https://bugs.winehq.org/show_bug.cgi?id=55297
Bug ID: 55297
Summary: dlls/ntdll/unix fails to build with gcc-10 and
AddressSanitizer
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Building Wine with AddressSanitizer enabled fails in dlls/ntdll/unix with
pthread errors. To reproduce:
#!/bin/bash
export ASAN_OPTIONS=detect_leaks=0
export CFLAGS="-O0 -g -fsanitize=address"
export LDFLAGS="-fsanitize=address"
./configure
make
...
/usr/bin/ld: dlls/ntdll/unix/loader.o: in function `init_paths':
/home/austin/wine/dlls/ntdll/unix/loader.c:618: undefined reference to `dladdr'
/usr/bin/ld: dlls/ntdll/unix/loader.o: in function `dlopen_dll':
/home/austin/wine/dlls/ntdll/unix/loader.c:1166: undefined reference to
`dlerror'
/usr/bin/ld: /home/austin/wine/dlls/ntdll/unix/loader.c:1170: undefined
reference to `dlsym'
/usr/bin/ld: dlls/ntdll/unix/thread.o: in function `start_thread':
/home/austin/wine/dlls/ntdll/unix/thread.c:1102: undefined reference to
`pthread_setspecific'
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https://bugs.winehq.org/show_bug.cgi?id=51669
Bug ID: 51669
Summary: EverQuest d3d:wined3d acquires unexpected context
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: johnherschelfreeman2013(a)gmail.com
Distribution: ---
Created attachment 70543
--> https://bugs.winehq.org/attachment.cgi?id=70543
err wined3d_context_gl_reacquire
In game launcher and game client
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https://bugs.winehq.org/show_bug.cgi?id=53198
Bug ID: 53198
Summary: ws2_32:protocol - getaddrinfo() unexpectedly succeeds
for IPv6 on Windows 10 1507
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:protocol - getaddrinfo() unexpectedly succeeds for IPv6 on Windows 10
1507:
protocol.c:2459: Test failed: Test 0: Got unexpected ret 0
protocol.c:2459: Test failed: Test 1: Got unexpected ret 0
protocol.c:2459: Test failed: Test 2: Got unexpected ret 0
protocol.c:2459: Test failed: Test 3: Got unexpected ret 0
protocol.c:2459: Test failed: Test 4: Got unexpected ret 0
protocol.c:2459: Test failed: Test 5: Got unexpected ret 0
protocol.c:2459: Test failed: Test 12: Got unexpected ret 0
protocol.c:2459: Test failed: Test 13: Got unexpected ret 0
protocol.c:2459: Test failed: Test 14: Got unexpected ret 0
protocol.c:2459: Test failed: Test 15: Got unexpected ret 0
protocol.c:2459: Test failed: Test 16: Got unexpected ret 0
protocol.c:2459: Test failed: Test 28: Got unexpected ret 0
protocol.c:2459: Test failed: Test 29: Got unexpected ret 0
https://test.winehq.org/data/patterns.html#ws2_32:protocol
This really looks like a Windows 10 1507 bug so it's tempting to add a
broken((hinttests[i].family == AF_UNSPEC && hinttests[i].sock_type != 999) &&
...).
But it's strange that there is no failure on index 6 for instance since it's
the same test after line 2455 (hint.ai_family = AF_INET6):
0: {AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP, 0}, /* 0 */
6: {AF_INET, SOCK_STREAM, IPPROTO_TCP, 0},
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https://bugs.winehq.org/show_bug.cgi?id=55270
Bug ID: 55270
Summary: NVIDIA OptiX SDK samples hang forever
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Running NVIDA OptiX SDK samples hangs forever before drawing to screen. I have
bisected this to this particular patch:
https://gitlab.winehq.org/wine/wine/-/commit/18ae96e5fb3cbbd53f1a022ba81203…
This patch is from the https://gitlab.winehq.org/wine/wine/-/merge_requests/416
MR
Reverting this by removing XLockDisplay runs the samples again.
I am not sure why the need for a mutex + XLockDisplay is there, but i assume
the reasoning is perfectly fine - but maybe only IF one actually expect/get an
error? The OptiX samples hits the "ignored_error" thing, but seemingly just
stops without releasing the XDisplay again and thus just hang.
If interested in testing these OptiX samples, i have a pre-compiled set here:
https://github.com/SveSop/wine-nvoptix/pull/20#issuecomment-1079719794 (Read
installation instructions in that post - since the SDK hard-links binaries to
images and whatnot in the folder structure)
All of the samples in THAT particular archive do run if you use latest
"nvidia-libs" from here: https://github.com/SveSop/nvidia-libs/actions
Only nvcuda and nvoptix is needed - no need for DXVK/DXVK-NVAPI to run these
samples - but you DO need NVIDIA RTX 2xxx gpu, and with the aforementioned
revert of XLockDisplay it runs on wine-8.12 from GIT.
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https://bugs.winehq.org/show_bug.cgi?id=55222
Bug ID: 55222
Summary: Virtual Desktop does not work correctly under Wine
8.11
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tst1(a)mixbox.pl
Distribution: ---
I use dual monitor (2 monitors).
Under Wine, I use Virtual Desktop, which covers up almost all of these two
monitors.
After updating Wine to 8.11 (under Manjaro Linux), regardless of the running
application, Wine desktop runs on only one monitor (in full screen mode).
You can then neither resize nor move the Wine desktop to the second monitor.
Downgrading Wine to my previous version: 8.8 is a workaround solution solving
the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52826
Bug ID: 52826
Summary: All windows are grayed out. text is unreadable
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
Distribution: ---
Created attachment 72213
--> https://bugs.winehq.org/attachment.cgi?id=72213
grayed out windows sample
cardfile.exe windows are grayed out. No text is readable. Bug has been present
since wine-6.6.
link to cardfile.exe and its help file on my google drive
https://drive.google.com/file/d/1uIJo1qtE1sQYQvgUsjiYHxBbU-ZhXehk/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=52117
Bug ID: 52117
Summary: All windows are blacked out when running 16 bit
cardfile.exe
Product: Wine-staging
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71147
--> https://bugs.winehq.org/attachment.cgi?id=71147
top window is unreadable due to being filled with black.
All windows are blacked out when running 16 bit cardfile.exe. The program runs
but text in any visible window is blacked out.
The cardfile.exe and its help can be downloaded from this link
https://drive.google.com/file/d/1uIJo1qtE1sQYQvgUsjiYHxBbU-ZhXehk/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=55280
Bug ID: 55280
Summary: Wine should come with MSVBVM60.DLL
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ry1tg3+RY1TN1(a)rokejulianlockhart.anonaddy.com
Distribution: ---
When I run VB6-based software with Wine, it states that the DLL is unavailable.
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https://bugs.winehq.org/show_bug.cgi?id=52576
Bug ID: 52576
Summary: Cardfile windows are grayed out
Product: Wine-staging
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71902
--> https://bugs.winehq.org/attachment.cgi?id=71902
selected window grayed out
Program: cardfile.exe (16bit originally released in windows 3.1)
Symptom: selected windows are grayed out making any text unreadable.
History: this bug has been present in wine & wine-staging since release 6.6
The bug was not present in wine/wine-staging 6.5
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https://bugs.winehq.org/show_bug.cgi?id=44823
Bug ID: 44823
Summary: Steam doesn't close on exit. Will continue running in
background.
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vblanton(a)gmail.com
Distribution: ---
Created attachment 60857
--> https://bugs.winehq.org/attachment.cgi?id=60857
Steam system information and version
Running the latest Steam client, I find that Steam doesn't actually close
entirely after I exit normally with Steam>Exit. I have to open System Monitor
and kill all steam and wine related processes. I can't open steam again until I
do so, and the Steam.exe and wineserver processes chew 17% of my CPU each in
the background until I do so.
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