo uses a fixed 800x600 resolution.
When I start the game in virtual desktop mode the window borders are absent.
Nothing suspicious can be seen in the terminal output.
Reverting
commit 245bdef5b11c19ccd4e8625b86267ca731badcc0
fixes the problem for me.
https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
wine-8.18-127-g6391b8d5c99
X Server 21.1.8
XFCE 4.18
winecfg -> Desktop Integration -> Theme: <No Theme>
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https://bugs.winehq.org/show_bug.cgi?id=55883
Bug ID: 55883
Summary: SpeedWave can't draw Window
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 75414
--> https://bugs.winehq.org/attachment.cgi?id=75414
SpeedWave Installer (shareware)
On Fedora 38 and wine 8.0.2 I can install SpeedWave (Application to accelerate
the speed of wave and mp3 file), but I try to launch this applicantion and no
window appears. I think SpeedWave can't draw window.
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https://bugs.winehq.org/show_bug.cgi?id=49703
Bug ID: 49703
Summary: Ghost Recon fails to start
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The original Tom Clancy's Ghost Recon (on CD) seems to install fine, except for
this error at the end of installation:
wine start Setup.exe
[sean@sean-pc-arch GRECON]$ 00d4:fixme:file:NtLockFile I/O completion on lock
not implemented yet
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
^C
But, when I try to run the game, nothing happens and this is the output on
console:
wine start GhostRecon.exe
[sean@sean-pc-arch Ghost Recon]$ 00c0:err:winediag:wined3d_dll_init Setting
multithreaded command stream to 0.
^C
^C marks where I hit ctrl-c to stop the process, as it seemed hung.
I'm using a 32bit wineprefix with Windows 2000 or XP.
I can't really do regression testing, as I can't get an older package of wine
to install properly, and I also can't get wine to compile for even as new a
version as wine-4.0. It complains about multiple definitions of hInstance and
fails on compiling crypt32. Only the 5.0 releases will compile, and I have this
bug in them.
I've also noticed that a lot of older games seem broken. Seems like nobody has
tested these games in a while. The latest test of the Ghost Recon CD version
recorded in the App database is wine 1.5. Recently I had somebody help me out
with Age of Empires 2: The Age of Kings CD version, and we discovered that the
safedisc 1.x copy protection support was broken in wine since version 3.0 I
think. Probably a good idea to try running some old games, especially ones on
CD, to check for compatibility regressions.
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https://bugs.winehq.org/show_bug.cgi?id=55421
Bug ID: 55421
Summary: Fallout Tactics graphics glitches only with
winehq-devel
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
The game 'Fallout Tactics: Brotherhood of Steel' is fully playable with Wine.
But recently I am not sure from which Wine version, the game shows some
noticeable graphics glitches, which the previous Wine version doesn't have. So
I uninstalled Wine from Fedora's repo, and use the WineHQ's repo instead. It
turns out that the game's graphics runs normally with winehq-stable(8.0.2), but
has some glitches with winehq-devel(8.13).
The attached screenshots show the launcher menu differences between Wine 8.0.2
and 8.13. Besides that, the in-game graphics also has more glitches with
winehq-devel, but usually happen in very short time and difficult to capture
the screenshots.
OS: Fedora Linux 38 (Workstation Edition) x86_64
Kernel: 6.4.7-200.fc38.x86_64
Uptime: 2 hours, 9 mins
Packages: 2703 (rpm)
Shell: bash 5.2.15
Resolution: 1920x1080
DE: GNOME 44.3
WM: Mutter
WM Theme: Adwaita
Theme: Adwaita [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: gnome-terminal
CPU: AMD FX-8350 (8) @ 4.000GHz
GPU: NVIDIA GeForce GTX 660
Memory: 5130MiB / 15932MiB
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https://bugs.winehq.org/show_bug.cgi?id=56054
Bug ID: 56054
Summary: Microsoft Safety Scanner crashes on exit on
unimplemented function tbs.dll.GetDeviceIDString
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75710
--> https://bugs.winehq.org/attachment.cgi?id=75710
Terminal output
All you have to do to reproduce the crash is open the program and immediately
close it.
$ sha256sum MSERT.exe
8a885021b8c41fb8578cfa50a0c3a706c6b1b7fb7fd3faddcc48bd8eb7f8f091
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https://bugs.winehq.org/show_bug.cgi?id=51599
Bug ID: 51599
Summary: cmd.exe incorrectly parses an all-whitespace line
followed by a closing parenthesis
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70449
--> https://bugs.winehq.org/attachment.cgi?id=70449
Example batch file
The attached batch file works on Windows, but Wine says:
Can't recognize ')' as an internal or external command, or batch script.
Wine's cmd.exe doesn't have a problem with entirely blank lines, but something
about having spaces on the line is tripping it up.
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https://bugs.winehq.org/show_bug.cgi?id=55897
Bug ID: 55897
Summary: cpython 3.12.0 crashes due to unimplemented CopyFile2
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tobias-winehq(a)23.gs
Distribution: ---
Newer Python versions (starting with 3.12.0) contain an optimized
implementation of shutil.copy2
(https://devdocs.io/python~3.11/library/shutil#shutil.copy2), which uses
kernel32.CopyFile2 in the background (Implementation:
https://github.com/python/cpython/pull/105086/files#diff-db8ac5932616071392…).
This leads to crashes if this method is used. Unfortunatly, this method is used
by pip in some cases, so a random `wine pip install pysftp` leads to a crash...
To reproduce:
1. Install Python 3.12.0 from https://www.python.org/
2. Run `wine python -c 'import shutil; shutil.copy2("a", "b")'`
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https://bugs.winehq.org/show_bug.cgi?id=55619
Bug ID: 55619
Summary: VOCALOID AI Shared Editor v.6.1.0 crashes with
System.Management.ManagementObject object construction
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: theboomtnt46(a)gmail.com
Distribution: ---
Created attachment 75156
--> https://bugs.winehq.org/attachment.cgi?id=75156
Crash log
VOCALOID AI Shared Editor v.6.1.0 crashes while initializing.
Logs attached.
wine-8.16 (Staging)
kubuntu linux 23.04
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https://bugs.winehq.org/show_bug.cgi?id=55268
Bug ID: 55268
Summary: user32:cursoricon - LoadImageA() fails in
test_monochrome_icon() on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+:
cursoricon.c:2853: monochrome, bitmap info
cursoricon.c:2917: Test failed: LoadImage() failed with 0.
See https://test.winehq.org/data/patterns.html#user32:cursoricon
The call below has been failing systematically on Windows 8+ for more than 8
months:
handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE);
ok(handle != NULL ||
broken(use_core_info && handle == NULL), /* Win 8, 10 */
"LoadImage() failed with %lu.\n", GetLastError());
So on Windows 8+ we expect to get NULL only if use_core_info is true but in
fact we get NULL even if it is false. That makes this test pretty pointless.
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