https://bugs.winehq.org/show_bug.cgi?id=55160
Bug ID: 55160
Summary: Loading Bay / Harry Potter Magic Awakened: Unable to
install
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: worble+winehq(a)worble.xyz
Distribution: ---
Created attachment 74728
--> https://bugs.winehq.org/attachment.cgi?id=74728
Wine Logs
After clicking "Install", a generic "Installation Failed" page appears.
Attached logs suggest '01b0:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"RC4" not supported' could be the culprit?
The installer can be downloaded from this page:
https://www.harrypottermagicawakened.com/global/
Direct link:
https://api.loadingbay.com/app/v1/download_client/windows/mkt-hpma-official…
SHASUM: 3f3ff1a8d118975dfb03ce7cceab99ba499b13c0
Using wine-8.11 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=55124
Bug ID: 55124
Summary: Can't run Flutter SDK (cmd.exe doesn't support
redirecting stderr for a block)
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
`wine flutter.bat` goes into an infinite loop that prints this message over and
over:
Can't recognize '2 (' as an internal or external command, or batch script.
It's coming from these lines in internal/shared.bat:
2>NUL (
REM "3" is now stderr because of "2>NUL".
CALL :subroutine %* 2>&3 9> "%cache_dir%\flutter.bat.lock" || GOTO
acquire_lock
)
Wine's cmd.exe does support redirecting stdout for a block of code, for
example:
>NUL (
COPY flutter.bat flutter2.bat
)
But it does not support redirecting stderr in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=55053
Bug ID: 55053
Summary: Prometheus exporter for Windows needs
DISPATCH_PROPERTYGET support in object_Invoke
Product: Wine
Version: 8.10
Hardware: x86-64
URL: https://github.com/prometheus-community/windows_export
er/releases/download/v0.22.0/windows_exporter-0.22.0-a
md64.exe
OS: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74615
--> https://bugs.winehq.org/attachment.cgi?id=74615
hack
To test this:
1) Run windows_exporter-0.22.0-amd64.exe
2) Go to http://localhost:9182/ in your browser
3) Press the 'Metrics' button
4) An error page is shown
When pressing the 'Metrics' button, this fixme is spammed:
0188:fixme:wbemdisp:object_Invoke flags 0x2 not supported
This stems from the fact that wbemdisp:object_Invoke doesn't support
DISPATCH_PROPERTYGET on its own. The attached hack "fixes" the issue and
instead of the error page, you get a page with metrics.
Source of the program can be found here:
https://github.com/prometheus-community/windows_exporter
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https://bugs.winehq.org/show_bug.cgi?id=49002
Bug ID: 49002
Summary: Free Horror Game "My Place" triggers
GL_INVALID_FRAMEBUFFER_OPERATION in wined3d
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66977
--> https://bugs.winehq.org/attachment.cgi?id=66977
Snipped from the log
At a certain section, the game spams this error, severely degrading the
performance.
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http://bugs.winehq.org/show_bug.cgi?id=18889
Summary: Live Messenger 2008 fails to load - possible actctx
problem
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=21730)
--> (http://bugs.winehq.org/attachment.cgi?id=21730)
+actctx,+relay log
Starting of installed (on windows) Msn 2009 wil result:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe") not
found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe" failed,
status c0000135
Same load failure, when I manually install with wine (from msi packages)
MSVCRT 8.0 is installed, as shown attached +actctx,+relay log
I suspect here an Activation Context failure.
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https://bugs.winehq.org/show_bug.cgi?id=55043
Bug ID: 55043
Summary: Z-Vision for Windows: Assertion failed when clicking
"LOAD" button.
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 74607
--> https://bugs.winehq.org/attachment.cgi?id=74607
Assertion failed dialog
Z-Vision for Windows is a Zilog Z80 debugger published by System Load Ltd.
After launching the program, clicking "LOAD" button in the toolbar shows
"Assertion failed!" dialog instead of the file load dialog.
This issue was originally reported by @Inqb8tr_jp on Twitter. We used Z-Vision
for Windows Ver.6.42 付録版 (Addendum version) from [1].
SHA1(ZVW6.EXE) = c9d8db954dc9614c7ecfd6696b72d8d6d0e32905
[1] Tadashi Kato. "動かしながら理解するCPUの仕組み". KODANSHA, Tokyo, 2010. ISBN
978-4-06-257665-9. https://bookclub.kodansha.co.jp/product?item=0000194626
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https://bugs.winehq.org/show_bug.cgi?id=55101
Bug ID: 55101
Summary: DesignDoll Declaring An Error After Loading All
Component In Splash Screen
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 74668
--> https://bugs.winehq.org/attachment.cgi?id=74668
After Loading Screen
DesignDoll Doesn't Load in Weird Way and I dunno what kind of Error is this.
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http://bugs.winehq.org/show_bug.cgi?id=21227
Summary: cmd doesn't echo redirection like native
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Native cmd echoes commands after some canonicalization has been done
on their redirects. A batch file containing
dir 1> ok
dir > bad
dir | bad
dir > blah > bad
echoes as
dir 1> ok
dir 1> bad
dir | bad
dir 1> bad
(note the extra space inserted before the > or |).
Wine's cmd doesn't currently do this, but it could probably
do so without too much trouble; it already collects redirects
separately for each command.
For the moment I'll probably put a kludge in the cmd conformance
test runner to compensate.
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http://bugs.winehq.org/show_bug.cgi?id=16149
Summary: Star Wars Rebellion: tactical battle mode crashes game
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: appleshampooid(a)netscape.net
Created an attachment (id=17394)
--> (http://bugs.winehq.org/attachment.cgi?id=17394)
console output
Star Wars: Rebellion will crash when you try to enter tactical battle mode
(when two fleets meet over a planet). The fastest way to reproduce the bug is
to start a new game as the Rebellion and move your closest fleet to Coruscant,
then bump the game speed up to Fast and you'll get a battle alert within a
minute. Once you take control of the battle, you can issue orders while still
paused, although the starfield is blank and doesn't show any of the ships. As
soon as you unpause the battle or click in the starfield, the game will crash.
NOTE: I'm using the native DLLs for d3drm.dll and d3dxof.dll. The problem with
d3drm.dll is described in bug 8232, but it doesn't look like it's getting fixed
any time soon. From the console output, I'm pretty sure this bug would still
cause the game to crash even if the wine DLLs for those libraries worked (the
errors seem to be coming from other wine DLLs, not the native ones). Other
than those DLLs, I'm running it with a fresh .wine directory on 1.1.8.
Console output is attached, please let me know if you'd like me to enable any
other debug flags. Note that the error which is listed the first few times in
the file is pumped out constantly for the duration of the game, so I'm not sure
if its relevant. I've snipped off the top of the logfile until right before
you enter battle mode and it crashes.
Unfortunately I don't believe the game is available for free download. I'm
running Ubuntu 8.04. Thanks for taking a look.
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