https://bugs.winehq.org/show_bug.cgi?id=55001
Bug ID: 55001
Summary: ToneX by IK Multimedia doesn't open
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hadresadri(a)gufum.com
Distribution: ---
Created attachment 74554
--> https://bugs.winehq.org/attachment.cgi?id=74554
Log Report
Won't open, gets this Program Error instead:
The program TONEX.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
New install of Wine and pretty much fresh install of Linux Mint, not my
computer's fault basically.
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http://bugs.winehq.org/show_bug.cgi?id=34789
Bug #: 34789
Summary: MeGUI: Wrong icon for file chooser
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46391
--> http://bugs.winehq.org/attachment.cgi?id=46391
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet20
3) wine MeGUI.exe
4) click "One-Click"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional information:
1) WINETRICKS_VERSION=20130707
2) "sh winetricks gdiplus" helps
3) MeGUI 2356
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https://bugs.winehq.org/show_bug.cgi?id=55677
Bug ID: 55677
Summary: PathMatchSpecEx("x*.*") doesn't handle paths without
extension correctly
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
Calling `PathMatchSpecEx()` with a pattern ending with "*.*" (but not equal to
"*.*" because this is handled specially) doesn't work correctly as it returns
FALSE for the paths without any extension at all, while native Windows function
returns TRUE in this case (for consistency with "*.*" which matches all files
and not just those with extensions I'd guess).
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https://bugs.winehq.org/show_bug.cgi?id=55673
Bug ID: 55673
Summary: Roblox Installer fails to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshua6918(a)antonian.org
Distribution: ---
Created attachment 75198
--> https://bugs.winehq.org/attachment.cgi?id=75198
Program error details
The installer crashes after running the command
wine RobloxPlayerInstaller.exe
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https://bugs.winehq.org/show_bug.cgi?id=42390
Bug ID: 42390
Summary: MLP:RCS crashes after first loading the game.
Product: Wine-staging
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tron0890(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57192
--> https://bugs.winehq.org/attachment.cgi?id=57192
The unhandled expcetion reads: page fualt read on access to 0x00000000 in
32-bit code.
The game has simple exit or start game menu in the beginning. Exiting works
fine while starting the game brings up, an error and promptly crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=34414
Bug #: 34414
Summary: Soukoku no Arterial crashes when entering certain
parts of the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45809
--> http://bugs.winehq.org/attachment.cgi?id=45809
console output from firing up the game to entering the first card game
The game crashes when you:
- Start the first card game
- Attempt to access sub-menus of the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2012/02/eushully/21366637200/0221soukoku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum soukoku_trial.exe
aaf63c5944791d3c99ccf3e1ba90fb201e17f9e9
463MB
I installed using the command
env LANG=ja_JP.UTF-8 wine soukoku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
This bug is likely related to (or even a dupe of) bug 34413 , as both games
have the same developer and similar symptoms. I'm putting it up all the same,
just in case.
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https://bugs.winehq.org/show_bug.cgi?id=44966
Bug ID: 44966
Summary: [ER: The Game] A style error occurred while verifying
the reading of the license agreement.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilya(a)ilin.pp.ua
Distribution: ---
Created attachment 61088
--> https://bugs.winehq.org/attachment.cgi?id=61088
Screenshot
When installing the game, the possibility of accepting the license agreement is
conceived only if it is fully read (textarea should scroll to the bottom).
But in wine it does not work.
wine 3.5 openSUSE Tumbleweed
Game download: (registry don't need)
https://firedrop.com/4bfe735821e6bfcb or
http://www.theisozone.com/downloads/pc/windows-games/er---the-game (Black
Download button)
Patches: https://www.gamewatcher.com/games/er/downloads
0030:err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files
(x86)\\Common Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed
with error 2
0030:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0030:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33dd3c
L"M:\\data1.hdr"
0030:err:richedit:ReadStyleSheet skipping optional destination
0030:err:richedit:ReadStyleSheet skipping optional destination
0030:err:richedit:ReadStyleSheet skipping optional destination
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https://bugs.winehq.org/show_bug.cgi?id=55668
Bug ID: 55668
Summary: kernel32:file - test_OpenFile() fails on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:file - test_OpenFile() fails on macOS:
file.c:3544: Test failed: OpenFile failed to create nonexistent file
file.c:3545: Test failed: GetLastError() returns 1224
file.c:3548: Test failed: OpenFile set ofs.nErrCode to 1224
file.c:3628: Test failed: GetFileAttributesA succeeded on deleted file
See https://test.winehq.org/data/patterns.html#kernel32:file
These failures are systematic and only happen on macOS (see Remi's
rbernon-macos-* cloud test machines). They also started on 2023-09-26 but don't
seem to correspond to a change made to kernel32:file on that day. Rather it
looks like an issue with the Wine implementation.
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http://bugs.winehq.org/show_bug.cgi?id=32941
Bug #: 32941
Summary: Boilsoft Video Splitter does not play/load video for
splitting
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
http://www.boilsoft.com/videosplitter/
I'm saying as a user, that boilsoft video splitter is really the easiest and
fastest video splitter/cutter for windows... supports almost all the video
files
The application installs, runs, and Almost 90% of functions works in wine; but
gstreamer1 + gstreamer-0.10 + wine on fedora 18 i686/x86_64 and opensuse 12.2
x86_64 does not play/load the video for manual cutting of a video file.
I'd really like to see it working with Wine as it is a very useful application.
Especially for uploading parts of a video to youtube, etc.
http://www.boilsoft.net/download/bs_video_splitter.exe
I've installed gstreamer* good, bad, ugly, libx264, ffmpeg, everything...
Videos (totem) gstreamer plays the video but wine + gstreamer is not loading or
playing the video.
Kindly look into this issue. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=55666
Bug ID: 55666
Summary: Roblox Studio crashes on start with default 96 DPI,
but works with others (120 DPI, 192 DPI)
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: MurzNN(a)gmail.com
Distribution: ---
Created attachment 75193
--> https://bugs.winehq.org/attachment.cgi?id=75193
roblox-studio_wine-8.15-flatpak-96dpi-output.txt
Roblox Studio (editor) starts and works well with no-default DPIs, for example,
120 DPI, 192 DPI.
But with default 96 DPI - it always crashes on startup.
Reproducible on 3 different Ubuntu systems (22.04, 22.10, 23.04) using native
Wine 8.16 and 8.15 packages, WineHQ, and Roblox Flatpak version with bundled
Wine 8.15.
The Roblox Player app starts and works well without crashes on any DPI,
including 96 DPI.
Here is the last output in console before the crash on starting Roblox Studio:
```
$ flatpak run io.github.vinegarhq.Vinegar studio
016c:fixme:vulkan:wine_vk_surface_set_offscreen Redirecting vulkan surface
offscreen, expect degraded performance.
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 16
016c:fixme:nls:get_dummy_preferred_ui_language (0x8 0x409 0000000000118B20
0000000000118A60 0000000000118B28) returning a dummy value (current locale)
016c:fixme:win:RegisterPowerSettingNotification
(000000000001008A,{02731015-4510-4526-99e6-e5a17ebd1aea},0): stub
016c:fixme:win:RegisterSuspendResumeNotification 000000000001008A, 0: stub.
01ec:fixme:dbghelp:elf_search_auxv can't find symbol in module
01ec:fixme:dbghelp:elf_search_auxv can't find symbol in module
...
01ec:fixme:dbghelp:elf_search_auxv can't find symbol in module
01ec:fixme:dbghelp:elf_search_auxv can't find symbol in module
01ec:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
01ec:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
```
The full output is in the attachment.
Could anyone tell me ways how can I get more debug and detailed info to find
the root cause of this crash?
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