https://bugs.winehq.org/show_bug.cgi?id=54763
Bug ID: 54763
Summary: Build-time tests fail in an autobuilder environment
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: smcv(a)collabora.com
Distribution: ---
In a typical distribution autobuilder environment, all builds will be run in a
chroot or container, usually on server-class hardware or in a virtual machine.
This means tests that just do computation (such as shader compilation) should
still succeed, but tests that want to access a real GPU will find that either
there is no VkDevice at all, or there is a VkDevice but it's only software
rendering (lavapipe).
It seems like vkd3d already has some partial handling for this:
run_shader_tests_vulkan() skips itself if a VkDevice cannot be created.
However, run_shader_tests_d3d12() still tries to run, and crashes when it can't
create a Vulkan instance, for example:
FAIL: tests/cast-to-half
========================
vkd3d:err:vkd3d_instance_init Failed to create Vulkan instance, vr -9.
vkd3d:fixme:hresult_from_vk_result Unhandled VkResult -9.
vkd3d:err:vkd3d_instance_init Failed to create Vulkan instance, vr -9.
vkd3d:fixme:hresult_from_vk_result Unhandled VkResult -9.
FAIL tests/cast-to-half.shader_test (exit status: 139)
(Exit status 139 is a segmentation fault.)
Would you consider patches that make the tests skip themselves in this
situation? Or should distro packaging just not be running build-time tests at
all?
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https://bugs.winehq.org/show_bug.cgi?id=54740
Bug ID: 54740
Summary: GetAdaptersInfo function is not returning mac address
information correctly
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: peter.walsh(a)lamresearch.com
Distribution: ---
The GetAdaptersInfo function is not returning the same information on wine vs
windows. I've tried this with stable wine 8 and wine 8.4 staging.
We have an old program that is calling this function to get the mac address of
the system for license key purposes. When run via wine the last pair of digits
in the mac address are missing - and thus the software can't be registered or
run.
There is likely a byte offset missing, causing the last 2 bytes to be dropped?
Example:
System has mac address 82-5E-F4-3b-b6-66 - can see this ok via "wine ipconfig
/all"
However the legacy program when executed only sees address "82-5E-F4-3B-B6-".
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https://bugs.winehq.org/show_bug.cgi?id=7586
Maik Wagner <maiktapwagner(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #29 from Maik Wagner <maiktapwagner(a)aol.com> ---
Created attachment 74273
--> https://bugs.winehq.org/attachment.cgi?id=74273
Beta 1.1.8 in XP Mode (wine 8.5)
Downloaded from archive.org
bash-5.1$ sha1sum JoostSetup-Beta-1.1.8.exe
10d30a1632d70ed0ecf359f62a44e8f7adbe56a5 JoostSetup-Beta-1.1.8.exe
In both XP and Windows 10 mode the installer wouldn't even start.
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https://bugs.winehq.org/show_bug.cgi?id=45343
Bug ID: 45343
Summary: Vavoo Webinstaller fails
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 61632
--> https://bugs.winehq.org/attachment.cgi?id=61632
Console Output wine 3.9 (staging)
Hello everyone,
Somebody in the German ubuntuusers.de forum had an issue of getting a software
called "Vavoo" to run.
I am getting the following (Windows) error message
"Unable to run the Windows program wmic.exe to verify that Windows Update
K2670838 is installed."
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54727
Bug ID: 54727
Summary: LDAP Explorer (LEX) throws an exception when
attempting to connect over SSL
Product: Wine
Version: 8.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74233
--> https://bugs.winehq.org/attachment.cgi?id=74233
WINEDEBUG=+wldap32
Steps to reproduce:
1. Run `winetricks dotnet452`
2. Run `wine LEX.msi`
3. Run `docker run --detach --env LDAP_TLS_VERIFY_CLIENT=never -p636:636
osixia/openldap`
4. Run `wine 'C:\Program Files (x86)\CerroTorre\LEX\LEX.exe'`
5. Wait for the splash screen to close, or move the "LDAP Connections" window
out from under it
6. On the "Advanced" tab, check "Ignore server certificate errors"
7. On the "Server" tab, enter "localhost" for the server and check "SSL
connect" (the port will automatically change from 389 to 636)
8. On the "Server" tab, click "Fetch"
At this point, an "Unhandled exception" dialog appears that says "The feature
is not supported." Furthermore, the program crashes if you click the Quit
button on the dialog, but since the dialog shouldn't appear in the first place,
it's understandable that it doesn't function correctly.
The relevant part of the terminal output is:
0024:fixme:wldap32:ldap_set_optionW Unsupported option: 0x0a
0x0a is LDAP_OPT_SSL, which is not yet implemented in Wine.
$ sha256sum LEX.msi
68810d827de3f90c0223fcb18a66dde49aee189789b37dd4cdeebe013fa402be
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https://bugs.winehq.org/show_bug.cgi?id=44156
Bug ID: 44156
Summary: Mini Ninjas demo - colored area under the player and
NPCs with builtin d3dx9_34
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59917
--> https://bugs.winehq.org/attachment.cgi?id=59917
screenshot
How it looks with builtin d3dx9_34
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https://bugs.winehq.org/show_bug.cgi?id=54389
Bug ID: 54389
Summary: Call of Juarez crashes on level loading
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 54386
05d4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
05d4:err:d3dcompiler:D3DCompile2 Shader log:
05d4:err:d3dcompiler:D3DCompile2 <anonymous>:318:32: W5300: Implicit
truncation of vector type.
05d4:err:d3dcompiler:D3DCompile2 <anonymous>:323:13: E5005: Function
"rsqrt" is not defined.
05d4:err:d3dcompiler:D3DCompile2
1.6-86-gf9e7cb63
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https://bugs.winehq.org/show_bug.cgi?id=54385
Bug ID: 54385
Summary: Gray Matter crashes on launch
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0418:err:d3dcompiler:D3DCompile2 Shader log:
0418:err:d3dcompiler:D3DCompile2 <anonymous>:9:26: E5000: syntax error,
unexpected KW_SAMPLER_STATE
0418:err:d3dcompiler:D3DCompile2
0418:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x2.
0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result
-5.
0418:err:d3dcompiler:D3DCompile2 Shader log:
0418:err:d3dcompiler:D3DCompile2 lighting.inc:1:1: W4300: Redefinition of
SKINNING.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not
yet implemented feature: Uniform initializer.
0418:err:d3dcompiler:D3DCompile2 <anonymous>:45:49: E5005: Function
"reflect" is not defined.
1.6-73-g653cc02f
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https://bugs.winehq.org/show_bug.cgi?id=54374
Bug ID: 54374
Summary: Strong Bad's Cool Game for Attractive People Episode
1: Homestar Ruiner crashes due to missing SM1 'cast'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Continuation of bug 33769.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:26:24: E5017: Aborting due to
not yet implemented feature: SM1 "rsq" expression.
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https://bugs.winehq.org/show_bug.cgi?id=54373
Bug ID: 54373
Summary: Mini Ninjas demo crashes due to missing SM1 'sat'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Continuation of bug 44156.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:920: E5017: Aborting due to
not yet implemented feature: SM1 "sat" expression.
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