https://bugs.winehq.org/show_bug.cgi?id=57370
Bug ID: 57370
Summary: The Steam systray icon does not respond to mouse
clicks.
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 9e09e1186b71ac31aca5bb2afe83ec9532cf814d
Distribution: ArchLinux
In addition the mouse cursor is hidden when you hover over the systray icon.
The same issue was present in all apps that use systray icons, but commit
5df574b6119423abefa923f2079a54c9ef2bfb76 seems to have fixed it for most apps.
However, Steam is still affected.
Also there are other side effects of this issue. For example, if any other app
with a systray icon is launched in the same session with Steam, both icons
become responsive and react to mouse clicks (incl. Steam's). Then, if the other
app is closed, the Steam systray icon becomes unresponsive again.
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https://bugs.winehq.org/show_bug.cgi?id=57325
Bug ID: 57325
Summary: regression in 9.20: MS Office 2007 and MS Office 2013
setup fails
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
regression in 9.20: MS Office 2007 and MS Office 2013 setup fails
Bisected to 9d34c44d8464722c333fdde5313b341504d3ea44 (xml2: Import upstream
release 2.12.8).
1. Run setup.exe.
2. After showing first screen "Please wait while setup prepares the necessary
files" it shows Setup Error:
"Setup cannot continue because a required file is either corrupted or not
available. Run Setup again from the original source disc or download location."
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https://bugs.winehq.org/show_bug.cgi?id=52105
Bug ID: 52105
Summary: Handle to \Device\NamedPipe\ cannot be used as the
RootDirectory for NtCreateNamedPipeFile
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 2600ecd4edfdb71097105c74312f83845305a4f2
Distribution: ---
Commit 2600ecd4edf (server: Use a separated object for each opened named pipe
device file., 2018-10-29) split the role of the named pipe device and the named
pipe file.
However, in doing so, it changed the semantics of opening \Device\NamedPipe\.
In particular, it is no longer possible to use a handle to \Device\NamedPipe\
as RootDirectory when creating a named pipe.
This bug makes Cygwin's named pipe creation
(https://github.com/cygwin/cygwin/blob/4f47e64b11ed8d47c62fa89e9b971f44b7e9a…)
loop forever.
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https://bugs.winehq.org/show_bug.cgi?id=57341
Bug ID: 57341
Summary: Heidisql don`t open
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: geralomare(a)sapo.pt
Distribution: ---
Hello,
When I updated my Ubuntu, then HeidiSql stopped opening. I noticed that Wine
changed to version 9.20.
The version I had previously installed was Wine 9.0 which worked well.
I hope you can check and resolve the issue in the next version.
Thanks
Omare Pereiras
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https://bugs.winehq.org/show_bug.cgi?id=57334
Bug ID: 57334
Summary: FL Studio - Regression - huge graphical glitch
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77281
--> https://bugs.winehq.org/attachment.cgi?id=77281
video of the issue
Wine 9.20 introduced this major issue where mowing the windows inside the app
doesen't make them render correctly and creates a ton of graphical glitches,
see the attachment for the video of the issue.
Wine 9.19 and below don't have this issue
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https://bugs.winehq.org/show_bug.cgi?id=57277
Bug ID: 57277
Summary: Wine 9.19 fails to compile
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonfarr87(a)gmail.com
Distribution: ---
As of 9.19 it fails to compile with several errors related to
'dlls/bluetoothapis'
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=56833
Bug ID: 56833
Summary: Installer of LabOne 24.04 stops with error " ...
setup wizard ended prematurely ..."
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 76644
--> https://bugs.winehq.org/attachment.cgi?id=76644
debug log running LabOne installer
The Installer of LabOne 24.04 stops with error " ... setup wizard ended
prematurely ..."
In order to reproduce this, download and run
https://download.zhinst.com/24.04.59173/LabOne64-24.04.59173.msi
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https://bugs.winehq.org/show_bug.cgi?id=42606
Bug ID: 42606
Summary: wine doesn't *fully* respect locale settings in some
corner cases
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This time it's a problem even if this is the only app currently running in the
prefix.
Download address for the engine:
http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr2_232r2.zip
Instruction for setting up a project:
http://kirikirikag.sourceforge.net/contents/Prepare.html (instructions seem to
be for a different archive, but get the point across)
So, when running 'LANG=ja_JP.utf8 wine krkr.eXe'(as it's different from my
standard locale) and starting that project, most of the things seem to work
correctly (as I've got the standard overrides for Gothic/Mincho set already in
place), yet...
When right clicking the engine console (not the game window), there's mojibake
in that menu.
WINEDEBUG=font log shows that for some reason CreateFontIndirectExW for Tahoma
is called with charset determined by my standard locale, instead of the
Japanese one.
That somehow results in the text being treated as encoded in that locale's
Windows codepage, instead of cp932 (or is that vice versa ?).
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https://bugs.winehq.org/show_bug.cgi?id=57072
Bug ID: 57072
Summary: Window is flashing when painting transluent effects
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: z.figura12(a)gmail.com
Regression SHA1: 46c8a637525d0f1cf67830295fb460c819b800b6
Distribution: ---
An application that I have here draws transluent effects when mouse moves over
some of its text items and that leads to huge flashing. It looks like top level
window is constantly recreated. This is a regression caused by
commit 46c8a637525d0f1cf67830295fb460c819b800b6
Author: Elizabeth Figura <zfigura(a)codeweavers.com>
Date: Fri Jan 20 16:23:42 2023 -0600
winex11: Separately store the internal pixel format set by
WGL_WINE_pixel_format_passthrough.
Reverting just single line of this commit
@@ -1402,12 +1402,12 @@ static BOOL set_win_format( HWND hwnd, const struct
wgl_
pixel_format *format, BO
XFlush( gdi_display );
release_gl_drawable( gl );
- win32u_set_window_pixel_format( hwnd, pixel_format_index( format ), FALSE
)
;
+ win32u_set_window_pixel_format( hwnd, pixel_format_index( format ),
interna
l );
completely fixes the problem. Could that be an inadvertent change or oversight?
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https://bugs.winehq.org/show_bug.cgi?id=56466
Bug ID: 56466
Summary: Dark souls remastered crashing with winewayland when
trying to open "pc settings" in game
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: nazizeakz938(a)gmail.com
Distribution: ---
Created attachment 76231
--> https://bugs.winehq.org/attachment.cgi?id=76231
this is the crash file given when trying to open the pc settings in game.
Playing dark souls remastered with winewayland results in a crash when trying
to access "pc settings" from the in game menu.
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