https://bugs.winehq.org/show_bug.cgi?id=54751
Bug ID: 54751
Summary: The 64-bit advapi32:registry breaks
test_CoGetPSClsid() in ole32:compobj in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 64-bit advapi32:registry breaks test_CoGetPSClsid() in ole32:compobj in
Wine:
compobj.c:1449: Test failed: CoGetPSClsid failed with error 0x80040155
compobj.c:1450: Test failed: got clsid {52222222-1234-1234-1234-56789abcdef0}
See https://test.winehq.org/data/patterns.html#ole32:compobj
A bisect shows that this started with the commit below:
commit 3f82f6ff59f4024f67e2d646883cbea223fba84a
Author: Sven Baars <sbaars(a)codeweavers.com>
Date: Fri Mar 17 16:52:51 2023 +0100
kernelbase: Use open_key() to obtain any existing Wow6432node in
create_key().
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https://bugs.winehq.org/show_bug.cgi?id=54738
Bug ID: 54738
Summary: msi:action - The 64-bit test_register_class_info()
fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msi:action - The 64-bit test_register_class_info() fails in Wine:
action.c:6025: Test failed: key not created
action.c:6147: Test failed: key not created
See https://test.winehq.org/data/patterns.html#msi:action
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https://bugs.winehq.org/show_bug.cgi?id=48811
Bug ID: 48811
Summary: StarCraft II fails to load in staging, crashes after
trying to start a game in stable
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 66725
--> https://bugs.winehq.org/attachment.cgi?id=66725
Output occurring when the application crashes.
Ever since upgrading from 5.3 to 5.4, StarCraft II has ceased working. On
staging, this occurs during the loading screen. I am able to get through the
Battle.net app OK, but cannot get to my login authenticating. I have tried
switching to stable, but when trying to load up a game, I see the same output
issue. Selected the dbghelp component because that's the line that comes up in
the output at the time of the crash.
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https://bugs.winehq.org/show_bug.cgi?id=54742
Bug ID: 54742
Summary: The 64-bit advapi32:registry breaks the 32-bit
test_redirection() in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 64-bit advapi32:registry breaks the 32-bit test_redirection() in Wine.
To reproduce run the following commands:
$ rm -rf ~/.wine # start from a fresh wineprefix
$ ./wow64/wine64 wow64/dlls/advapi32/tests/x86_64-windows/advapi32_test.exe
registry 2>&1 | grep -E '(Test failed|tests executed)'
0020:registry: 6309 tests executed (156 marked as todo, 0 as flaky, 0
failures), 2 skipped.
$ ./wow32/wine wow32/dlls/advapi32/tests/i386-windows/advapi32_test.exe
registry 2>&1 | grep -E '(Test failed|tests executed)'
registry.c:2837: Test failed: RegOpenKeyExA failed: 2
registry.c:2842: Test failed: RegOpenKeyExA failed: 2
registry.c:2861: Test failed: 00000000: wrong value 32/64
registry.c:2863: Test failed: 00000200: wrong value 32/64
registry.c:2868: Test failed: 00000000: wrong value 64/0
registry.c:2869: Test failed: 00000100: wrong value 64/0
registry.c:2870: Test failed: 00000200: wrong value 64/0
registry.c:3168: Test failed: RegOpenKeyExA failed: 2
registry.c:3174: Test failed: RegOpenKeyExA failed: 2
registry.c:3180: Test failed: RegOpenKeyExA failed: 2
registry.c:3206: Test failed: found equals 0
registry.c:3208: Test failed: found equals 0
registry.c:3210: Test failed: found equals 0
registry.c:3212: Test failed: found equals 1
registry.c:3214: Test failed: wrong number of subkeys: 10
registry.c:3216: Test failed: found equals 1
registry.c:3218: Test failed: found equals 0
registry.c:3220: Test failed: wrong number of subkeys: 10
registry.c:3222: Test failed: found equals 0
0128:registry: 7658 tests executed (74 marked as todo, 0 as flaky, 19
failures), 2 skipped.
See https://test.winehq.org/data/patterns.html#advapi32:registry
The reason why this failure is only visible with the fg-deb64-wow32 is because
this is the only test configuration that runs the 32-bit tests in the same
wineprefix as the 64-bit tests.
What this shows is that advapi32:registry does not correctly cleans up after
itself which has the potential for breaking any test that follows (not just
32-bit ones).
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https://bugs.winehq.org/show_bug.cgi?id=53431
Bug ID: 53431
Summary: widl generates enum forward declarations in typedefs
which are not valid in C++
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: gfw.kra(a)gmail.com
Distribution: ---
Hi everyone,
I recently discovered an issue with C++ code in headers compiled from winrt
idl's using widl. It does not compile when included, when tried using mingw g++
v12.1.0.
There’s seems to be issue with how enum typedefs are translated within
namespaces.
Example:
When tried to include windows.media.speechsynthesis.h compiled from
windows.media.speechsynthesis.idl in cpp file, the following output is received
(compiler output shows headers from mingw, but these look the same when
compiled using widl in wine).
```
/usr/x86_64-w64-mingw32/include/windows.foundation.h:90:26: error: use of enum
‘PropertyType’ without previous declaration
90 | typedef enum PropertyType PropertyType;
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.foundation.h:164:18: error: using
typedef-name ‘ABI::Windows::Foundation::PropertyType’ after ‘enum’
164 | enum PropertyType {
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.foundation.h:90:39: note:
‘ABI::Windows::Foundation::PropertyType’ has a previous declaration here
90 | typedef enum PropertyType PropertyType;
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:30: error:
use of enum ‘VoiceGender’ without previous declaration
218 | typedef enum VoiceGender VoiceGender;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:476:22: error:
using typedef-name ‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ after
‘enum’
476 | enum VoiceGender {
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:42: note:
‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ has a previous declaration
here
218 | typedef enum VoiceGender VoiceGender;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:822:30: error:
using typedef-name ‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ after
‘enum’
822 | enum VoiceGender *value) = 0;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:42: note:
‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ has a previous declaration
here
218 | typedef enum VoiceGender VoiceGender;
```
windows.media.speechsynthesis.idl has typedef of enum VoiceGender, which is
defined later.
```
namespace Windows {
namespace Foundation {
interface IClosable;
}
namespace Media {
namespace SpeechSynthesis {
typedef enum VoiceGender VoiceGender;
```
This is translated to following:
```
#ifdef __cplusplus
namespace ABI {
namespace Windows {
namespace Media {
namespace SpeechSynthesis {
typedef enum VoiceGender VoiceGender;
}
}
}
}
#else /* __cplusplus */
typedef enum __x_ABI_CWindows_CMedia_CSpeechSynthesis_CVoiceGender
__x_ABI_CWindows_CMedia_CSpeechSynthesis_CVoiceGender;
#endif /* __cplusplus */
```
This typedef is not valid in C++. According to the standard, enum cannot be
forward declared using typedef. This could be replaced with just simple enum
declaration, but it would need to have type specifier (that goes for definition
as well).
Best regards.
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https://bugs.winehq.org/show_bug.cgi?id=36079
Bug ID: 36079
Summary: loader fails to build with clang -faddress=sanitize
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48263
--> https://bugs.winehq.org/attachment.cgi?id=48263
make log
I tried building wine with clang's address sanitizer enabled, which mostly
worked, until the loader:
make[1]: Entering directory '/home/austin/wine-gcc49-asan/loader'
clang -fsanitize=address -m32 -o wine-preloader -static -nostartfiles
-nodefaultlibs -Wl,-Ttext=0x7c400000 preloader.o ../libs/port/libwine_port.a
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/../../../../lib32/libpthread.a(pthread_mutex_lock.o):
In function `__pthread_mutex_lock':
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:80:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:116:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:146:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:151:
undefined reference to `__assert_fail'
..
austin@aw25 ~/wine-gcc49-asan $ clang --version
clang version 3.3 (tags/RELEASE_33/final)
Target: x86_64-pc-linux-gnu
Thread model: posix
austin@aw25 ~/wine-gcc49-asan $ git describe
wine-1.7.17-42-g24c5728
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https://bugs.winehq.org/show_bug.cgi?id=49797
Bug ID: 49797
Summary: WIDL doesn't tolerate anonymous structs within
interfaces
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
IDLs in Windows SDKs sometimes contain anonymous structs within interfaces.
WIDL fails to compile such IDLs.
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https://bugs.winehq.org/show_bug.cgi?id=37346
Bug ID: 37346
Summary: New application , installed successfully , starts up
fine , no data storing , BUSY WIN ACCOUNTING APP
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lax.sunny(a)gmail.com
Created attachment 49664
--> https://bugs.winehq.org/attachment.cgi?id=49664
Log created by wine on running the app , problem is with database storage and
runtime functions
Application named busy win very much famous accounting software
tried using number of prefixes
application installs smoothly
when i run the app it starts up normally but crashes on adding a new company or
detecting an old DATABASE
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https://bugs.winehq.org/show_bug.cgi?id=50079
Bug ID: 50079
Summary: Wine msiexec fails when building inside a windows/mac
os x docker container
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)crasu.de
Distribution: ---
Created attachment 68535
--> https://bugs.winehq.org/attachment.cgi?id=68535
Run with winedebug=msi and strace
Sample dockerfile:
FROM ubuntu:20.04
RUN export DEBIAN_FRONTEND="noninteractive" \
&& dpkg --add-architecture i386 \
&& apt-get update \
&& apt-get install -y wget winbind xvfb unzip curl jq \
&& apt-get remove -y libmysqlclient21 mysql-common \
&& apt autoremove -y
RUN wget -nc https://dl.winehq.org/wine-builds/winehq.key && apt-key add
winehq.key
RUN echo 'deb https://dl.winehq.org/wine-builds/ubuntu/ focal main' >
/etc/apt/sources.list.d/wine.list
RUN export DEBIAN_FRONTEND="noninteractive" \
&& apt-get update \
&& apt-get install -o APT::Immediate-Configure=false --install-recommends
-y winehq-devel
RUN useradd -ms /bin/bash wineuser
# Install winemono
RUN wget https://dl.winehq.org/wine/wine-mono/5.1.1/wine-mono-5.1.1-x86.msi
RUN WINEPREFIX=/home/wineuser/.wine su wineuser -c "wine msiexec /i
wine-mono-5.1.1-x86.msi && wineserver -w"
Eroor message:
0024:err:msi:ACTION_InstallFiles compressed file wasn't installed
(L"bin\\libmono-2.0-x86.dll")
0024:err:msi:execute_script Execution of script 0 halted; action
L"InstallFiles" returned 1603
I tried different msis (wine gecko, wine mono, ....) they all fail. After
serveral tries the installation sometimes does not through an error. But the
package is still not fully installed.
Reference:
https://github.com/Winetricks/winetricks/issues/1525
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https://bugs.winehq.org/show_bug.cgi?id=51502
Bug ID: 51502
Summary: Civilization 3 Sound Stutters, loops, and fails
(eventually)
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: bryan(a)varnernet.com
Distribution: ---
Audio on Civilization III is just not very good.
Typical short sounds stutter, playback sounding badly rendered into the target
buffer, loop when they shouldn't, etc.
The most common problem is for the sound (all of it) to just stop, or just
continuously loop a small soundfile that should have been a one-off play at the
triggered point in time.
Looks like the app is using dsound, along with winmm to mmioOpenA the .wav's.
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